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Hello, delicious friends,
Sunless Sea is turning 10 years old on the 6th of February, if you can believe it. And the game that originated the universe, the Zee, and every dreadful thing in it, Fallen London, is now 15! (Anyone making calculations about how old that makes us should probably just let that thought wink out like a false-star.)
In celebration, Fallen London is getting a major adaptation for tabletop roleplaying, developed by Magpie Games. Magpie are the team behind Root, Avatar Legends, Urban Shadows, Bluebeard's Bride and many more wonderful games.
We hope this development will excite those of you who have asked us down the years if we could create a TTRPG system for this world. The initial project is to create the core rulebook and a supplement for London, with the dream being to follow that up with a Sunless Sea module, should everything work out well.
We hope you'll take a look, and that this will enable you to have further adventures in the Neath, this time working together with your friends in pursuit of a grand, world-changing ambition. Cannibalism is not guaranteed, but can never be fully discounted when improvising a story with friends!
The Kickstarter starts on the 11th of February, and you can follow it now to get a notification when it goes live.
Hello, zailors! Quick little update to fix the Steam auto cloud issue that's been bugging many of you. Full notes:
We're delighted to offer Sunless Sea, Zubmariner and Sunless Skies in the World Oceans Day sale this year.
If you're already a Sunless Sea player, this is an ideal opportunity to pick up Zubmariner at 50% off in the knowledge that any damage you do to our imagined unterzee-beasts can be metaphorically offset by our contribution to WDC. We'll be donating 30% of our net profits from the sale event to WDC to support their conservation work.*
WDC is the leading global charity dedicated to the protection and conservation of whales and dolphins. WDC defends these remarkable creatures against the many threats they face by fighting to stop whaling, end captivity, prevent accidental entanglement and deaths in nets and create healthy seas. They also advocate for the vital role that whales and dolphins play in fighting climate change and keeping our planet healthy. Their vision is a world where every whale and dolphin is safe and free.
If you want to read more about WDC, you can do so here: https://uk.whales.org/
You can find many other amazing games in the sale here: https://bit.ly/OceansDaySteamSale
Thank you for joining us and for supporting WDC!
*30% of our net developer revenue from this sale will support Whale and Dolphin Conservation. Whale and Dolphin Conservation is a UK registered charity (no. 1014705)
Today its been exactly a year since Mask of the Rose was funded on Kickstarter, and we've just released a demo of the first act, available right now on Steam!
Offering a condensed version of Act I of Mask of the Rose, youll be able to explore select locations across Fallen London, introduce yourself to some key characters and encounter Mr Pages, one of the mysterious new Masters who have recently taken over London, in its office at the Bazaar.
At the opening of Mask of the Rose, Mr Pages has employed your housemate, Griz, who has in turn found a few pennies work for you as census taker. The census goes some way beyond the expected (Surface census forms never did ask if anyone in the residence was in love), so youll need to approach conversations with care to find out all you need to know.
Demo Feedback
We're really excited to know what you think about exploring Fallen London from this perspective for the first time. The very best places to talk about it will be the Steam discussion forums for Mask of the Rose, or if you want to join one of our community spaces, there's Discord, our forums, and the Fallen London subreddit.
There are a few things itll be useful to know before you send feedback:
You may have seen that we Kickstarted a new game in the same universe as Sunless Sea in February this year. Now we're pleased to announce that it has a shiny Steam page!
Mask of the Rose is a romantic visual novel, so somewhat different to Sunless Skies and Sunless Sea. However, it's set in the same universe, and brings all of our expertise in writing deep, surprising, meaningful stories, this time on a more personal level.
[previewyoutube=_Vzt2XceW-c;full][/previewyoutube]
Thanks to an unknown bargain, London now resides in a vast cavern under the earth. Down here, the sun doesn't shine, and Parliament has sunk into the Thames. Queen Victoria never emerges from her palace. Cats spy on their owners and whisper their secrets abroad. The fabric of strait-laced Victorian society has begun to fray.
New Masters are in charge. Why are they so tall? And always cloaked? And why are they so interested in love stories?
Even death itself has a twist here: the first murder victim since the Fall is feeling much better, and keen to see justice done. Unfortunately, as the doctor who treated him immediately before he expired, your housemate Archie is the prime suspect...
Were glad to announce that Sunless Skies: Sovereign Edition will be released very soon, on Wednesday 19th May. This will be the first version of Sunless Skies we release on consoles, and will also be a free major update for everyone here on Steam!
