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Hotfix Update
- Added failsafe for if your game gets saved when you are at 0 health. - Fixed a bug where it would show you the wrong item count in the info pop up when crafting or collecting an item. - Added multiplayer help section in help window. - You can now board a boat from another boat. - Added indicators for last few pirates, poachers, or deer on an island with a challenge chest. - Fixed max stack size of hardstone being 1000. - Added intoxication effect to rum. - Players can now use other player's cannons. - Fixed a bug that would cause inventory items to move down several rows sometimes. - Fixed some broken navigation in sort menu. - Fixed inconsistent navigation when no items are on the edge of inventory. - Each tab now remembers which page it was on. - Fixed a crash that would happen when starting the game on mac. - Shortened teleport reuse timer to 10 seconds. - Added visual effects for mining boulders and collecting objects. - Repairing the starting raft now destroys the unrepaired one for other players. - Added logic to keep other people's boats from appearing upside-down. - Reduced rubber-banding on while riding other player's boats. - Increased stats on captain's tunic. - Fixed a leak in the Sea Skimmy boat that players would see when riding someone else's Sea Skimmy. - Added option for new item placement in inventory: First available or Current Page. - Made the fully upgraded tiger fang necklace tradable. - Fixed non-hosts not being able to cause some enemies to spawn. - Cannonballs can now destroy ancient ruins. - Autosave now occurs every three minutes, when enabled. - The show hot bar option is now on by default. - Added an indicator to challenge chests when they are unlocked. - Added a reduction to concealment when using lanterns. - Dimmed the light in the merchant huts. - Added ability to save equipment sets. - Increased the chance for ship cannons to spawn. - Fixed an issue where a bronze challenge chest would drop two pickaxes. - Adjusted the stats on the captains boots to be more competitive with other boots around its tier. - Added a description to sea turtle shells mentioning it can be crafted into armor. - Lowered the volume of the Lavaboots intro sound. - Implemented five new heroic bosses and the ability to summon them from the Sea Hunter. - Added autorun (activated by clicking the middle mouse button by default). - Added option to disable gamepad input. - fixed typo on jungle spear description. - Added logic to not sync objects that are far enough away, improving network performance when players are spread out. - Added logic to automatically mark the ancient skull cleansing as complete if you are past that part in the quest for the all bosses achievement. - Fixed drag n' drop into crafting window not working. - Fixed inventory buttons' alignment to be better. - Added 'Sort Behavior' game setting for sorting individual inventory pages vs all pages together. - Fixed sorting by name arranging by descending rather than ascending. - Rearranged inventory. - Reduced inventory visible rows by 1, but increased visible columns by 1. - Increased amount of inventory slots per page by 7 (to 112). - Moved sort button and page navigation buttons to top of inventory. - Added fade to top and bottom of inventory. - Each inventory tab now remembers which page it was on. - Fixed an infinite loading screen bug in multiplayer that would some occur after a death. - Fixed poison damage blocking normal damage from weapons on the same frame. - Fixed lightning traps placed on boats duplicating when you save, quit, and return to the game. - Fixed Old Blue health bar not syncing in multiplayer. - You can now raise the sail from interacting with any mast of the larger ships. - Fixed bug that would cause other players to appear to hold their boot in their hand when not in their inventory. - Temporarily removed the Lavaboots Logo scene from Mac to avoid a crash.
[ 2018-01-15 16:12:53 CET ] [ Original post ]
Hey everyone!
