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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Hurtworld 

 

Developer

 Bankroll Studios 

 

Publisher

 Bankroll Studios 

 

Tags

 Action 

 

Adventure 

 

Simulation 

 

Multiplayer 

 

 Co-op 

Release

 2019-12-10 

 

Steam

 22,99€ 19,49£ 24,99$ / 0 % 

 

News

 228 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 140 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/393420 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 500,000 .. 1,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 4996  

Average playtime (last 2 weeks)

 699 

Median playtime (forever)

 1428 

Median playtime (last 2 weeks)

 1183 

Public Linux depots

 Hurtworld Linux Client Depot [1.31 G] 



Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.


LINUX STREAMERS (1)
bubexel




Hotfix 0.3.8.5 Is Now Live


  • Instant kill triggers have been added to the border of the Diemensland map to stop players from wandering too far
  • No build colliders have been added to doors and the hatch preventing players from placing things inside their space while opened
  • Fixed a range of bugs related to crouch behaviour, player height is now synced with crouch state more reliably
  • Fixed the attachment dependency for the hatch, hatches will no longer destroy themselves incorrectly in unoccupied construction grids
  • Added a temporary no build zone to c4 explosions, this prevents defenders instantly replacing destroyed constructions
  • Improved player movement correction, desyncs should no longer allow players to briefly peek through walls, rocks and other geometry
  • Improved construction validation against machines, this fixes a range of bugs related to hiding an ownership stake inside a construction
  • Fixed the vehicle exit check so it correctly checks trees aren't blocking the exit, players should no longer be able to get inside trees
  • Reduced size of c4 collider and improved placement validation check, fixes a bug where you could place c4 inside a player to push them around
  • Improved UI performance while the character window is open
  • Added a check against invisible player names for player nameplates, if hidden characters are detected the players name will display as PLAYER instead
  • Removed ItemV2 experimental launch option in preperation for upcoming new experimental build


[ 2017-05-12 10:14:28 CET ] [ Original post ]