This is a greatly enhanced edition of Sunless Skies, containing all additions and improvements weve made to the game since launch as well as many more completely new ones. Here's a link to the trailer!
For the Sovereign Edition, weve reworked and extended the starvation mechanics. Captains will now find a range of increasingly dubious gastronomic options available to them as desperation grows.
Weve improved character progression, with a new interface, a greater range of facets to define your past, and even a way for experienced captains to continue improving their capabilities after reaching the level cap.
There are also new trading opportunities to exploit, an exotic engine for your locomotive, better performance, greatly improved gamepad support, and literally hundreds of fixes and small improvements. If youd like to know more, weve included a more detailed list below.
This ultimately took longer than wed hoped, partly due to the considerable scope and partly because it turned out to be pretty difficult to achieve the level of performance optimisations we wanted. But all is now well, and were very glad to be able to share it with you.
We think this will be by far the best version of the game for new players, and we hope the new features and many quality of life improvements will make it exciting for the veteran captains among you, too.
For a while now, weve been working on a couple of new projects. Today were very excited to announce the first of them!
Mask of the Rose is a romantic visual novel and prequel to all our other games set in the Fallen London universe.
Heres the trailer: https://youtu.be/QujJ4oVaFKI
Mask of the Rose takes place in 1862, mere months after London was stolen by bats. Londoners are still adjusting to life underground. The old street signs are being erased. New ministries and new festivals are being established. The mysterious Masters of the Bazaar seem to be in charge.
You share your boarding house with a few other lodgers: Archie, a medical student discovering firsthand that Death works differently here. Griselda, a close aide of the new Masters. Horatia, the landlady with a soft spot for the Neath's native inhabitants. Harjit, the local constable looking for a missing person of his own.
As you make a new life below, you may find yourself visiting the underwater ruins of Parliament; intervening in a murder trial where the victim is a witness; or steering a hooded, vocabularious Master through the subtleties of a London courtship. However you choose to live in the Neath, you have your own friendships and your own heart to look after.
The art of Mask of the Rose draws on Film Noir, Victorian photography and Blitz-era Britain, and is an evolution of the Fallen London universes painterly style, keeping the atmosphere of the original but with more detail and depth.
If youre a fan of the Fallen London universe, Mask of the Rose offers a glimpse of events weve never shown before, as part of a more personal story. You will get to explore the origins of beloved characters and institutions, as well as encounter brand new mysteries. Mask of the Rose is also an excellent introduction for players just getting started with the Fallen London universe.
Well be running a Kickstarter campaign for Mask of the Rose in February 2021 - sign up on our Kickstarter page to be notified when the campaign goes live, and join our Discord or forums to discuss the announcement!
Surprise! Sunless Sea: Zubmariner Edition is coming out for Switch on 23rd April and XBox One on the 24th!
You may have heard that weve been working on console ports for Sunless Sea, and Sunless Skies: Sovereign Edition.
Initially wed expected Sunless Skies: Sovereign Edition to release for PC/Switch/PS4/Xbox One first, with Sunless Sea: Zubmariner Edition following. Schedules on both projects have moved around a bit, meaning the release dates are now as follows:
If you've played Sunless Sea or Sunless Skies, you might be familiar with Fallen London!
Fallen London is a text-based browser game set in a subterranean city inhabited by Victorian Londoners, talking rats, and people with the faces of squids. In the last decade, its grown from a handful of stories to a 2.5-million word epic with tens of thousands of monthly players.
Wed like to think that its remained popular for the kinds of stories we offer. Not just the weird, inventively horrifying world, but the fact that you get to act on fantastically bad ideas, from publishing horrendous poetry to feeding your soul to a cat.
To hear more about the celebrations we have in store for Fallen London's 10th birthday, follow us on Twitter or join our Discord.
The longest nights of the year are upon us: the perfect time to lose yourself in the dark of Sunless Sea and Sunless Skies!
(With apologies to the southern hemisphere; they do play equally well in summer.)
Sunless Skies has a recent review score of 95% positive, and has been named a game of the year by The Washington Post, The Guardian, New Yorker, Kotaku AU, Paste and Slant. It's 50% off in the sale!
Sunless Sea is also 95% positive, with 66% off in the sale, and its expansion Zubmariner is also reduced, by 60% - it really completes the experience, so we hope you'll give it a go.
Sunless Skies: Soveriegn Edition will be released for PS4, Nintendo Switch and Xbox One in the first half of 2020!
