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Name | Hurtworld | |
Developer | Bankroll Studios | |
Publisher | Bankroll Studios | | |
Tags | Action Adventure Simulation Multiplayer Co-op | | |
Release | 2019-12-10 | |
Steam | 22,99€ 19,49£ 24,99$ / 0 % |
News | 228 |
Controls | Keyboard Mouse |
Players online |  140  |
Steam Rating | Mixed |
Steam store |  https://store.steampowered.com/app/393420  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  500,000 .. 1,000,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 4996 |
Average playtime (last 2 weeks) | 699 |
Median playtime (forever) | 1428 |
Median playtime (last 2 weeks) | 1183 |
Public Linux depots | Hurtworld Linux Client Depot [1.31 G]
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Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
LINUX STREAMERS (1)
Hotfix 0.7.0.6 Is Live! |
Hey Hurtworldians,
We've got another hotfix patch for you tonight with more improvements to performance (especially server side), fixing items that could have been recolorable but weren't and fixing the third person camera to stop players peeking inside bases with strange camera angles.
We've also fixed a MacOSX networking issue that was preventing clients from connecting to servers. Please note we still need to fix some shader compilation issues on some Mac setups that cause the server connection to time out on the first try, make sure to try joining a server more than once if you are having problems!
As always the 'oldversion' beta branch is pointing at the previous version (0.7.0.5) so you can continue to play on community servers before they update.
Changelog
- Fixed an issue with MacOSX version not being able to connect to servers
- World item generation refactored and performance improved (should help with item falling through world issues)
- Mozzy chassis can now be recolored and will accept Mozzy paint masks
- Improvised bow can now be recolored
- Improved camera near clipping plane collision detection (fixes being able to peek into bases by placing your camera at strange angles in third person perspective)
- Fixed race condition in server interaction blast casts
- Reduced memory allocations resulting in more consistent performance
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[ 2019-01-25 12:40:45 CET ] [ Original post ] |