We hope you are all enjoying the multiplayer update. Today we are pushing some more changes to fix bugs, add some new content, and polish up the game in general! Here are the patch notes:
Patch Notes
- Added failsafe for if your game gets saved when you are at 0 health. - Fixed a bug where it would show you the wrong item count in the info pop up when crafting or collecting an item. - Added multiplayer help section in help window. - You can now board a boat from another boat. - Added indicators for last few pirates, poachers, or deer on an island with a challenge chest. - Fixed max stack size of hardstone being 1000. - Added intoxication effect to rum. - Players can now use other player's cannons. - Fixed a bug that would cause inventory items to move down several rows sometimes. - Fixed some broken navigation in sort menu. - Fixed inconsistent navigation when no items are on the edge of inventory. - Each tab now remembers which page it was on. - Fixed a crash that would happen when starting the game on mac. - Shortened teleport reuse timer to 10 seconds. - Added visual effects for mining boulders and collecting objects. - Repairing the starting raft now destroys the unrepaired one for other players. - Added logic to keep other people's boats from appearing upside-down. - Reduced rubber-banding on while riding other player's boats. - Increased stats on captain's tunic. - Fixed a leak in the Sea Skimmy boat that players would see when riding someone else's Sea Skimmy. - Added option for new item placement in inventory: First available or Current Page. - Made the fully upgraded tiger fang necklace tradable. - Fixed non-hosts not being able to cause some enemies to spawn. - Cannonballs can now destroy ancient ruins. - Autosave now occurs every three minutes, when enabled. - The show hot bar option is now on by default. - Added an indicator to challenge chests when they are unlocked. - Added a reduction to concealment when using lanterns. - Dimmed the light in the merchant huts. - Added ability to save equipment sets. - Increased the chance for ship cannons to spawn. - Fixed an issue where a bronze challenge chest would drop two pickaxes. - Adjusted the stats on the captains boots to be more competitive with other boots around its tier. - Added a description to sea turtle shells mentioning it can be crafted into armor. - Lowered the volume of the Lavaboots intro sound. - Implemented five new heroic bosses and the ability to summon them from the Sea Hunter. - Added autorun (activated by clicking the middle mouse button by default). - Added option to disable gamepad input. - fixed typo on jungle spear description. - Added logic to not sync objects that are far enough away, improving network performance when players are spread out. - Added logic to automatically mark the ancient skull cleansing as complete if you are past that part in the quest for the all bosses achievement. - Fixed drag n' drop into crafting window not working. - Fixed inventory buttons' alignment to be better. - Added 'Sort Behavior' game setting for sorting individual inventory pages vs all pages together. - Fixed sorting by name arranging by descending rather than ascending. - Rearranged inventory. - Reduced inventory visible rows by 1, but increased visible columns by 1. - Increased amount of inventory slots per page by 7 (to 112). - Moved sort button and page navigation buttons to top of inventory. - Added fade to top and bottom of inventory. - Each inventory tab now remembers which page it was on. - Fixed an infinite loading screen bug in multiplayer that would some occur after a death. - Fixed poison damage blocking normal damage from weapons on the same frame. - Fixed lightning traps placed on boats duplicating when you save, quit, and return to the game. - Fixed Old Blue health bar not syncing in multiplayer. - You can now raise the sail from interacting with any mast of the larger ships. - Fixed bug that would cause other players to appear to hold their boot in their hand when not in their inventory. - Temporarily removed the Lavaboots Logo scene from Mac to avoid a crash.