Sunless Skies: Sovereign Edition will include new content and various improvements, and will be released on PC at the same time as on console. Players who already own the game on PC will receive the Sovereign Edition for free.
It's been a great year for Sunless Skies, thanks to your support, and we're delighted to be able to celebrate it with this enhanced edition.
We're delighted that Sunless Skies has been chosen as one of the ten best indie games of the year by the mysterious and influential PAX 10 panel!
It's a huge honour to be selected, and it means that we're able to make a rare US event appearance at PAX West in Seattle, from the 30th of August to the 2nd of September.
We'll have as many pin badges as we can cram into our suitcases. Will we see you there?
We're delighted to bring you another #loveindies celebration!
#loveindies is a chance for players and developers of indie games to share their favourites with one another, discover some new games to play, and raise up games which deserve more attention.
This year it'll be two weeks long, from the 3rd to the 14th of June in response to the excitement over last year's event. We've also introduced the #loveindies Review Hour, a global push to leave as many reviews on indie games as we can in one hour!
#loveindies is open to all. Here's full participation guide. Feel free to share it with friends, your favourite streamers, or indie developers who might benefit from getting involved.
Thank you as always for your support of our games and those of our fellow indies. It means the world.
As ever, your friends,
Failbetter Games
We're honoured to be taking part in the first ever LudoNarraCon!
LudoNarraCon is a digital convention celebrating narrative video games, taking place right here on Steam. All the fun of discovering new games without the barriers of access to a physical event!
From 10th to 13th May, developers from across the world will showcase their work in a celebration of interesting and innovative narrative games. This felt like a great idea to us, and we're so pleased to be selected to take part.
We'll be showcasing Sunless Skies with a special pre-recorded stream, featuring interviews with Chris Gardiner (Narrative Director) and Paul Arendt (Art Director). If you want to catch the recording, it's on Tuesday 7th May at 1630 BST, with the incredible Callofcthulhu on Twitch!
You can join in by watching the event live from 10am PT on the dedicated Steam landing page, and by checking out the live streams on the individual games' pages, starting at 11am PT.
Thank you to indie game label Fellow Traveller for inviting us to take part!
Sunless Skies, our follow-up to Sunless Sea, is now available! Sunless Skies has had, by some way, the best ever critical reception of our games. It's been called Failbetters finest hour by PC Gamer, Terrifying and exhilarating by PCGamesN, Essential by Eurogamer and A triumph by Gamespot. And at the time of writing we're at 87 on Metacritic, putting us right below a few little known games in their 2019 rankings called, umm, Slay the Spire, Apex Legends, and Resident Evil 2? Needless to say, were intensely grateful and delighted. Sunless Skies is doing very well for us commercially, too. Far better than we needed it to do. We occasionally receive sympathetic enquiries about our financial health from the community; to be clear about that, we're in a very good position, and now we're really looking forward to spending several months further extending and improving Sunless Skies. If you've yet to take a look, we hope you will. The skies are yours, Failbetter Games
It's one week until SUNLESS SKIES releases from Early Access!
Discover what awaits you in the High Wilderness in the new launch trailer
It's been two years since the Kickstarter for SUNLESS SKIES, and we are so proud of the game that we've made. It's got all of the delicious stories you've come to expect from us, but - hopefully - in a game that's a more well-rounded experience.
Find out more about SUNLESS SKIES on its Steam page!
We hope you'll join us, and can't wait to hear what you think.
See you in the Heavens,
Failbetter Games
Hello, delicious friends.
You might remember we've been working on a follow-up to Sunless Sea. It's due out in two weeks, and we're so excited to see what you think!
Take a look at Sunless Skies!
If you've just joined us from the Daily Deal: welcome! We hope you're enjoying our deep, dark and marvellous stories. If you would like some help getting started, try the discussion forums here, r/sunlesssea or our lovely Discord.
We remain, your friends,
Failbetter Games
Today's Deal: Save 75% on SUNLESS SEA!*
Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!
*Offer ends Saturday at 10AM Pacific Time
Get in the spooky spirit this Halloween by voyaging out into a deep, dark zee teeming with misfortune and filled to the brim with zee-beasts! And if you've already confident above the waves, why not try diving to their terrifying depths in the extensive expansion, Zubmariner?
If youve been itching to try Sunless Sea, here or on a different platform, nows your chance!
