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Alpha 8: Bugathon Released!

Alpha 8 Is Finally Here!



Greetings Star Commanders! We have released Star Command Galaxies Alpha 8 and it is by far our best release yet. So what’s new? What’s the focus? Bugs of course! This update has more bug fixes than all of our other releases combined. We spent all month just going through and fixing up crashes, save bugs, quirks and weird stuff that was happening in the game. TO BE CLEAR there are likely some bugs left and some new ones we made along the way but the game should be MUCH more stable and a lot more fun. Our patch notes should give you an idea of the breadth of fixes we have addressed. We highly encourage you to try it out. It’s not perfect but it should be a much clearer vision of where we are going with the game.

Improvements


  • LOYALTY: Rewrote all of loyalty so that the captains will react according to their proper loyalty level
  • LOYALTY: Mouseover on loyalty for each character displays the reasons they do or do not like you
  • ONELINERS: Added new feature where characters will update you about mission status and their intentions
  • GAMETIPS: Added in Gametips for game concepts

Changes


  • UNITY5: Switched game to Unity5
  • CREWDOCK: Quick select numbers displayed next to crew members. You can press each corresponding key to select a crew member.
  • MOUSE: Now shows teleport and steal icons when you are using those actions
  • Station owners are now a part of the Hierarchy tree
  • Made Hierarchy tree a vertical layout so your standing is clearer
  • Compressed all species onto one page on Hierarchy tree
  • Revised hierarchy menu to better display how races feel about each other
  • DISTRESS MISSIONS: Only receive distress missions if you have high loyalty or more with ship
  • WARP JUMP: Completely rewritten to be more stable and efficient
  • WARP JUMP: New jump sequence implemented
  • MISSION REWARDS: Improved mission rewards menu
  • TELEPORTER: Esc/Right Click cancels teleport
  • SHIP LEAVING: Crew automatically return to ship when ships are leaving
  • SHIPCOMBAT/DISTRESS MISSIONS: Mission will fail if you leave the area
  • FOG OF WAR: Completely revised - each ship now has its own fog of war map
  • Mission targets should be at their displayed location
  • Added Bounty missions
  • Added in Crew Warnings where crew will tell you if there is an issue on your ship
  • STEALING disabled for the time being - objects can now be scrapped
  • Beds now give limited HP when crew rest
  • Added in intruder alert
  • Added mission hover bubble above the appropriate node
  • Limited active missions to 3 + Distress
  • Space station lights are improved
  • Shortcut keys added to mouseovers

Fixes


  • FIXED: Saves are MUCH more solid and reliable but they will continue to get work
  • FIXED: Ship not returning to 100% health after repairing all damage
  • FIXED: Placing stolen items locking up the game
  • FIXED: Black screen of death at Space Station arrival
  • FIXED: Placing duplicate items removes the previously placed item
  • FIXED: Could not switch out of Red/Yellow Alert
  • FIXED: Options menu blocks clicks
  • FIXED: Game saves crew HP
  • FIXED: Mission target not being the correct one for ShipCombat
  • FIXED: Multiple mission indicators on map for Trade
  • COMBAT: Enemy invaders acquiring targets much better
  • COMBAT: Crew reacting to enemies much more consistently
  • FIXED: Repair particles staying stuck on objects being repaired
  • FIXED: Heal particles not appearing
  • FIXED: Engineers repair AoE much more solid and reliable
  • FIXED: Placement tiles not appearing when placing an object
  • PARTICLES: Sparks revised and much more efficient
  • FOG OF WAR: Ship no longer fades to black during warp
  • FIXED: Windows appearing in front of characters
  • FIXED: Beam weapons not being blocked by shields
  • CREWDOCK: Sorts correctly
  • UI: Lifebar no longer reflecting opponent's HP in character orbit
  • NAV UI: Game is now pausing in nav
  • NAV UI: Time controls staying on/highlighted in each state
  • UI: "Navigation" still no longer getting stuck on mouseover
  • FIXED: Travel circle animation getting stuck
  • GAME GUI: Damage rounded at first decimal
  • FIXED: NPC’s dying on Antorian stations from radiation
  • FIXED: Antorian space station missing a door
  • FIXED: Crew phaser being spawned in space
  • MAPS: Lights on the Falchion
  • GENERAL GAMEPLAY: Asteroids no longer moving when game is paused
  • NAV UI: Correct space station images on nav map
  • LOYALTY: Ships will now correctly attack the proper ships
  • FIXED: Characters getting stuck in space after buying new ship
  • STATIONS: All ships can no longer enter red alert at stations
  • STARTING NODE: Now safe (no other races/pirates will spawn there)
  • PIRATES: Will avoid space stations (no more suicide runs)
  • DISTRESS MISSIONS: Timer disappears when you arrive to distress missions
  • WARP JUMP: Crew no longer disconnect from their station during jump
  • WARP JUMP: Camera jumping fixed
  • GUI: Stations use species frames
  • MISSION INDICATOR: Changes when mission is complete or failed
  • MISSION FAIL POPUP: When leaving an area to fail a mission a menu will popup informing player
  • MISSION OPTIMIZATION: LUA sets up which missions each job profession works
  • ASSETS: Potential fix to messed up sprites appearing on characters
  • ASSETS: Fixed missing midorian sprite sheets
  • AI: Enemies no longer stop moving when they teleport to your ship
  • All objects and weapon LUA’s revised for game balances, errors and missing data
  • NAVMAP: Ships are being displayed on the edges of the nodes correctly
  • Music starting at 0 volume
  • ShipPurchase not working correctly
  • Carter notices not coming in at correct times
  • Added in giver faction to mission indicator
  • FIXED: Targeting allowed weapons to be fired before battery requirement
  • FIXED: Distress missions not completing
  • FIXED: Crew loyalty pulling from personal loyalty after mission complete
  • FIXED: Freighters threatening the player
  • FIXED: Crew shader
  • FIXED: NPC’s and crew will try and avoid food and scrap instead of walking through them (unless trapped)
  • FIXED: Crew walking through walls when they decide their own path
  • FIXED: Enemies trigger animations
  • FIXED: Enemies shooting after death
  • FIXED: Garbled text on text popup
  • FIXED: Crew details now displays proper information
  • FIXED: Hover icons getting stuck behind crew members
  • FIXED: Multiple purple icons on trade locations
  • FIXED: Footsteps getting stuck on loop
  • FIXED: Sounds are again in 3D
  • FIXED: Clicking on GUI while teleporter is on no longer teleports your crew
  • FIXED: Hid some loyalty items that shouldn’t have been showing
  • FIXED: Shield status not getting saved
  • FIXED: Shields not appearing
  • FIXED: Shields on a ship when the first start even if they haven’t charged them
  • FIXED: Mouseover on crew hire not giving the right info
  • FIXED: Null reference after going to main menu and starting a new game
  • FIXED: Null reference when station was unloading and trying to reveal FoW
  • FIXED: Null reference when arriving at station and there was a conflict with stores
  • FIXED: Loyalty adding hidden values to crew loyalty
  • FIXED: Mission bubbles are now orange on nav map
  • FIXED: Mission bubbles no longer animating
  • FIXED: Rapid fire exploit