[ 2018-01-15 16:12:53 CET ] [ Original post ]
Hotfix Update
- Added failsafe for if your game gets saved when you are at 0 health. - Fixed a bug where it would show you the wrong item count in the info pop up when crafting or collecting an item. - Added multiplayer help section in help window. - You can now board a boat from another boat. - Added indicators for last few pirates, poachers, or deer on an island with a challenge chest. - Fixed max stack size of hardstone being 1000. - Added intoxication effect to rum. - Players can now use other player's cannons. - Fixed a bug that would cause inventory items to move down several rows sometimes. - Fixed some broken navigation in sort menu. - Fixed inconsistent navigation when no items are on the edge of inventory. - Each tab now remembers which page it was on. - Fixed a crash that would happen when starting the game on mac. - Shortened teleport reuse timer to 10 seconds. - Added visual effects for mining boulders and collecting objects. - Repairing the starting raft now destroys the unrepaired one for other players. - Added logic to keep other people's boats from appearing upside-down. - Reduced rubber-banding on while riding other player's boats. - Increased stats on captain's tunic. - Fixed a leak in the Sea Skimmy boat that players would see when riding someone else's Sea Skimmy. - Added option for new item placement in inventory: First available or Current Page. - Made the fully upgraded tiger fang necklace tradable. - Fixed non-hosts not being able to cause some enemies to spawn. - Cannonballs can now destroy ancient ruins. - Autosave now occurs every three minutes, when enabled. - The show hot bar option is now on by default. - Added an indicator to challenge chests when they are unlocked. - Added a reduction to concealment when using lanterns. - Dimmed the light in the merchant huts. - Added ability to save equipment sets. - Increased the chance for ship cannons to spawn. - Fixed an issue where a bronze challenge chest would drop two pickaxes. - Adjusted the stats on the captains boots to be more competitive with other boots around its tier. - Added a description to sea turtle shells mentioning it can be crafted into armor. - Lowered the volume of the Lavaboots intro sound. - Implemented five new heroic bosses and the ability to summon them from the Sea Hunter. - Added autorun (activated by clicking the middle mouse button by default). - Added option to disable gamepad input. - fixed typo on jungle spear description. - Added logic to not sync objects that are far enough away, improving network performance when players are spread out. - Added logic to automatically mark the ancient skull cleansing as complete if you are past that part in the quest for the all bosses achievement. - Fixed drag n' drop into crafting window not working. - Fixed inventory buttons' alignment to be better. - Added 'Sort Behavior' game setting for sorting individual inventory pages vs all pages together. - Fixed sorting by name arranging by descending rather than ascending. - Rearranged inventory. - Reduced inventory visible rows by 1, but increased visible columns by 1. - Increased amount of inventory slots per page by 7 (to 112). - Moved sort button and page navigation buttons to top of inventory. - Added fade to top and bottom of inventory. - Each inventory tab now remembers which page it was on. - Fixed an infinite loading screen bug in multiplayer that would some occur after a death. - Fixed poison damage blocking normal damage from weapons on the same frame. - Fixed lightning traps placed on boats duplicating when you save, quit, and return to the game. - Fixed Old Blue health bar not syncing in multiplayer. - You can now raise the sail from interacting with any mast of the larger ships. - Fixed bug that would cause other players to appear to hold their boot in their hand when not in their inventory. - Temporarily removed the Lavaboots Logo scene from Mac to avoid a crash.
[ 2018-01-15 16:12:53 CET ] [ Original post ]
Hey everyone!
We hope you are all enjoying the multiplayer update. Today we are pushing some more changes to fix bugs, add some new content, and polish up the game in general! Here are the patch notes:
Patch Notes
- Added failsafe for if your game gets saved when you are at 0 health. - Fixed a bug where it would show you the wrong item count in the info pop up when crafting or collecting an item. - Added multiplayer help section in help window. - You can now board a boat from another boat. - Added indicators for last few pirates, poachers, or deer on an island with a challenge chest. - Fixed max stack size of hardstone being 1000. - Added intoxication effect to rum. - Players can now use other player's cannons. - Fixed a bug that would cause inventory items to move down several rows sometimes. - Fixed some broken navigation in sort menu. - Fixed inconsistent navigation when no items are on the edge of inventory. - Each tab now remembers which page it was on. - Fixed a crash that would happen when starting the game on mac. - Shortened teleport reuse timer to 10 seconds. - Added visual