New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Hurtworld | |
Developer | Bankroll Studios | |
Publisher | Bankroll Studios | | |
Tags | Action Adventure Simulation Multiplayer Co-op | | |
Release | 2019-12-10 | |
Steam | 22,99€ 19,49£ 24,99$ / 0 % |
News | 228 |
Controls | Keyboard Mouse |
Players online |  140  |
Steam Rating | Mixed |
Steam store |  https://store.steampowered.com/app/393420  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  500,000 .. 1,000,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 4996 |
Average playtime (last 2 weeks) | 699 |
Median playtime (forever) | 1428 |
Median playtime (last 2 weeks) | 1183 |
Public Linux depots | Hurtworld Linux Client Depot [1.31 G]
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Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
LINUX STREAMERS (1)
Hotfix 0.3.8.4 Is Now Live |
.3.8.4 Changelog
- Plant placement validation has been reverted to previous behaviour
- The collision mesh of the desert aircraft carrier has been fixed so it will no longer incorrectly report players as being in a rock while inside
- The get up from crash check now also checks the stand up space against vehicles (can no longer stand up inside a vehicle)
- When player movement is rewound due to an incorrect move, vertical velocity is reset to 0
- Fixed a bug where emotes could get out of sync from the emote manager allowing player movement and item use while playing emote animation
- Fixed a bug where crouch state could get out of sync between client and server
- Removed many unnecessary rigidbodies from objects, this will help make collision more robust as well as improve performance
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[ 2017-03-27 08:39:20 CET ] [ Original post ] |