Alpha 10 Rev 13 Released on Beta Branch!Greetings Star Commanders!
Just released another patch to the Alpha 10 beta. We are still working on the fog of war being stuck on certain areas of the map (its clearly a tricky one). Some other fixes below:
* Non-Civilian based stations should no longer check build mode erroneously.
* Fix to “Build a Supply Depot” mission not completing if you had already built it
* Small adjustment that should help kit purchases properly spawn on the Player Ship.
* Mouse GUI Caller should now double check itself to ensure that it is actually over a UI object before sending it's information.
* Fix to Targeting issues that could arise when using the target icon to reset the attack location.
* Adjustments to kit purchases
* Testing male crowbar animation sheet being carried around all the time to see if its worth doing this for all weapons
* Fix to Highlights null
* The Assign command should now come up each time at the beginning, rather than occasionally not showing up.
* Captains now properly go to their assigned station when called to do so.
* Slight extra improvement to ensure default commands are loaded for all characters on load and on promotion.
* Assign Bubbles should no longer disappear when a ship system is in use during the assign process.
* LUA improvements, increased weapon charges, increased weapon prices, reduced occurrence of kits significantly in loot.
* Reduced XP, and scrap a lot for all starting missions. ~5-10 xp now.
* Removed Midorian from shuttle repair, modified korsu invader - fixed a hole in the hull
* Weaker initial pirate weapon
* Characters in the middle of PathState will no longer drop what they are doing to fight evil. They will wait until they arrive to do so.
* Fix to Crew Hire taking out money before checking if there is enough XP.
* Missions are now pink
* The text on the Crew Hire screen will now properly turn green or red pending your XP and cash resources.
* Characters should no longer leave consoles to attack someone attacking them.
* Made on objective optional for temporary fix on Pirate Scout, changed wording on destroy pirate base
* New kitchen sound, better xp and money for tutorial
Cheers,
Warballoon
[ 2016-11-18 04:50:05 CET ] [ Original post ]
Star Command Galaxies
Warballoon
Developer
Warballoon
Publisher
2015-09-17
Release
🎹🖱️Keyboard + Mouse
Mixed
(327 reviews)
The Game includes VR Support
Public Linux Depots:- Star Command Galaxies Linux [1.18 G]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
Star Command Galaxies is the ultimate starship simulator. Become Captain and recruit your crew, build your ship, explore a randomly generated universe and battle alien ships across the galaxy.
You start from humble beginnings in your very own shuttle, taking on various missions at starbases located on the galactic map. As you complete your tasks you will earn money, xp and equipment to help you hire new crew members and purchase a larger ship. Continue cleaning the stars of the vermin that inhabit it including zombies and space pirates.
With your success comes more challenges. Keeping your crew happy is critical to your success. You must keep them fed, well rested and entertained or they will pick up new "quirks" to their personality. A good captain will see their crew earn "perks" - personality bonuses that will help you battle your foes.
New enemies will arrive to challenge you and your crew and it will be up to you to create the ultimate vessel to defeat them.
Star Command Galaxies will be regularly updated with new races, missions, planets, equipment, ships and much more!
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