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I've just made an update for The Swindle live. It addresses the following: - TWEAK: Dropped the price of movement-based upgrades - TWEAK: Removed ledge grab move when turning around on the very edge of a ledge. Should help controls feel less fiddly. - TWEAK: Bugs have been nerfed, a bit. - FIX: When hacking mines, doors won't close - FIX: Bugs no longer carry over on starting a new game - FIX: Teleporter can no longer be activated with a gamepad double-tap, only button press - FIX: Leech should no longer get stuck in scenery on low-fps machines - FIX: Limit 60fps now works on superfast machines If you're having problems with sloppy-feeling controls, or controller lag, this is caused by low framerate. Pop into Options and turn the CameraDirt slider down to zero. In most cases, that's fixing the issue. If you're using a laptop, please make sure the game is using your dedicated graphics card, and not the on-board one. LINUX USERS: The good news is The Swindle works fine on Linux. I am still addressing one or two pesky issues, and it'll go into Beta. That'll probably be next week. FINALLY in other news, VG247 posted this amazing review, if you're still wondering whether to buy the game, read this: http://www.vg247.com/2015/07/31/the-swindle-makes-me-super-mad-and-i-never-want-to-stop-playing/
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