





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Greetings Star Commanders! We have what looks to be our second to last patch before we push this from the beta branch to the general public. Some good fixes in store. Game should be very stable and very playable at this point. Love to get your thoughts and any bugs you are running into. Patch notes below! * Potential fix to Fog of War * Fixed certain enemies not being targetable * Pirate station consoles are clearer * Ship weapon targeting fixed * Fixed looping animations with medic and engineer * Heal is a bit faster * Fix to flyouts not being under Top Bar * Characters/objects blink when you interact with them * Added in Xerxes and Falcion ship classes (medium ships) * Ship walls should blink when damaged earlier * Fix to money occasionally zeroing out and/or giving improper values on the resource bar * Improved heal and repair particles * Food consumption rates adjusted to make food a bit less plentiful * Scrap rates adjusted to make scrap less abundant * Modules now take money when used * Camera pans to ship after you purchase it * The Grol are out there….. Happy Thanksgiving! Warballoon
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