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Server maintenance!
We will be performing server maintenance on 09.13.17 at 06:30 PDT and Star Crusade will be temporarily unavailable. At that point, all incomplete matches will be counted as a draw.
After server maintenance, you will need to update the game in order to play.
We apologize for the temporary inconvenience and thank you for your patience!
Balance changes:
Card "Techmaster Andros". Health reduced from 5 to 2. Attack reduced from 3 to 2. Cost reduced from 4 to 2
Card "Patrol Trooper". Health reduced from 4 to 3
Card "Life Advance". Cost reduced from 1 to 0
Card "Zeron". Health reduced from 6 to 3. Cost reduced from 6 to 4
Card "Swarm Sentinel". Text changed to: "SCREEN. Spend 2 ENERGY at the end of your turn and gain SWARM until the end of your next turn"
Card "Slicer". Text changed to: "ACTIVATE: All units with SOAK lose SOAK and take 1 damage. ENERGIZE 6: also all units lose BUNKER"
Card "Anti Armor Squad". Text changed to: "Ignore enemy ARMORED effects in combat. ENERGIZE 4: ACTIVATE: Target unit lose BUNKER"
Card "Anti-personnel Turret". Health reduced from 6 to 5
Card "Adept of Time". Text changed to: "ENERGIZE 3: IMPACT: Your cards cannot be REVEALED. Gains +1/+1 for every prevented REVEAL; ENERGIZE 8: Gain +1 Attack. All units lose SCREEN"
Card "Blockade Runner". Cost increased from 1 to 2
Card "The Outsider". Cost reduced from 9 to 6. Attack reduced from 7 to 6. Health reduced from 7 to 3
Card "Deathstalker Malik". Health increased from 6 to 7
Card "Council Imperial". Cost increased from 8 to 9. Attack increased from 6 to 7. Health increased from 3 to 4
Card "HK-3 Vindicator". Text changed to: "ACTIVATE:DESTROY target Aberration or Cyborg. ENERGIZE 6:DEPLOY 1/1 copy of destroyed unit"
Weapon "Payne's Rifle". Сharges reduced from 2 to 1
Weapon "Toroth's Scepter". Charges reduced from 3 to 2
Module "Shimmer". Text changed to: "You start with 15 HEALTH more. Your Commander gains VULNERABILITY"
Module "Hedronic Capacitor". Text changed to: Spend 2 ENERGY at the beginning of your turn and your Commander gains SHIELD. VULNERABILITY 1
Module "Bone Spurs". Text changed to: Spend 2 ENERGY at the beginning of your turn and your Commander gains +1 Attack and VULNERABILITY 1 until your next turn
Module "War Lust". Cost increased from 7 to 10 energy. Text changed to: Target friendly unit gains "FURY: ASSAULT" this turn
Bugfixes:
Fixed issues with Disciple of Asag and Viromorphic Spores module combination
Card "Leviathan": now energized versions have the same group as parent card
Card "Veteran Scout": fixed issues with text of energized versions
Card "Toroth's Scepter": now ability of this weapon can be casted on enemy Commander
Card "Accelerated Bloom": fixed issues with text of energized versions
Card "Beholder": fixed issues with wrong FP when killing it with LINK activated
Card "Cytek Drone": now can be created in Fusion Mode
Fixed issue with 2 Cyphers given by combination of "Fenrik's Partisan" and "Deathstalker Malik"
Card "Kong's Blockade": fixes issues with Energized versions
Combination "Adept of Time" and "Mad Seer" now does not REVEAL player's cards
Card "Beholder": fixed issue when ENERGIZED tactic could be given
Card "Tower of Eyes": now card's ability doesn not trigger when Tower of Eyes transfers from commander to commander
Weapon "Blaster": fixed issues with inactive of the weapon
Card "Fleshborer": fixed MUTATE ability
Server maintenance!
We will be performing server maintenance on 09.13.17 at 06:30 PDT and Star Crusade will be temporarily unavailable. At that point, all incomplete matches will be counted as a draw.
After server maintenance, you will need to update the game in order to play.
We apologize for the temporary inconvenience and thank you for your patience!
Balance changes:
Card "Techmaster Andros". Health reduced from 5 to 2. Attack reduced from 3 to 2. Cost reduced from 4 to 2
Card "Patrol Trooper". Health reduced from 4 to 3
Card "Life Advance". Cost reduced from 1 to 0
Card "Zeron". Health reduced from 6 to 3. Cost reduced from 6 to 4
Card "Swarm Sentinel". Text changed to: "SCREEN. Spend 2 ENERGY at the end of your turn and gain SWARM until the end of your next turn"
Card "Slicer". Text changed to: "ACTIVATE: All units with SOAK lose SOAK and take 1 damage. ENERGIZE 6: also all units lose BUNKER"
Card "Anti Armor Squad". Text changed to: "Ignore enemy ARMORED effects in combat. ENERGIZE 4: ACTIVATE: Target unit lose BUNKER"
Card "Anti-personnel Turret". Health reduced from 6 to 5
Card "Adept of Time". Text changed to: "ENERGIZE 3: IMPACT: Your cards cannot be REVEALED. Gains +1/+1 for every prevented REVEAL; ENERGIZE 8: Gain +1 Attack. All units lose SCREEN"
Card "Blockade Runner". Cost increased from 1 to 2
Card "The Outsider". Cost reduced from 9 to 6. Attack reduced from 7 to 6. Health reduced from 7 to 3
Card "Deathstalker Malik". Health increased from 6 to 7
Card "Council Imperial". Cost increased from 8 to 9. Attack increased from 6 to 7. Health increased from 3 to 4
Card "HK-3 Vindicator". Text changed to: "ACTIVATE:DESTROY target Aberration or Cyborg. ENERGIZE 6:DEPLOY 1/1 copy of destroyed unit"
Weapon "Payne's Rifle". harges reduced from 2 to 1
Weapon "Toroth's Scepter". Charges reduced from 3 to 2
Module "Shimmer". Text changed to: "You start with 15 HEALTH more. Your Commander gains VULNERABILITY"
Module "Hedronic Capacitor". Text changed to: Spend 2 ENERGY at the beginning of your turn and your Commander gains SHIELD. VULNERABILITY 1
Module "Bone Spurs". Text changed to: Spend 2 ENERGY at the beginning of your turn and your Commander gains +1 Attack and VULNERABILITY 1 until your next turn
Module "War Lust". Cost increased from 7 to 10 energy. Text changed to: Target friendly unit gains "FURY: ASSAULT" this turn
Bugfixes:
Fixed issues with Disciple of Asag and Viromorphic Spores module combination
Card "Leviathan": now energized versions have the same group as parent card
Card "Veteran Scout": fixed issues with text of energized versions
Card "Toroth's Scepter": now ability of this weapon can be casted on enemy Commander
Card "Accelerated Bloom": fixed issues with text of energized versions
Card "Beholder": fixed issues with wrong FP when killing it with LINK activated
Card "Cytek Drone": now can be created in Fusion Mode
Fixed issue with 2 Cyphers given by combination of "Fenrik's Partisan" and "Deathstalker Malik"
Card "Kong's Blockade": fixes issues with Energized versions
Combination "Adept of Time" and "Mad Seer" now does not REVEAL player's cards
Card "Beholder": fixed issue when ENERGIZED tactic could be given
Card "Tower of Eyes": now card's ability doesn not trigger when Tower of Eyes transfers from commander to commander
Weapon "Blaster": fixed issues with inactive of the weapon
Card "Fleshborer": fixed MUTATE ability
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