[ 2016-02-26 23:28:44 CET ] [ Original post ]



Star Command Galaxies
Warballoon
  • Developer

  • Warballoon
  • Publisher

  • 2015-09-17
  • Release

  • Strategy Simulation Singleplayer EA
  • Tags

  • Game News Posts 78  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mixed

    (323 reviews)


  • Review Score

  • https://www.starcommandgalaxies.com/
  • Website

  • https://store.steampowered.com/app/402160 
  • Steam Store

  • The Game includes VR Support



    Star Command Galaxies Linux [1.18 G]

  • Public Linux depots


  • Game is not tagged as available on Linux on Steam.


    Linux is not in the OS list.

    Star Command Galaxies is the ultimate starship simulator. Become Captain and recruit your crew, build your ship, explore a randomly generated universe and battle alien ships across the galaxy.

    You start from humble beginnings in your very own shuttle, taking on various missions at starbases located on the galactic map. As you complete your tasks you will earn money, xp and equipment to help you hire new crew members and purchase a larger ship. Continue cleaning the stars of the vermin that inhabit it including zombies and space pirates.

    With your success comes more challenges. Keeping your crew happy is critical to your success. You must keep them fed, well rested and entertained or they will pick up new "quirks" to their personality. A good captain will see their crew earn "perks" - personality bonuses that will help you battle your foes.

    New enemies will arrive to challenge you and your crew and it will be up to you to create the ultimate vessel to defeat them.

    Star Command Galaxies will be regularly updated with new races, missions, planets, equipment, ships and much more!
    GAMEBILLET

    [ 5951 ]

    20.23$ (19%)
    24.89$ (17%)
    39.95$ (11%)
    8.39$ (16%)
    16.59$ (17%)
    1.50$ (90%)
    3.00$ (80%)
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    5.77$ (17%)
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    1.11$ (78%)
    13.04$ (13%)
    4.24$ (15%)
    33.19$ (17%)
    16.79$ (16%)
    25.79$ (14%)
    7.01$ (63%)
    4.00$ (80%)
    8.39$ (16%)
    9.23$ (16%)
    2.22$ (78%)
    33.19$ (17%)
    GAMERSGATE

    [ 3221 ]

    0.75$ (92%)
    2.25$ (89%)
    16.19$ (46%)
    1.13$ (89%)
    9.99$ (50%)
    6.0$ (85%)
    1.0$ (90%)
    1.5$ (75%)
    7.0$ (80%)
    1.91$ (89%)
    1.5$ (81%)
    14.4$ (64%)
    9.0$ (70%)
    9.99$ (50%)
    9.99$ (50%)
    6.37$ (63%)
    9.99$ (50%)
    16.2$ (73%)
    5.99$ (40%)
    0.75$ (92%)
    26.99$ (10%)
    1.0$ (80%)
    4.95$ (67%)
    11.99$ (20%)
    11.99$ (20%)
    4.95$ (67%)
    9.99$ (50%)
    3.0$ (90%)
    2.7$ (85%)
    1.05$ (65%)

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