Hello! v1.05 changes a few critical things. I am one man, sitting here on my own, and although I've tested everything to the best of my abilities, there's nothing quite like having hundreds of people playing it to make me suddenly realise something's awry. So I've made this update an opt-in Beta for now. I'm sure it's fine, but I'd really appreciate some feedback on this version before I make it LIVE to everyone. If you right click the game in your Library, go to Properties and the Betas tab, and select betaTesting from the drop-down menu. Download the update, game should appear in your Library as The Swindle [betatesting] If it turns out I've made it so everything's horrible and broken, you can opt out of the beta and back to 1.04 at any time. Hope you enjoy. v1.05 - FIXED?: Inconsistent Fall Damage on some systems. If Fall Damage happens and feels wrong, please email your ErrorLog (next to the game's .exe) to dan@sizefivegames.com, thanks! - FIXED: the friendly helpful ability to jump when falling & close to the ground, as it's getting reported as a bug ;) - FIXED: another issue that could prevent the "Stolen Time" achievement unlocking - FIXED: an issue whereby SpeedyBots could see through doors on systems with a low framerate - FIXED: Bug Rigging animation continuing to play after changing tools - FIXED: various OSX input/ controllerissues - FIXED: various Linux input/ controller issues - FIXED: Linux Menu Select issue - TWEAKED: Increase to basic Jump Height - TWEAKED: 'Caterpillar' Bot spikes are slightly more forgiving If you're on a MAC I'd really appreciate you taking a look, to see if this fixes some of the 360/ xbox One controller issues some people were having. Issues can be left as a comment here, or over on the game's Discussion boards. Thanks! d
[ 2015-08-14 14:26:07 CET ] [ Original post ]
Hello! v1.05 changes a few critical things. I am one man, sitting here on my own, and although I've tested everything to the best of my abilities, there's nothing quite like having hundreds of people playing it to make me suddenly realise something's awry. So I've made this update an opt-in Beta for now. I'm sure it's fine, but I'd really appreciate some feedback on this version before I make it LIVE to everyone. If you right click the game in your Library, go to Properties and the Betas tab, and select betaTesting from the drop-down menu. Download the update, game should appear in your Library as The Swindle [betatesting] If it turns out I've made it so everything's horrible and broken, you can opt out of the beta and back to 1.04 at any time. Hope you enjoy. v1.05 - FIXED?: Inconsistent Fall Damage on some systems. If Fall Damage happens and feels wrong, please email your ErrorLog (next to the game's .exe) to dan@sizefivegames.com, thanks! - FIXED: the friendly helpful ability to jump when falling & close to the ground, as it's getting reported as a bug ;) - FIXED: another issue that could prevent the "Stolen Time" achievement unlocking - FIXED: an issue whereby SpeedyBots could see through doors on systems with a low framerate - FIXED: Bug Rigging animation continuing to play after changing tools - FIXED: various OSX input/ controllerissues - FIXED: various Linux input/ controller issues - FIXED: Linux Menu Select issue - TWEAKED: Increase to basic Jump Height - TWEAKED: 'Caterpillar' Bot spikes are slightly more forgiving If you're on a MAC I'd really appreciate you taking a look, to see if this fixes some of the 360/ xbox One controller issues some people were having. Issues can be left as a comment here, or over on the game's Discussion boards. Thanks! d
[ 2015-08-14 14:26:07 CET ] [ Original post ]
🎮 Full Controller Support
- The Swindle Depot Linux [1.13 G]
The Swindle is a steampunk cybercrime caper about breaking into buildings, hacking their systems, stealing all their cash, and quickly running away again before the police show up.
All the buildings you’ll be robbing are randomly-generated, so you’ll never get the same level twice.
Meanwhile, from the safety of your rickety airship up in Outer Space, you can modify your thief with new skills, tools, and all manner of advanced technological horrors, allowing you to take on bigger buildings with better security, for gargantuan rewards!
Have you got what it takes to pull off The Swindle?
// THE_SWINDLE.GetTransmission()
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> London, 1849_
> In 100 days, Scotland Yard will activate their breakthrough Artificial Intelligence technology,
> codenamed "The Devil's Basilisk"_
> Its surveillance capabilities will be total. If the project is completed,
> your career as a master burglar will be untenable_
> Steal it, before that can happen_
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