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Still alive... and very sorry

Hello Admirals, We were silent for too long. This project made us make any possible development mistake. We still haven't fulfilled our promises made to you, our dear community. On behalf of the whole team - we're just two guys though :) - I'm asking to excuse us for that. We didn't do well and every negative review of the game is deserved. But we returned to the development some time ago. Not full-time, not as constant as we'd want. Not that I can make any more promises. But we have already implemented some improvements and are definitely going to release an update in the future. Here's what we already did: - Added 18 new ships - 12 for player fleet, 6 for enemy fleet; - When the turn ends, projectiles are now freezed; - Improved explosion VFX with displacement shader and flashes; - Added the glitch VFX with possibility to switch it off; - Redesigned layout of Main Menu to look more like a PC game :) - Added an option to set missiles to auto-pilot - New help section with game rules, objects like asteroids description, abilities description and so on; - Added 6 new abilities; - Redesigned the campaign so player now can choose which ships will take part in a battle - Improved an AI so enemy ships now avoid missiles, try to fly from the most vulnerable side, set targets according to priority (capitals target capitals, fighters target fighters) and take into account their most effective side, firepower-wise; - Added fog of war and visibility zones + corresponding abilities; - Added neutral minefields, gas nebulae and nebulae to hide in; - Got rid of ugly 2D ship icon when zoomed out, added nice frame instead; - Added beautiful background instead of BW stars.It's possible to disable it; - Redesigned the ship-info panel to look less casual; - Ships now have names like 'Tornado, Aukeratu-class Battlecruiser' - Info-tooltip to check weapon info; - Icon on ships with active defect; So, the game now has much more content, is looking better and UI is more convenient for PC players and campaign provides much more replayability. All of the above will be available for free. Our next steps is: - finish the update and release it; - make a paid DLC with new FTL-like game mode. As small indie-developers we have to earn money with this game to continue make games. So we decided to try to earn some money by making the DLC AFTER the free update with all the above. I am really sorry for the whole situation. We're now trying to improve it. Unfortunately, I can't give any estimations on when we'll release this update. But this will definitely happen! With the best regards, Alexey


[ 2017-10-13 11:57:40 CET ] [ Original post ]

Still alive... and very sorry

Hello Admirals, We were silent for too long. This project made us make any possible development mistake. We still haven't fulfilled our promises made to you, our dear community. On behalf of the whole team - we're just two guys though :) - I'm asking to excuse us for that. We didn't do well and every negative review of the game is deserved. But we returned to the development some time ago. Not full-time, not as constant as we'd want. Not that I can make any more promises. But we have already implemented some improvements and are definitely going to release an update in the future. Here's what we already did: - Added 18 new ships - 12 for player fleet, 6 for enemy fleet; - When the turn ends, projectiles are now freezed; - Improved explosion VFX with displacement shader and flashes; - Added the glitch VFX with possibility to switch it off; - Redesigned layout of Main Menu to look more like a PC game :) - Added an option to set missiles to auto-pilot - New help section with game rules, objects like asteroids description, abilities description and so on; - Added 6 new abilities; - Redesigned the campaign so player now can choose which ships will take part in a battle - Improved an AI so enemy ships now avoid missiles, try to fly from the most vulnerable side, set targets according to priority (capitals target capitals, fighters target fighters) and take into account their most effective side, firepower-wise; - Added fog of war and visibility zones + corresponding abilities; - Added neutral minefields, gas nebulae and nebulae to hide in; - Got rid of ugly 2D ship icon when zoomed out, added nice frame instead; - Added beautiful background instead of BW stars.It's possible to disable it; - Redesigned the ship-info panel to look less casual; - Ships now have names like 'Tornado, Aukeratu-class Battlecruiser' - Info-tooltip to check weapon info; - Icon on ships with active defect; So, the game now has much more content, is looking better and UI is more convenient for PC players and campaign provides much more replayability. All of the above will be available for free. Our next steps is: - finish the update and release it; - make a paid DLC with new FTL-like game mode. As small indie-developers we have to earn money with this game to continue make games. So we decided to try to earn some money by making the DLC AFTER the free update with all the above. I am really sorry for the whole situation. We're now trying to improve it. Unfortunately, I can't give any estimations on when we'll release this update. But this will definitely happen! With the best regards, Alexey


