





The name of a manor and the family that lived within. A perverted and mad lineage, a clan whose final members devoted their life to mysticism and fanatical experiments. I am Abigail. Abigail Blackwood. Recently risen from the grave, I know nothing about the last 40 years of my family’s history... But obviously somebody is keen on seeing me lift the veil on what happened in Oakmarsh - to what led to the downfall of Blackwood Manor. And it seems like I have no choice in the matter…
Key Features
- A 2D world of Victorian mystery.
- Over 90 rooms to explore.
- Five vast and diverse areas to discover - Blackwood Manor is surrounded by ruins, woods, caves and an abandoned village.
- A progressive-rock and ambient-inspired soundtrack.
- Use your ability to walk through walls in order to reach secret rooms and areas.
- Possess objects like a poltergeist to lift them, use them, combine them, make them float in the air, pile them up… well, you’re a ghost after all, behave like one!
- Solve puzzles in more than one way by discovering hidden rooms and special features, such as new ghostly powers.
- Delve into Blackwood’s story: 40 years have passed, and many things have changed since Abigail’s death.
- Feel free to explore! You can travel through the world of Goetia however you like - and if you get stuck, simply backtrack and explore another area.
Hey all!
The latest update includes some of the minor and major bug fixes.
Bug fixes
• Fixed the bug that had the torch (staff + rag) stuck into the tower's floor.
• Fixed the bug that got the same torch (or the objects it is made up of) stuck under the tower's floor.
• Fixed a bug that allowed the player to take an object through the tower's wall. If the object passed the wall, it will be put back to its original place.
• Fixed a bug that stopped players from launching a new game (save file problem.)
• Fixed a collision problem with the top of the well in the village.
• Objects will no longer get stuck under the room with the glowing pillars.
• Fixed a bug that prevented players from clicking on the resolution drop-down menu because it was too small
Various additions & corrections
• On the map, the room you're currently in will glow
• Assets are now adapted to lower resolutions
• Spelling mistakes have been corrected (French and English)
Thanks for playing!
- Amy
Hey all!
The latest update includes some of the minor and major bug fixes.
Bug fixes
Fixed the bug that had the torch (staff + rag) stuck into the tower's floor.
Fixed the bug that got the same torch (or the objects it is made up of) stuck under the tower's floor.
Fixed a bug that allowed the player to take an object through the tower's wall. If the object passed the wall, it will be put back to its original place.
Fixed a bug that stopped players from launching a new game (save file problem.)
Fixed a collision problem with the top of the well in the village.
Objects will no longer get stuck under the room with the glowing pillars.
Fixed a bug that prevented players from clicking on the resolution drop-down menu because it was too small
Various additions & corrections
On the map, the room you're currently in will glow
Assets are now adapted to lower resolutions
Spelling mistakes have been corrected (French and English)
Thanks for playing!
- Amy
Minimum Setup
- OS: Steam OS 1.0. Ubuntu 16.04
- Processor: intel core 2 DUO 2GHz +. AMD Athlon TMX2 2.2GHz +Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia GeForce GT 705. AMD Radeon R7 240
- Storage: 7 GB available space
Recommended Setup
- OS: Steam OS 1.0. Ubuntu 16.04
- Processor: intel core I5-4440. AMD FX 6300Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GT 740. AMD Radeon R7 250
- Storage: 7 GB available space
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