Greetings Captains! We have been working this week on fixing up some of the quirks with hand-to-hand combat. We have added a few new features and fixed some behaviors that we think should make things much more solid going forward. The first big addition is range circles that will show you the radius of things that can be attacked, repaired or healed. We will continue to polish these but this should help make things a bit clearer. Second we got into the behavior of the crew and enemies and cleaned some things up. Crew should be much better at seeking out new targets and much less likely to just stand around and wait for someone to kill them. The latest is live now on all branches. Pick it up and tell us if you see anything funky. Next week we will be working on a brand new reward system that should really be fun! Enjoy your weekend! PATCH NOTES
- Added in Range Circles showing the area your crew members can attack, repair and heal.
- Fundamental changes to crew and enemy attack behavior. This should be much more smooth and predictable now
- Crew will no longer chase dying/dead enemies
- New particle when you right click to attack an enemy
- Crew no longer default to auto repair/heal
- When crew teleport they will turn off auto repair/heal
- Enemies will no longer target kits and boxes
- Artwork is now useable
- Added in “Navigation is Blocked” for areas where you cannot use navigation
- Fixes to ReportCard, NewPerks and other menus for better support at lower resolutions
- Added in dialog for choosing resolution to fix the game getting stuck in windowed mode
- Added in red hair for crew
Greetings Captains! We have been working this week on fixing up some of the quirks with hand-to-hand combat. We have added a few new features and fixed some behaviors that we think should make things much more solid going forward. The first big addition is range circles that will show you the radius of things that can be attacked, repaired or healed. We will continue to polish these but this should help make things a bit clearer. Second we got into the behavior of the crew and enemies and cleaned some things up. Crew should be much better at seeking out new targets and much less likely to just stand around and wait for someone to kill them. The latest is live now on all branches. Pick it up and tell us if you see anything funky. Next week we will be working on a brand new reward system that should really be fun! Enjoy your weekend! PATCH NOTES
- Added in Range Circles showing the area your crew members can attack, repair and heal.
- Fundamental changes to crew and enemy attack behavior. This should be much more smooth and predictable now
- Crew will no longer chase dying/dead enemies
- New particle when you right click to attack an enemy
- Crew no longer default to auto repair/heal
- When crew teleport they will turn off auto repair/heal
- Enemies will no longer target kits and boxes
- Artwork is now useable
- Added in Navigation is Blocked for areas where you cannot use navigation
- Fixes to ReportCard, NewPerks and other menus for better support at lower resolutions
- Added in dialog for choosing resolution to fix the game getting stuck in windowed mode
- Added in red hair for crew
Star Command Galaxies
Warballoon
Warballoon
2015-09-17
Strategy Simulation Singleplayer EA
Game News Posts 78
🎹🖱️Keyboard + Mouse
Mixed
(323 reviews)
https://www.starcommandgalaxies.com/
https://store.steampowered.com/app/402160 
The Game includes VR Support
Star Command Galaxies Linux [1.18 G]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
You start from humble beginnings in your very own shuttle, taking on various missions at starbases located on the galactic map. As you complete your tasks you will earn money, xp and equipment to help you hire new crew members and purchase a larger ship. Continue cleaning the stars of the vermin that inhabit it including zombies and space pirates.
With your success comes more challenges. Keeping your crew happy is critical to your success. You must keep them fed, well rested and entertained or they will pick up new "quirks" to their personality. A good captain will see their crew earn "perks" - personality bonuses that will help you battle your foes.
New enemies will arrive to challenge you and your crew and it will be up to you to create the ultimate vessel to defeat them.
Star Command Galaxies will be regularly updated with new races, missions, planets, equipment, ships and much more!
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