Hello! It's been an amazing, exhausting week, I've been hard at work sifting through all your feedback and looking into some of the odder but more pressing issues people have. v1.02 - Fixed an issue on some setups where jumping would be unresponsive on the *very edge* of a ledge. - Cash reward per pickup is now higher on early levels, meaning you should get enough for the hack upgrade sooner. - Less chance of computers being spawned in locked-off vaults before you can afford bombs (note: not zero chance) - The game will now automatically deactivate Camera Lens Dirt effects if your framerate falls below 30, as this was a cause of 'muddy' feeling controls - Tweaks to basic control & movement sensitivity - Skills menu now displays cost in £x,000 format, for ease of reading There's still some odd controller goings-on on some setups, sometimes caused by drivers, sometimes caused by ghosts or something I'm not sure. We're getting there on that. Tweaks are ongoing, I'm still looking into any issues people are having. Hope you're still enjoying the game. There'll be more updates coming as fast as my big fat fingers can type them. d
[ 2015-08-04 15:02:27 CET ] [ Original post ]
Hello! It's been an amazing, exhausting week, I've been hard at work sifting through all your feedback and looking into some of the odder but more pressing issues people have. v1.02 - Fixed an issue on some setups where jumping would be unresponsive on the *very edge* of a ledge. - Cash reward per pickup is now higher on early levels, meaning you should get enough for the hack upgrade sooner. - Less chance of computers being spawned in locked-off vaults before you can afford bombs (note: not zero chance) - The game will now automatically deactivate Camera Lens Dirt effects if your framerate falls below 30, as this was a cause of 'muddy' feeling controls - Tweaks to basic control & movement sensitivity - Skills menu now displays cost in x,000 format, for ease of reading There's still some odd controller goings-on on some setups, sometimes caused by drivers, sometimes caused by ghosts or something I'm not sure. We're getting there on that. Tweaks are ongoing, I'm still looking into any issues people are having. Hope you're still enjoying the game. There'll be more updates coming as fast as my big fat fingers can type them. d
[ 2015-08-04 15:02:27 CET ] [ Original post ]
🎮 Full Controller Support
- The Swindle Depot Linux [1.13 G]
The Swindle is a steampunk cybercrime caper about breaking into buildings, hacking their systems, stealing all their cash, and quickly running away again before the police show up.
All the buildings you’ll be robbing are randomly-generated, so you’ll never get the same level twice.
Meanwhile, from the safety of your rickety airship up in Outer Space, you can modify your thief with new skills, tools, and all manner of advanced technological horrors, allowing you to take on bigger buildings with better security, for gargantuan rewards!
Have you got what it takes to pull off The Swindle?
// THE_SWINDLE.GetTransmission()
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> London, 1849_
> In 100 days, Scotland Yard will activate their breakthrough Artificial Intelligence technology,
> codenamed "The Devil's Basilisk"_
> Its surveillance capabilities will be total. If the project is completed,
> your career as a master burglar will be untenable_
> Steal it, before that can happen_
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