Greetings Star Commanders! We are wrapping up Alpha 8: Bugathon! and the game is getting much more solid and playable. In fact so much so that we are starting to consider what we want to do next. We have two distinct directions and we wanted to get some community feedback on what you would like to see next. There are two potential paths for Alpha 9: Option 1 - More stuff! We would focus on adding to the core of the game - more missions, more ship equipment like scanners and shield generators, new kits for medics and engineers, the ability for enemies to surrender and ask for surrender, reinforcements, escorts, hirable races, new personalities and crew automation. This would also include more polish on existing systems. Option 2 - Spacestation Building The starting space station would be a Star Command space station with the ability to build each store inside of it. You could build stores that focus on ship weapons, ship defenses, bars for recruiting mercenaries, recruiting stations for officers and so on. This allows you to set your own goals (ie: I want to build that level 2 bar) and makes your primary task collecting scrap and money and using Missions as a means to an end. This also leads directly into planets and colony building (colonies would supply space stations with resources and supplies). Both are likely to get done but we wanted to see what our community thinks. Give us your thoughts below!
[ 2016-02-02 18:27:23 CET ] [ Original post ]
- Star Command Galaxies Linux [1.18 G]
You start from humble beginnings in your very own shuttle, taking on various missions at starbases located on the galactic map. As you complete your tasks you will earn money, xp and equipment to help you hire new crew members and purchase a larger ship. Continue cleaning the stars of the vermin that inhabit it including zombies and space pirates.
With your success comes more challenges. Keeping your crew happy is critical to your success. You must keep them fed, well rested and entertained or they will pick up new "quirks" to their personality. A good captain will see their crew earn "perks" - personality bonuses that will help you battle your foes.
New enemies will arrive to challenge you and your crew and it will be up to you to create the ultimate vessel to defeat them.
Star Command Galaxies will be regularly updated with new races, missions, planets, equipment, ships and much more!
[ 6138 ]
[ 3464 ]