[ 2017-10-13 11:57:40 CET ] [ Original post ]

Star Tactics
Devil's Dozen Games Developer
Devil's Dozen Games Publisher
2016-09-07 Release
Game News Posts: 12
🎹🖱️Keyboard + Mouse
Very Positive (55 reviews)
The Game includes VR Support
Public Linux Depots:
  • Star Tactics Linux 32-bit [337.26 M]
  • Star Tactics Linux 64-bit [337.2 M]
Available DLCs:
  • Star Tactics Redux - Expeditions
Star Tactics is a hardcore turn-based tactics game all about space fleets battles.
20+ hours of gameplay, randomized battles, two campaigns. Infinite tactical situations.

Star Tactics is a rather simple game focused on tactical gameplay with simple rules. Don't expect a developed story, interesting characters or dialogues. Do expect challenging battles, interesting tactical situations and pure joy when destroying an enemy ship. Because battles are tough.

Main features:


  • Turn-based tactical gameplay with top-down perspective;
  • Main campaign featuring large-scale fleet battles;
  • Additional campaign featuring fierce dogfights involving small spacecraft;
  • Fleet and Dogfight Skirmish modes - randomized battles; Level up your Commander and access new ships;
  • Active abilities like missile or torpedo strike, afterburner, shield, U-turn and other awesomeness;
  • Ships from smallest Scout to tremendous Dreadnought;
  • Broadside-focused ships and ships focused on frontal firepower;
  • Interesting, skill-based achievements with meaningful rewards;
  • Rare visual style with holographic vibe;
  • Music by X3 and X-Rebirth composer.

We strongly believe in words: 'Pay once, Play forever' and will provide all future content updates for free.
There are at least two planned expansions with new ships, abilities, campaigns and a multiplayer support.

MINIMAL SETUP
  • OS: Most modern 64bit Linux distributions. SteamOS
  • Processor: 2.0Ghz Dual core CPU (any Core 2 Duo or AMD X2 or better)Memory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: 1GB 3D DirectX 9 Compatible video card
  • Storage: 500 MB available space
RECOMMENDED SETUP
  • OS: Most modern 64bit Linux distributions. SteamOS
  • Processor: Any Quad-core Intel or AMD ProcessorMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: 2GB 3D DirectX 9 Compatible video card
  • Storage: 500 MB available space
GAMEBILLET

[ 6108 ]

13.34$ (11%)
27.59$ (8%)
15.95$ (16%)
11.04$ (15%)
16.77$ (16%)
16.99$ (15%)
25.47$ (15%)
12.74$ (-28%)
16.59$ (17%)
19.79$ (1%)
12.71$ (15%)
12.74$ (15%)
33.17$ (17%)
8.39$ (16%)
16.79$ (16%)
33.59$ (16%)
24.89$ (17%)
17.79$ (11%)
22.98$ (23%)
8.79$ (12%)
43.99$ (12%)
6.63$ (17%)
17.79$ (11%)
26.34$ (12%)
8.39$ (16%)
4.19$ (16%)
24.87$ (17%)
5.91$ (15%)
24.75$ (38%)
21.22$ (15%)
GAMERSGATE

[ 575 ]

0.85$ (83%)
2.25$ (89%)
0.9$ (92%)
3.0$ (62%)
3.4$ (83%)
0.77$ (91%)
1.91$ (87%)
0.9$ (92%)
5.0$ (50%)
5.78$ (71%)
1.58$ (95%)
9.41$ (69%)
0.68$ (89%)
0.64$ (87%)
0.49$ (51%)
8.99$ (55%)
26.99$ (10%)
3.4$ (83%)
1.5$ (85%)
4.5$ (62%)
2.7$ (77%)
0.89$ (87%)
13.76$ (24%)
0.64$ (87%)
2.48$ (77%)
1.5$ (85%)
3.38$ (77%)
1.28$ (91%)
2.25$ (89%)
0.85$ (91%)

FANATICAL BUNDLES

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5 days, 18 hours, 24 minutes


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HUMBLE BUNDLES

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