------------------------------------------- CHANGELOG THE NEXT PENELOPE 1.02 ------------------------------------------- [BUGFIX: SPRINGBOARD/JUMPS] Springboards should behave the same way at 20fps, 60fps, or even 120fps. They have been recoded from scratch. This should fix all funny behaviours like giant ship on screen. Also, to the few people who were getting stuck at the end of a jump due to inconsistent framerate, you are safe now. BUGFIX: Pause > restart could sometimes go bananas in tutorial level. Fixed BUGFIX: GUI > Interface elements displayed at wrong angle on few hardware. Fixed [GAMEPLAY: SPACE RUINS RACE MADE A BIT EASIER] A bit. Still not easy. Opponents are a bit slower (-5%). ONLY on this particular race... All opponents are now blocked the same way by moving rocks. [GAMEPLAY: THE LAST OPPONENT IS NOW TAGGED AS "LAST" ON SCREEN] This should avoid confusion when you pass him twice in a race. (is this the first one i just passed or...?) GAMEPLAY: faster restart on collision with lasers on the "KHARON" planet. ------------------------ NEXT UPDATE ------------------------ Urgent work on camera so people STREAMING the game and RECORDING it at the same time get a smooth experience. It won't be long, next update in 1 or 2 days! Thanks for reading!
[ 2015-01-28 21:12:38 CET ] [ Original post ]
------------------------------------------- CHANGELOG THE NEXT PENELOPE 1.02 ------------------------------------------- [BUGFIX: SPRINGBOARD/JUMPS] Springboards should behave the same way at 20fps, 60fps, or even 120fps. They have been recoded from scratch. This should fix all funny behaviours like giant ship on screen. Also, to the few people who were getting stuck at the end of a jump due to inconsistent framerate, you are safe now. BUGFIX: Pause > restart could sometimes go bananas in tutorial level. Fixed BUGFIX: GUI > Interface elements displayed at wrong angle on few hardware. Fixed [GAMEPLAY: SPACE RUINS RACE MADE A BIT EASIER] A bit. Still not easy. Opponents are a bit slower (-5%). ONLY on this particular race... All opponents are now blocked the same way by moving rocks. [GAMEPLAY: THE LAST OPPONENT IS NOW TAGGED AS "LAST" ON SCREEN] This should avoid confusion when you pass him twice in a race. (is this the first one i just passed or...?) GAMEPLAY: faster restart on collision with lasers on the "KHARON" planet. ------------------------ NEXT UPDATE ------------------------ Urgent work on camera so people STREAMING the game and RECORDING it at the same time get a smooth experience. It won't be long, next update in 1 or 2 days! Thanks for reading!
[ 2015-01-28 21:12:38 CET ] [ Original post ]
🎮 Full Controller Support
- The Next Penelope Depot Linux64 [209.52 M]
- The Next Penelope - Soundtrack
- Set in a futuristic Odyssey, "The Next Penelope" is a fast paced action racing game with loud colors, an original story and a challenging risk-reward system.
- If you've played a MicroMachines game, you'll feel right at home with the controls! (An alternative control scheme is available for newcomers as well.)
- Weapons can be mixed and used at any time, but all these abilities cost vital energy, so the player is very powerful and close to death at the same time!
- As Penelope is looking for Ulysses through the galaxy, the player is free to explore the planets in any order. Each world features unique situations, races, even bosses, and new permanent abilities to enhance Penelope's spaceship.
- First released as an early access, The Next Penelope has known 6 months of additional development with the help of the community, and has now new features such as local multiplayer (up to 4 friends on the same keyboard!), more solo content, new languages and options ...
- OS: Ubuntu 64 bits / Fedora 64 bits
- Processor: 1.8 GHZMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 512 MB NVidia or ATI graphics card
- Storage: 500 MB available spaceAdditional Notes: Not recommended for Debian distribs (like Steam OS) for now. Working hard on this Debian support!
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