Steam (29 Oct - 1 Nov):
Sunless Sea (66%) and the Zubmariner expansion (33%)
GOG (29 Oct - 5 Nov):
Sunless Sea (66%) and the Zubmariner expansion (33%)
iPad (29 Oct - 5 Nov):
Sunless Sea (30%)
PS4 (17 - 31 Oct for Europe and 19 Oct - 6 Nov for North America):
Sunless Sea: Zubmariner Edition (30% plus another 10% for PS+ users)
We hope you enjoy zailing, whether its from your desk or your couch! And if you can spare a moment to leave a review, it really helps us reach more people with our games.
We've just released a free pen and paper RPG. It's called SKYFARER. We made it for you. We hope you like it. Find out more Download a copy SUNLESS SKIES will be released from Early Access on 31 January 2019. Until then, we remain your friends, Failbetter Games
https://youtu.be/1FR5ydMYnMU
Zailors, it’s with utmost pleasure that we announce Sunless Sea: Zubmariner Edition is out now (yes, right now!) on PlayStation®4 in Europe and (by 8:00am PDT) North America!
Betray your crew, sell your soul to a Devil, marry your sweetheart. Convert your ship to a Zubmarine and go trespassing. Stray too far from the gas-lamps of civilisation and your crew will grow fearful and eventually lose their sanity, in a deep, compelling world packed with 350,000+ words of stories and secrets.
Adapting Sunless Sea and Zubmariner to a console came with plenty of unique challenges for our text-heavy RPG in regards to UI and adapting it to a controller. Lesleyann, who worked closely with Blitworks (our porting partner for both PS4 and iPad) to make sure everything felt intuitive for console players, has written up a more in-depth look into the UI/UX changes we’ve made in a dev blog.
Still have questions? Check out our FAQ.
And those headed to PAX West this week can find Sunless Sea: Zubmariner Edition available to demo in the Sony section.
It’s slightly heart-hiccuping to have a game available on console for the first time. We’re so grateful to the PC, Mac and Linux players who have supported us and Sunless Sea. Thank you. We hope the new console players enjoy our words! May each and every PS4 player find a constant companion in the deep.
Steady your zee-legs, Captain. Sunless Sea is coming to PlayStation 4 in 2018! Our debut console launch will also include its extensive expansion, combining the two into Sunless Sea: Zubmariner Edition.
https://youtu.be/1FR5ydMYnMU
Enjoy the same deep, compelling world packed with 350,000+ words of stories and secrets, whether you're above the waves or below them.
We’ve partnered with BlitWorks again, who helped us bring Sunless Sea to iPad, and we can’t wait to see what you think of Sunless Sea: Zubmariner Edition!
We've also just added a new region, Eleutheria, to our upcoming game Sunless Skies. Check out its trailer for a glimpse at what the region has in store.
https://youtu.be/n4PltluDCDY
We're delighted to let you know that The Blemmigan Gallivanter mascot is now available in Sunless Sea! It is very keen to meet you and cannot wait to explore the great, wide zee from a nest its formed out of your journal pages.
Back in February 2017, you all banded together to help us achieve our Kickstarter goal for Sunless Skies. After many cakes, correspondence sigils, and space shanty verses, we achieved the 25 Social Goal Reward: BLEMMIGANS!
This is not the only blemmigan either - the reward unlocked three blemmigans in total! Expect two more to surface in our other games: The Blemmigan Tourist (Fallen London) and the Blemmigan Voyager (Sunless Skies).
Besides this squishy addition, this update also includes:
Captains of the dark Unterzee, we are excited to announce that a whole new region is available in our upcoming game Sunless Skies! If you are so inclined to trade your vessel for a locomotive, we’d delight in welcoming you to our new region in the skies: Albion. In celebration, we’ve created a new Albion-focused trailer! https://youtu.be/oiiRYVtze3Q Albion is the heart of the British Empire's territory in the High Wilderness; and the only place in the heavens you can reliably get a decent cup of tea. Its hub is London, which has been flung into space by Her Majesty Queen Victoria. She rules it from the Throne of Hours, which allows her some dominion over time itself. We're excited to get to Albion and dig into the engines of the Empire and all its dirty secrets. The addition of our second region also brings with it:
The time has come! Sunless Skies, the sequel to Sunless Sea is now available for Early Access here on Steam and also Games in Development on GOG!
We are delighted to invite you from the depths of the Unterzee to join us in the gusty, undiscovered vaults of the High Wilderness. The stars are dying; they leave behind territories rich in secrets and opportunity.
