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Patch Notes
[ 2023-09-25 20:51:14 CET ] [ Original post ]
New Features:
- Added: Monster discovery panel
- Added: An exclusive castle level
- New icons
- Added: Onion field (small, slow-growing, undemanding)
- Added: The banner decoration is now available
- Added: Once you have discovered a certain amount of monsters, you can upload your own image and choose your own colour for the banner
- Hard and doomed difficulty now need to be unlocked by winning easier maps first
- Gameplay change: Walls and gates can now be rebuilt in place by choosing the repair option, even if they have been destroyed.
- You can now click on the forest to bring up the gather menu.
- New and improved windmill model
- Fixed: Smithy now correctly uses up 1 wood per spear produced
- Fixed: "Rebuild" no longer triggers the intro dialog when loading a save game
- Fixed a few small dialog text errors
- Fixed: Decorations such as the snowman will no longer be damaged sometimes (and can't be repaired).
- Fixed: Improved collision detection precision, so monsters should no longer warp through walls.
- Fixed: A few text and spelling errors
- Fixed: Gather button and menu now properly disabled at night
- Fixed: Story rats appearing properly in "Childrens' Tales"
- Fixed: Demolishing a building no longer leads to "x buildings were damaged" steward messages
- Fixed: Clicking on the status icons of walls now works properly
- Fixed: Dialogs now always show the correct portrait images.
- Fixed: Dialogs in the tutorial made more resilient against running over each other
- Numerous small bugfixes. In fact, I about halved the number of open issues and the ones remaining are mostly ones I can't reproduce
- A few visual and performance improvements to some maps
- Translations: German translation should be complete. If you find anything missing, please file a bug report on the forum.
- Translations: Removed unfinished french, spanish and russian languages. They may return if I find someone to complete them.
- Updated Unity to 2022.3.10 (latest version)
- Small visual improvements to a few buildings, such as the cow pen
- Monster action cam should now switch to the stronger monster if one appears while it is showing a weaker monster
[ 2023-09-25 20:51:14 CET ] [ Original post ]
Black Forest
Lemuria
Developer
Lemuria
Publisher
2021-09-24
Release
GameBillet:
4.95 €
FREE
Game News Posts:
281
🎹🖱️Keyboard + Mouse
Mostly Negative
(18 reviews)
The Game includes VR Support
Public Linux Depots:
- Black Forest (Linux) [390.66 M]
Available DLCs:
- Black Forest - Cosmetics Pack
- Black Forest - Content Pack
Black Forest is a turn-based multiplayer game about cooperation and betrayl. A strategy, resource-management game about survival. It is set in the forest of the same name in medieval Germany. It is a casual game, meaning that you will spend anywhere from a few minutes to maybe half an hour on it per day.
In the game, each player controls one family in a village that is located deep in the forest. Everyone tries to survive the wolves, bears and worse that come at night. Plant and harvest, gather and build, cooperate and betray. Survive as a community, but do not forget about yourself. Try to survive the coming winter to win the game. Or simply be the last survivor to gain a personal victory.
The core element of the game is cooperation and its limits. At some point, you have to think of yourself first. If your community is strong, others will help you. But the forest will sooner or later overwhelm you all - when will cooperation break down? Will people betray openly, or trick? Is that proposal a trick maybe, or really the best? What role will common ground play? Does the village provide shelter for those who lost their homes? Do you share resources or keep them private? All of these and many other questions will be asked and answered in every game.
In the game, each player controls one family in a village that is located deep in the forest. Everyone tries to survive the wolves, bears and worse that come at night. Plant and harvest, gather and build, cooperate and betray. Survive as a community, but do not forget about yourself. Try to survive the coming winter to win the game. Or simply be the last survivor to gain a personal victory.
The core element of the game is cooperation and its limits. At some point, you have to think of yourself first. If your community is strong, others will help you. But the forest will sooner or later overwhelm you all - when will cooperation break down? Will people betray openly, or trick? Is that proposal a trick maybe, or really the best? What role will common ground play? Does the village provide shelter for those who lost their homes? Do you share resources or keep them private? All of these and many other questions will be asked and answered in every game.
MINIMAL SETUP
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: X64 architecture with SSE2 instruction set supportMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.2+ or Vulkan-capable. Nvidia and AMD GPUs.
- Storage: 3 GB available spaceAdditional Notes: Gnome desktop environment running on top of X11 windowing system. Nvidia official proprietary graphics driver or AMD Mesa graphics driver. Other configuration and user environment as provided stock with the supported distribution (Kernel. Compositor. etc.)
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: X64 architecture with SSE2 instruction set supportMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.2+ or Vulkan-capable. Nvidia and AMD GPUs.
- Storage: 3 GB available spaceAdditional Notes: Gnome desktop environment running on top of X11 windowing system. Nvidia official proprietary graphics driver or AMD Mesa graphics driver. Other configuration and user environment as provided stock with the supported distribution (Kernel. Compositor. etc.)
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