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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Wasteland ho! Ladies and Gentleman, Survivalists and Raiders, we are happy to finally bring you the long awaited language and optimisation update! Without further ado - the major features of today's update! - Seven new languages: French, German, Italian, Japanese, Portuguese (BR), Russian and Spanish! - Mac OSX crashes and common issues fixed! - Major engine update! - Optimisations! - Common gamma issue fixed! - Event issues fixed! - And quite a few more fixes, additions, updates and changes to make 60 Seconds! even better! This update is a major overhaul of 60 Seconds! and should improve the performance of the game for everyone. Please note that the size of the game has increased to 2.5 GB. So why did it take us so long to get this update out? We will answer this and other questions you might have in another post tomorrow. In the meantime, enjoy the improved 60 Seconds! and if you run into any problems, be sure to drop us a line at support@robotgentleman.com or report them to the bug thread on our Steam forums. We are inviting all native speakers playing the game in one of the newly released languages to provide us with feedback about their language version! If you want to find out more about the contents of the patch, detailed notes are available below. 01/04/2016 1.159 Language & optimisation update - Updated the engine running the game - Added support for new languages: French, German, Italian, Japanese, Portugese (BR), Russian, Spanish - Added support for Eastern language wrapping - Fixed a number of typos in Polish and English versions (also the one found by PewDiePie!) - Updated scavenge level selection mechanism - Added baked lightmaps to scavenge levels - Updated the book - Removed triplanar and shelter transparency shaders - Updated menu GUI - Updated credits display - Added 4:3 assets for menu, survival, loading screens - Removed forced letterboxes - Updated expedition inventory "empty" icons - Updated GUI positioning in survival - Updated tutorial progression - Updated tutorial gman character - Fixed traders and auto traders events issues - Updated the circle fader with new shader and setup - Updated room, character and item prefabs - Removed dynamic image effects - Updated chances of kidnapping and rescuing family members - Fixed issues with Counterattack, Graffiti, reunions, visitors, robberies events - Fixed issues with water and food allocations - Fixed a missing ending text for army absence - Updated the shelter pointer - Fixed an issue with duck and cover - Updated event selection mechanism - Updated highlighting to work with new engine version - Added icons for upcoming, native gamepad support - Fixed crashes in tutorial - Updated quality setups - Updated scavenge data logging - Fixed black screen hickups on startup and transitions - Fixed Mac OSX crashes on startup - Updated watch processing - Updated shelter GUI - Updated 4:3, 16:9 and 16:10 GUI setups - Updated tutorial goal label positioning - Fixed character shadow bugs - Updated music looping in survival - Fixed issues with story missions - Fixed an issue with fallout end timing - Fixed an issue with people not coming back from the hunt and tank expeditions - Removed support for gamepads on Mac OSX (this will be restored when native gamepad support is introduced) - Updated game flow logic in a few places
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