Explore the Reach—the first, and most verdant, region of Sunless Skies. The Reach is designed to be a small but functional piece of the entire game. Fly a locomotive, engage in combat, experience Terror and Hunger, interact with stories, and die. A lot.
Over the coming months we’ll be adding more stories, more regions, and more complexity to its gameplay—more of everything really. If you’d like an idea of what will be initially available from the 30th August, check out our development blog from yesterday and our FAQ.
Over the past three months, 900 delicious alpha testers have been helping us uncover bugs, but if you’re looking to experience a complete game void of tech issues, we strongly recommend you wait until the game’s full release. However, if you are happy to traverse the High Wilderness first, reporting bugs and sending feedback along the way, then we hope to see you out there Skyfarer!
The feedback we received during Sunless Sea’ Early Access absolutely made it the exceptional game it is today and we can’t wait to see what you think of Sunless Skies.
And, if you’d like to pick up Sunless Sea for iPad, it’ll be on sale in celebration of the Sunless Skies Early Access launch for £6.99 / $6.99 from 30th August - 3rd September!
Thank you for your support through everything, we have the most delicious fans. See you out in space!
We're very excited to announce that Sunless Skies, the spiritual sequel to Sunless Sea, will be coming to Steam Early Access and GOG Games in Development the 30th of August!
The feedback we received in Early Access for Sunless Sea was pivotal to its development, and we look forward to hearing your thoughts on Sunless Skies over the coming months.
Read the full announcement on the Sunless Skies page.
We've teamed up with BlitWorks (known for mobile versions of Invisible Inc., Don't Starve, Broken Age and Bastion, among others) for this port,and they’ve done an excellent job of adapting the game’s mechanics for touch controls.
Rediscover Sunless Sea on iPad (the port is a standalone game, so saves will not cross over with PC saves). Choose from two different touch-screen control systems, which you can switch between at any time from the settings menu, and experience the same formidable achievements in Apple’s Game Center.
If you’re interested in cannibalism on the go, Sunless Sea for iPad is available for $9.99 / £9.99 and requires iOS8+ and will be compatible with iPad Pro, iPad Air, iPad Air 2 or higher.
P.S. We do not recommend taking the screenshot above as a 'how to' on docking
We’ve had an incredible Kickstarter campaign for Sunless Sea’s sequel! We were funded in 4 hours and 200% funded in 4 days. Amazing. Many of those backers are among our Steam players - thank you so much!
Play SUNLESS SEA for FREE starting now through Sunday at 1PM Pacific Time. You can also pickup SUNLESS SEA at 66% off the regular price!* Additionally, you can grab the Zubmariner DLC for Sunless Sea at 15% off!*
If you already have Steam installed, click here to install or play SUNLESS SEA. If you don't have Steam, you can download it here.
*Offer ends Monday at 10AM Pacific Time
Hello, delicious new Zailor friends who’ve joined us in the Steam sale! Zubmariner, the sizable expansion to Sunless Sea, is discounted by 15%! Join us under the Unterzee! If you have any trouble with our games, email sunless@failbettergames.com to reach support - but please be aware that we are on reduced cover for Christmas. In the meantime, we're sure you'll find the community here (and in r/sunlesssea) very helpful.
Friends! We’re bringing you a small additional update this month, containing a few things of interest:
Thanks for supporting Zubmariner in the last few weeks. It’s been really exciting to see people’s reactions - sometimes live in Twitch streams, which we will never get tired of! Your ratings and reviews mean so much to us, so an extra thank you if you’ve managed to leave one. Speaking of reviews, did you see we got a 90 for Zubmariner in PC Gamer and a Recommended in Eurogamer? Which only confirms your excellent taste.
Save 66% on SUNLESS SEA during this week's Midweek Madness*!
*Offer ends Friday at 10AM Pacific Time
LOSE YOUR MIND. EAT YOUR CREW. DIVE. Take the helm of your zubmarine and set sail for the unknown! Zubmariner is the first expansion to Sunless Sea: deeper, darker, and more marvellous than anything you’ve seen before. All the powers of the Neath agree: there is Nothing of Consequence beneath the Zee. They are lying. You've heard there are fortunes to be made by those brave enough - or hungry enough - to dare the deeps. Disturb the aberrant societies that flourish in the dark. Defy wreckers. Seduce a Drownie. Embrace or condemn the distinctly un-British customs of these cold, fathomless places. You will definitely die. Will your next captain dive? If you bought Sunless Sea in Early Access, you'll find Zubmariner has been automatically added to your game. Thank you for supporting us when we hadn't found our zee-legs. Key features
We’re beginning the launch day celebrations for Zubmariner with a delicious piece of news for all owners of Sunless Sea: we’ve given you some chunky new quests in the base game! You don’t need to buy Zubmariner to enjoy them (though some will give you a little taste of what’s in store, down below).
