Greetings Star Commanders, This is a patch moving towards Alpha 8 addressing our major bugs. We have also switched to Unity5 so we will be looking for any unexpected issues from that. This would include assets not popping up in the right place, white boxes and pink boxes where the asset path has changed. We have gone through the game multiple times but we may have missed some. To get on the betatesting branch go to your library, right click on Star Command Galaxies, go to properties, click on the "Betas" tab and select the "betatesting" branch. The game will auto-update! Patch notes below:
- UNITY5: Switched game to Unity5 - Please post ANY asset problems
- FIXED: Placing stolen items locking up the game
- FIXED: Black screen of death at Space Station arrival
- FIXED: Placing duplicate items removes the previously placed item
- FIXED: Could not switch out of Red/Yellow Alert
- COMBAT: Enemy invaders acquiring targets much better
- COMBAT: Crew reacting to enemies much more consistently
- FIXED: Repair particles staying stuck on objects being repaired
- FIXED: Heal particles not appearing
- FIXED: Engineers repair AoE much more solid and reliable
- FIXED: Placement tiles not appearing when placing an object
- PARTICLES: Sparks revised and much more efficient
- FOG OF WAR: Completely revised - each ship now has its own fog of war map
- FOG OF WAR: Ship no longer fades to black during warp
- FIXED: Windows appearing in front of characters
- FIXED: Beam weapons not being blocked by shields
- CREWDOCK: Quick select numbers displayed next to crew members
- CREWDOCK: Sorts correctly
- MOUSE: Now shows teleport and steal icons when you are using those actions
- UI: Lifebar no longer reflecting opponent's HP in character orbit
- NAV UI: Game is now pausing in nav
- NAV UI: Time controls staying on/highlighted in each state
- UI: "Navigation" still no longer getting stuck on mouseover
- NAV UI: Travel circle animation getting stuck
- GAME GUI: Damage rounded at first decimal
- FIXED: NPC’s dying on Antorian stations from radiation
- Station owners are now a part of the Hierarchy tree
- Made Hierarchy tree a vertical layout so your standing is clearer
- Compressed all species onto one page on Hierarchy tree
- FIXED: Antorian space station missing a door
- FIXED: Crew phaser being spawned in space
- MAPS: Lights on the Falchion
- GENERAL GAMEPLAY: Asteroids no longer moving when game is paused
- NAV UI: Correct space station images on nav map
Star Command Galaxies
Warballoon
Warballoon
2015-09-17
Strategy Simulation Singleplayer EA
Game News Posts 78
🎹🖱️Keyboard + Mouse
Mixed
(323 reviews)
https://www.starcommandgalaxies.com/
https://store.steampowered.com/app/402160 
The Game includes VR Support
Star Command Galaxies Linux [1.18 G]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
You start from humble beginnings in your very own shuttle, taking on various missions at starbases located on the galactic map. As you complete your tasks you will earn money, xp and equipment to help you hire new crew members and purchase a larger ship. Continue cleaning the stars of the vermin that inhabit it including zombies and space pirates.
With your success comes more challenges. Keeping your crew happy is critical to your success. You must keep them fed, well rested and entertained or they will pick up new "quirks" to their personality. A good captain will see their crew earn "perks" - personality bonuses that will help you battle your foes.
New enemies will arrive to challenge you and your crew and it will be up to you to create the ultimate vessel to defeat them.
Star Command Galaxies will be regularly updated with new races, missions, planets, equipment, ships and much more!
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