effects for mining boulders and collecting objects. - Repairing the starting raft now destroys the unrepaired one for other players. - Added logic to keep other people's boats from appearing upside-down. - Reduced rubber-banding on while riding other player's boats. - Increased stats on captain's tunic. - Fixed a leak in the Sea Skimmy boat that players would see when riding someone else's Sea Skimmy. - Added option for new item placement in inventory: First available or Current Page. - Made the fully upgraded tiger fang necklace tradable. - Fixed non-hosts not being able to cause some enemies to spawn. - Cannonballs can now destroy ancient ruins. - Autosave now occurs every three minutes, when enabled. - The show hot bar option is now on by default. - Added an indicator to challenge chests when they are unlocked. - Added a reduction to concealment when using lanterns. - Dimmed the light in the merchant huts. - Added ability to save equipment sets. - Increased the chance for ship cannons to spawn. - Fixed an issue where a bronze challenge chest would drop two pickaxes. - Adjusted the stats on the captains boots to be more competitive with other boots around its tier. - Added a description to sea turtle shells mentioning it can be crafted into armor. - Lowered the volume of the Lavaboots intro sound. - Implemented five new heroic bosses and the ability to summon them from the Sea Hunter. - Added autorun (activated by clicking the middle mouse button by default). - Added option to disable gamepad input. - fixed typo on jungle spear description. - Added logic to not sync objects that are far enough away, improving network performance when players are spread out. - Added logic to automatically mark the ancient skull cleansing as complete if you are past that part in the quest for the all bosses achievement. - Fixed drag n' drop into crafting window not working. - Fixed inventory buttons' alignment to be better. - Added 'Sort Behavior' game setting for sorting individual inventory pages vs all pages together. - Fixed sorting by name arranging by descending rather than ascending. - Rearranged inventory. - Reduced inventory visible rows by 1, but increased visible columns by 1. - Increased amount of inventory slots per page by 7 (to 112). - Moved sort button and page navigation buttons to top of inventory. - Added fade to top and bottom of inventory. - Each inventory tab now remembers which page it was on. - Fixed an infinite loading screen bug in multiplayer that would some occur after a death. - Fixed poison damage blocking normal damage from weapons on the same frame. - Fixed lightning traps placed on boats duplicating when you save, quit, and return to the game. - Fixed Old Blue health bar not syncing in multiplayer. - You can now raise the sail from interacting with any mast of the larger ships. - Fixed bug that would cause other players to appear to hold their boot in their hand when not in their inventory. - Temporarily removed the Lavaboots Logo scene from Mac to avoid a crash.
[ 2018-01-15 16:12:53 CET ] [ Original post ]
Salt
Lavaboots Studios
Developer
Lavaboots Studios
Publisher
2018-02-06
Release
Game News Posts:
50
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Mostly Positive
(1941 reviews)
The Game includes VR Support
Public Linux Depots:
- Salt Linux [475.5 M]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
Salt is a game about the journey, not the destination. Set sail across an infinite, procedurally generated world hunting down pirate captains, fighting bosses and other creatures, completing quests, upgrading and decorating your ships, hunting and fishing for food, looting or crafting hundreds of items and resources, and discovering mysterious places and secrets throughout the world.
Current Features
- Complete Freedom - Pick a direction and go. Whether it's fighting, exploring, questing, hunting, or crafting, the choice is yours to experience the world the way you want.
- Procedurally-generated World - The world is limitless. Set sail on the ocean and explore an infinite amount of islands.
- Chart Your Adventure - Use in the in-game map to chart the islands you come across and make note of rare loot or places you discover!
- Adventure and Quests - Take on dangerous quests filled with bosses and secrets to earn rare loot and uncover lore.
- Customize your Ship - Discover huge ships and decorate them to make them your home at sea.
- Gear Up - RPG-style loot system with item rarities and a large array of weapons, armor, and mysterious items.
- Battle your Enemies - Fight pirates, bosses, and other enemies using a wide array of weapons.
- Hunting and Fishing - Hunt wildlife and fish the open seas for food and other resources.
- Discover Hidden Mysteries - Explore strange and mysterious places throughout the world.
- Seed based world generation - Start with a default seed to share your discoveries with the community. Everyone using the same seeds will be in identical worlds.
- Minimal Hand-holding - Discover the world on your own and experience raw adventure.
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