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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Hurtworld 

 

Developer

 Bankroll Studios 

 

Publisher

 Bankroll Studios 

 

Tags

 Action 

 

Adventure 

 

Simulation 

 

Multiplayer 

 

 Co-op 

Release

 2019-12-10 

 

Steam

 22,99€ 19,49£ 24,99$ / 0 % 

 

News

 228 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 140 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/393420 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 500,000 .. 1,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 4996  

Average playtime (last 2 weeks)

 699 

Median playtime (forever)

 1428 

Median playtime (last 2 weeks)

 1183 

Public Linux depots

 Hurtworld Linux Client Depot [1.31 G] 



Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.


LINUX STREAMERS (1)
bubexel




Patch 0.4.5.1 Is Now Live



Hi Hurtworldians,

In todays bugfix patch we're fixing up some critical issues with the 0.4.5.0 patch such as missing loot crates and problems with the Antor's hive spawning correctly along with some other fixes.

Change Log Experimental 0.4.5.1


  • Changed the way the bandage item works, now you click primary fire to start using the item, any movement will cancel the item being used (previously using the item would block any movement input)
  • Fixed a bug causing loot cache spawns to instantly despawn
  • Fixed a bug causing loot caches to spawn outside their explicit spawn locations
  • Changed vehicle and Antor node spawning mechanics, these spawns have been massively sped up on low population servers
  • Antor nodes no longer have a despawn timer and remain until mined by a player or server shutdown
  • Fixed plants not serializing their planted time properly (fixes owrongs appearing unresponsive after server restart)
  • Increased precision of input sensitivity option
  • Fixed a validation check for a roof corner construction piece being ran on the wrong layer
  • Fire pits can now be removed with the construction hammer
  • Fixed a series of issues where build limit costs and attachment point previews would persist after a constructable item had been unequipped
  • Fixed a bug where the creature navigation mesh was not being properly created in some areas
  • Fixed incorrect label on ignite button for several machines
  • Fixed an error in the way clients were being registered with EasyAntiCheat


[ 2017-09-14 12:14:42 CET ] [ Original post ]