Firstly, you'll want to see Zubmariner's launch trailer
Now, if you caught our live panel from EGX, you will have heard the exciting news:
Our next game, the sequel to Sunless Sea, will be called Sunless Skies, and we’re doing a Kickstarter for it in February next year!
There’s very little we can say at this early stage, but to whet your appetites:
7 Facts about Sunless Skies
It’s only 18 days until Zubmariner comes out! That’s not long at all. Between now and then we’ll be releasing the zee-plumbing, heart-pounding launch trailer, and discussing Zubmariner live from EGX. You can watch live on their twitch stream at 4pm BST on Saturday 24th September: www.twitch.tv/egx (We’ll also be announcing our next game! We’re slightly beside ourselves even thinking about that!)
Enjoy this update with video and images on our blog Zubmariner brings an entire second layer to Sunless Sea, including new cities and ports to explore, packed with our trademark: agonising choices presented in beautiful prose. “Beneath the Unterzee it’s dark, hostile, littered with plunderable wrecks and haunted by the worst horrors of the Neath,” says Narrative Director Chris Gardiner. “You aren't meant to be down there. You're a trespasser. But that makes you both sacred and profane to those who dwell below. “The ports on the zee bed are a level weirder than those on the surface, and their inhabitants have been changed by the deeps. Some are hiding, some are hateful, some are mad. Some are all three, and have very big ambitions. Players may have something to say about that." Zubmariner also brings new zee-beasts, shipwrecks and flora to discover. Art Director and Failbetter CEO Paul Arendt says, “Below the water, you’re limited by oxygen and the reach of your sonar. You can use sonar to highlight items of interest around you, but they may not be friendly. The zee-beasts you’re used to on the surface have little on the horrors of their underwater friends, including at least one new enemy who is as powerful as Mt Nomad.” Director of Development Liam Welton adds, “This is an expansion in the truest sense: we've created the entire zee-floor, using a combination of procedural generation and hand drawn art. The ability to dive changes the whole flow of the game, bringing more flavour to long zee-journeys without compromising the loneliness and nail-biting close escapes which people enjoyed so much in Sunless Sea.” Zubmariner will be available for $10.99 (or £7.99 in the UK), on Humble, GoG and Steam. It is free to anyone who bought Sunless Sea in Early Access.
Zailors, our fan art competition last year was absolutely delightful, so we would like to hold another! This year, we’re celebrating the upcoming release of Zubmariner: the first expansion to our PC/Mac/Linux game, Sunless Sea (we'll have a release date for you next week, by the way). In Zubmariner, your zee-captain will have to make tougher decisions and face more terrible zee-beasts than ever before. Death is closer, beneath the Unterzee.
Hello and welcome to your update for May! We’re working on a new zee-beast, looking at the different ways the environment will help or hinder you beneath the Zee, and offering a taste of the Zumbarine acquisition story. Plus, if you’re in London, come and meet team FBG at MCM Comic Con! View this post with pictures on our blog
Hello, delicious friends!
On Saturday at 1pm GMT, we'll be presenting a Zubmariner update live from EGX Rezzed in London. Developer Liam McDonald (aka Mac, who you've heard on our YouTube videos!) and Producer Lottie Bevan will be revealing more about the stories, zee-beasts and development journey of Sunless Sea and the upcoming underwater expansion, Zubmariner. Then at 4pm GMT, Chris Gardiner, Head Writer will be discussing narrative games on a panel with Inkle (80 Days). All this will be live on the EGX YouTube channel! You can also check out the other developer sessions in advance, and set reminders if you don't want to miss anything. We'll hopefully have some Failbetters in the YouTube chat too, so see you on Saturday!
If you've just joined us: welcome! We're working on the first DLC for Sunless Sea, the underwater expansion Zubmariner, in which your captain will truly find a sea more sunless. Here's a new video from primary developer Mac, talking about light, shadow and different types of terrain on the zee-floor.
Hello to those of you who've joined us for the free weekend! And welcome, returning zailors - we have some treats for you.
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