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Liftoff is the gateway to the quadcopter racing scene, a platform both for pilots with real-life experience and for gamers who are still unfamiliar with the new sport. Veterans can explore new environments or race one another, while newcomers can hone their flying skills before taking to the field.





DRONE LOVE FOR EVERYONE

We want to open up the FPV racing experience to everyone. Liftoff is a game for everyone, from FPV racing veterans to gamers who want take their first digital steps in the drone racing scene.


SIMULITIOUS!

Liftoff features realistic drone physics, recommended by top drone pilots in the world. Flying a drone in the game feels so real, you’ll forget it isn’t.


CUSTOMIZATION

The drone community is a full of creative minds and technological tinkerers. Accordingly, Liftoff has tools to customize your drones and to create custom race tracks.


EXPANDING PLATFORM

We’ll continuously develop the game and keep adding more content and features as long as the community supports them. We are always interested to hear your ideas!


HARDWARE SUPPORT

Liftoff supports the use of FPV goggles and a wide range of remotes to further blur the line between the game experience and the real world.


IMPORTANT NOTES

A gamepad or dedicated R/C controller are required to play Liftoff!
Liftoff
LuGus StudiosDeveloper
LuGus StudiosPublisher
2018-09-13Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
Overwhelmingly Positive (6234 reviews)
VR Support
Public Linux Depots:
  • Liftoff Content Linux [2.43 G]
Available DLCs:
  • Liftoff - Night Fever
  • Liftoff - DJI FPV
  • Liftoff - Slipstream
Announcing Liftoff Physics 6.0

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/10770083/ab08c1a3f66421abb9e7e7845873965f2ce7291b.png\"][/img]

\nLiftoffs technology framework has reshaped how FPV flight is simulated. Instead of scripting how a drone should fly, like most simulators do, Liftoff actually replicates it. Every element of a real drone is simulated: the virtual LiPo powering the motors, the propellers generating lift, and the frame defined by real-world dimensions, drag, and weight.

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/10770083/e0a0dc606549fee80f90910eb6d3d703bc363103.png\"][/img]

[p align=\"center\"]Learn more about Liftoff\'s simulated systems [/p]

\n\nIn that sense, Liftoff isnt just a drone simulator, its a LiPo simulator, a motor simulator, a frame simulator, a flight controller simulator, and more. All these systems work together to create the drone you fly virtually. \n\nWhat pilots feel in Liftoff is the result of these intricate layers of simulation coming to life. However no simulation is ever perfect and with todays announcement we are excited to share with you how in the coming months we will introduce the next evolution in FPV simulation with Liftoff Physics 6.0\n\nLiftoff Physics 6.0 doesnt just refine existing parts of our simulation, it introduces new layers that influence how flight feels, not just how it behaves.\n\n\n

Making the good even better

\nHeres some of the things we have refined for Liftoff Physics 6.0:

  • Full drag system rework \nWeve rebuilt how drag is calculated to deliver more realistic free-fall and top speeds, without compromising flight control or cornering performance. Drones will now feel more grounded and less floaty.\n

    [/*]
  • Refined propeller aerodynamics\nPropellers now play a bigger role in how drones handle crosswinds and turns. More blades create more drag, but also more grip through corners, resulting in a sharper, more responsive flying experience.\n

    [/*]
  • Realistic motor power limits \nSome of the fastest setups in Liftoff combined high KV motors with oversized props, pushing beyond real-world performance. Were refining these configurations for greater realism, without invalidating any workshop drones, by calculating the point at which they go over the maximum power limits of their motors and then dialling them back as such. Each setup now respects realistic motor power limits, ensuring fairer and more authentic competition on the leaderboards.

    [/*]

\nWhats new?

\nIn the early days of Liftoffs physics, progress came in leaps, every tweak brought dramatic improvements. But the closer you get to realism, the harder each step becomes. Refinement shifts from bold innovation to subtle perfection, where even the smallest adjustments demand immense effort.

At that stage, progress isnt about chasing big changes, its about capturing the invisible details that make something feel real, where the difference between 99% and 100% becomes the hardest part to achieve.\n\nThats why we asked ourselves the important question: beyond flight physics what aspects that influence the flight feel are still missing in Liftoff?\n\n

  • Wind simulation

    Over the past few months, weve developed a sophisticated wind simulation that goes far beyond a simple, linear force. It features variable strength, turbulence, shifting directions, and, most importantly, a dynamic system that interacts with the world around your drone. Wind flows realistically through the terrain, just like your drone does. Flying behind a building can shield you from the gusts, or throw you into a zone of wild turbulence. \n\nIts not just simulating wind in a dynamic environment, we also apply this force to the pilots drone as Wind-Relative Drag and Asymmetric Propeller Loading.

    Beyond authenticity, we designed this real-time wind system to be efficient, so it wont strain your computers performance. Even better, its fully adjustable on the fly, giving you complete control over wind direction and strength.

    \n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/10770083/e04ac650e480804f8a6e4362705c54994f81131a.gif\"][/img]

    [/*]
  • Lens FX

    Introducing a new optional lens effect that adds realistic distortion to Liftoff, mimicking the subtle warping and curvature of real FPV cameras. This not only enhances visual immersion but also changes how you perceive and react to your flight in the simulator.\n\n\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/10770083/c8febc2e89b46620354205a251588e10425a61f9.gif\"][/img]

    [/*]

When? How? What? Join in!

We can talk all we want and dress it up with the finest physics jargon, but in the end, our words mean nothing without your approval. You, the Liftoff pilots, now over a million strong, are our ultimate validation.

In the coming months, well test every announced change together with our community through an experimental branch. Only when each update is confirmed to be a true improvement will we roll out Physics 6.0 to the main simulator. Its release date will depend entirely on the outcome of this testing campaign.\n\nWell be running our tests through the Liftoff Discord channel, creating a direct line between developers and players. Want to help out? Join us on Discord!\n\nLiftoff Discord

[ 2025-11-07 08:46:44 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 18.04 or newer. Other Linux distributions may work but are untested.
  • Processor: Intel 8th gen / AMD Ryzen 1st gen - 2.4GHz or faster.Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Geforce GTX 960 / AMD Radeon HD 7750 - 2GB VRAM or more.Network: Broadband Internet connection
  • Storage: 20 GB available spaceAdditional Notes: Only playable with a game or radio controller. Single screen setups recommended. Intel integrated graphics not supported.
  • Memory: 8 GB RAM
  • Recommended Setup

    • OS: Ubuntu 20.04 or newer. Other Linux distributions may work but are untested.
    • Processor: Intel 10th gen / AMD Ryzen 3rd gen - 3.0GHz or faster.Memory: 8 GB RAM
    • Graphics: Geforce RTX 2060 / AMD RX Vega 56 - 4GB VRAM or more.Network: Broadband Internet connection
    • Storage: 20 GB available spaceAdditional Notes: Only playable with a game or radio controller. Single screen setups recommended. Intel integrated graphics not supported.
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