
Greetings Captains!
We are proud to roll out Beta 2 to the general Star Command public. This has been a long time coming and this gets us very close to release.
WHAT'S NEW?
Every part of Star Command Galaxies has received some attention. Our biggest features are below:
Simpler Gameplay
We have removed energy, food and loyalty in favor of simpler crew management. Many of our fans had issues with these features and after much deliberation we agreed. Other features including automated repair and healing have also been implemented.
New Missions
The game currently features all of our main missions. Some of the later missions still have some work but as a whole the core story is there. Our next focus will be on the random encounters that you can run into across the galaxy as you travel.
New Combat UI
We implemented new tracking so that is easier to see who is shooting at whom and from where. This should make battles much easier to track - especially as more and more ships are added.
New Enemy Types
Enemies will now have new types of ships to attack you with. They are more specialized (like ships that focus on draining shields or draining your batteries) and this should give much more diversity to combat. We will really be expanding on this for our next progression update.
Fleets
You now have the ability to call in other friendly ships when the odds are no longer in your favor. You can earn fleet cards by finishing missions for other ships.
Rewards & Augments
You can now choose your rewards after missions. This system will connect to the augments system which will allow you to upgrade your ship adding HP, Shields, Battery Capacity and Recharge. The current system is very much a work in progress but will be finalized for the next release.
Hundreds of bug fixes
Too many to list we have fixed everything we possibly could.
Save Game Fixes
Save games should be much more solid and resume much more consistently than in the past.
IMPORTANT NOTES:
- There is still a bug where people won’t use a console or item because it’s “occupied” by a character that isn’t there. If you see this bug 1) please report it and tell us what triggered it and 2) try just moving the object. This fixes it until we can find the source of this issue.
- Beta 2 is features only the main missions of the game. Random encounters will be coming with release.
- Some of our later missions are still a work in progress.
- Numbers/balance is rough. This will be our biggest focus for the next release.
- Last few missions are placeholder dialog - but the idea is there - we want to verify the missions are completable.
- Some ship maps are placeholder.
- Augments are still very much in beta and we will be finishing those up for launch.
What we need from you are impressions, suggestions, bugs, feedback, and whatever else. We will be on the forums reading every post to make sure the final launch is as great a game as we can make it - WITH YOUR HELP!
WHAT'S NEXT?!
Launch! Our next release will be the formal launch of Star Command Galaxies. It will feature:
- Much better progression for you ship and crew
- Random encounters around the galaxy
- New loot and other gear
- Polish polish polish
- S.C.I.E.N.C.E. - our ship and map maker so that you can mod the game to your hearts delight. It is our goal to have that integrated with Steam Workshop as well.
Post-launch
We have 90% of the assets done for our first planned expansion the Midorians, and then it will be onto Antorians and Trilax after that as we add in new gameplay and continue to support Star Command.
AS ALWAYS THANKS FOR ALL OF YOUR SUPPORT!!!
Cheers,
Warballoon
[ 2018-07-30 02:06:12 CET ] [ Original post ]