Greetings Captains!
We are super excited to announce the release of Alpha 11 to the general public. This is not our largest release but it is our most solid. We have spent the last couple months polishing things up, fixing hundreds of bugs, adding some long overdue features and ironing out a lot of kinks.
At the most simple level Alpha 11 should feel like a solid, but short, game. We have built missions we feel very happy about, our station system feels solid, ship combat is in good shape and crew should be responsive and predictive. In other words you should no longer be “fighting” the game. Much of this laying the groundwork for our next release: Beta 1.
We are excited to announce that Alpha 11 will be our final alpha. Our next release will be Beta 1 and from there on out our focus will be on content, balance and polish.
High level release notes below:
- Mouseover info panel info added for objects in the game showing good match, bad match and other objects crew members should be using.
- All missions have been rewritten or reimagined to be in better alignment with the current state of the game
- Loyalty events are in the game and will be expanded in greatly for Beta 1
- Fog of War fixed!!!!!
- Adjusted the starting station to be more fun
- Revised store building so that it is simpler and more natural.
- Added in Pizzeria and Bar stores as well as ongoing missions from those stores.
- Mutiny, spread disloyalty, spread loyalty and other loyalty backing elements have been implemented and will be expanded on for Beta 1
- Tons of adjustments to animations, sprites, balance, etc.
- Removed a ton of old code for crew desires and loyalty that was creating lot of interesting problems
- Font sizes adjusted for all messages
- Adjustments to when phases can be changed
- Money, scrap and food now properly being added and subtracted.
- Backing pieces for new crew jobs for Beta 1
[ 2017-05-04 22:09:18 CET ] [ Original post ]
- Star Command Galaxies Linux [1.18 G]
You start from humble beginnings in your very own shuttle, taking on various missions at starbases located on the galactic map. As you complete your tasks you will earn money, xp and equipment to help you hire new crew members and purchase a larger ship. Continue cleaning the stars of the vermin that inhabit it including zombies and space pirates.
With your success comes more challenges. Keeping your crew happy is critical to your success. You must keep them fed, well rested and entertained or they will pick up new "quirks" to their personality. A good captain will see their crew earn "perks" - personality bonuses that will help you battle your foes.
New enemies will arrive to challenge you and your crew and it will be up to you to create the ultimate vessel to defeat them.
Star Command Galaxies will be regularly updated with new races, missions, planets, equipment, ships and much more!
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