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Faction Wars Test is LIVE!

Alpha Patch 0.0.8.0 is now on live! The first iteration of Faction Wars is now available to play on live. We will be holding a few events over the next two weeks, and publishing patches to resolve any issues as needed. Join us for the first event tonight as the FS and EC battle for MARS! at 7pm EST/4pm PST. Demy will be presenting the game via Twitch - http://www.twitch.tv/demyztikx http://steamcommunity.com/games/dhmc/events/191746403284300696 Checkout the live map here: http://steamcommunity.com/sharedfiles/filedetails/?id=447877579 Patch 0.0.8.0 Notes:

  • Faction Wars is now Live!
  • While you may still use the server list to access games still, the new and preferred way is the faction wars map, just click on an activate sector to see live games running and join an active battle.
  • Earn credits in battle and purchase new mechs, weapons, and equipment with credits.
  • Sell your old mechs for credits or place items in your inventory for later builds.
  • Access inventory from the inventory button on the hangar screen to view and/or sell items in your inventory for credits.
  • Each player starts with 5 million credits in their account.
  • Every 24 hours you login to the game you earn a daily bonus of 50,000 credits
  • New Mars map Canyon Assault
  • More weapon balancing
  • AI tweaks to make them use torso twist and avoid side stepping
  • Ghost Town has been updated for a larger play area.
  • Redesigned lobby UI
  • Redesigned end of game UI with additional info on your player stats. Screen now stays up twice as long too and has the option of exiting the server early.
  • You now get a scrap Credits bonus for total kills.
  • You now get XP and Credits based on how much damage you deal out in game.
  • Default new mech color is now white and grey
  • New Spectator system on no respawns that follows the mechs still in play and lets you switch between them.
  • You now get XP and Credit percentage bonus based on which faction you fight for. The current bonuses can be viewed in the factions tab.
  • If you belong to a faction you now spawn on that factions team initially. If you are a merc then it auto chooses like before.
  • Team spawns are now dynamic in faction wars. If EC owns a sector, then EC will spawn as the defender not the attacker and vice versa.
  • New server rotations for FW
  • Attrition Game Type now has a 16 ticket option for faster games.
  • Bug Fix: Stability fixes
  • Bug Fix: Fixed issue where steam cloud could get corrupted and cause the game to not load
  • Bug Fix: in SP you can now spawn up to 15 AI.
  • Bug Fix: Fixed bug where Nuclear Fusion Cannon beam is now destroyed if the weapon is destroyed while firing.


[ 2015-05-23 19:50:20 CET ] [ Original post ]



Dark Horizons: Mechanized Corps
Max Gaming Technologies, LLC
  • Developer

  • Max Gaming Technologies, LLC
  • Publisher

  • 2014-07-22
  • Release

  • Action Indie Simulation Singleplayer Multiplayer EA
  • Tags

  • Game News Posts 49  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • Mixed

    (66 reviews)


  • Review Score

  • http://www.playmech.com
  • Website

  • https://store.steampowered.com/app/266470 
  • Steam Store

  • The Game includes VR Support



    DH: Mechanized Corps Linux Beta [24.52 M]

  • Public Linux depots

  • WARNING: THIS GAME IS CURRENTLY IN EARLY ACCESS AND IS CONSIDERED IN ALPHA. IF YOU DO NOT WISH TO PARTICIPATE IN ACTIVE DEVELOPMENT OF A GAME, PLEASE DO NOT PURCHASE THIS ITEM. YOU WILL EXPERIENCE POSSIBLE BUGS, GAME RE-BALANCING AND PERSISTENT STAT RESETS DURING THE DEVELOPMENT PERIOD OF THIS GAME.

    In the year 2210, fifty years after the start of the machine wars, the battle mech is the premier weapon of war. Standing over 35 feet tall and weighing up to 40 tons, these hulking behemoths are walking arsenals of firepower and armor that have no other rival in a theatre of war. As part of your factions Mechanized Corps, you will need to utilize your intellect to custom configure battle mechs that suits both your play style and the mission parameters as well as hone your skills and cunning as a pilot to survive

    Play on your own or join the action online in a persistent warzone called “Faction Wars” that enables you to not only fight for domination over mission zones to earn unique unlocks and achievements, but also create and manage squadrons, and tracks player and squadron stats.

    Dark Horizons : Mechanized Corps is the sequel to the 2005 Independent Games Festival Finalist “Dark Horizons Lore” reviewed on The Junkyard http://legacy.the-junkyard.net/reviews.php?action=viewreview&id=46.

    Currently Implemented Features:

    • Intense mech based combat. Unleash your firepower and tactics on your opponents. focus your attacks to localize damage to destroy weapons, equipment or even cripple and more readily destroy enemy mechs.
    • Customize multiple mechs to suit different styles of play or mission types. Choose from 4 different mech classes, 41 different weapons and pieces of equipment, custom paint styles and colors and more. You can employ any of these saved configurations in-game as you play.
    • Play any mission offline versus bots, in instant action mode.
    • Or get into the action online against up to 16 other players (per mission)! NOTE: 32 players being worked on.
    • Earn stats for leaderboards and achievement unlocks in a persistent game environment.
    • Faction Wars, persistent online battle.
    • Multiple mission environments, with 6 zones currently available.
    • 4 games modes including Attrition, Team Death Match, Free for All, and Mini-nuke.
    • Create or join a squad and fight together to take control of various mission zones online.
    • Pilot progression through military ranks that also unlock faction bonuses.
    • Implementation of 3 main factions (Federated States, Eastern Confederation, Overload Mercenary Guild).

    NOTE: The Faction Wars system is currently still in development, but out first order of business after EA launch is to work on getting the persistent stats feeding into the online war map system.

    Features that are in development
    • 32 players for online missions.
    • Addition of dozens of new and unique weapons and equipment to configure your mech with.
    • More mechs for each class, providing additional unique configuration options to try out.
    • Faction Wars, the persistent online war component will be implemented on a ongoing basis with features like:
      • Variable spawn points per mission based on which faction has control over that mission online and other factors.
      • Contract missions for mercenaries and faction pilots.
      • Co-op missions with special raid and recon missions.
    • Deploy equipment in-game at various locations throughout each mission to construct bases that will help secure key locations and enable your team to take control of the mission against your opponents.
    • Additional Game play modes like Siege, Raids, and Arena mode.
    • Addition of new missions through out Early Access.
    • Support for additional platforms (Linux/SteamOS/Mac).
    GAMEBILLET

    [ 5951 ]

    18.03$ (18%)
    33.59$ (16%)
    21.19$ (15%)
    4.44$ (78%)
    19.98$ (20%)
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    22.39$ (55%)
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    3.28$ (78%)
    33.96$ (15%)
    2.40$ (92%)
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    16.97$ (15%)
    14.44$ (15%)
    5.94$ (15%)
    24.89$ (17%)
    2.37$ (84%)
    4.00$ (80%)
    9.90$ (67%)
    12.73$ (36%)
    26.24$ (25%)
    7.47$ (61%)
    0.80$ (90%)
    3.35$ (16%)
    GAMERSGATE

    [ 3154 ]

    16.0$ (60%)
    18.75$ (62%)
    0.38$ (92%)
    0.3$ (92%)
    13.5$ (55%)
    1.5$ (85%)
    3.6$ (80%)
    1.58$ (77%)
    2.0$ (75%)
    11.25$ (55%)
    1.13$ (92%)
    8.0$ (60%)
    8.93$ (74%)
    3.75$ (75%)
    23.62$ (32%)
    6.25$ (75%)
    3.4$ (83%)
    17.99$ (28%)
    1.31$ (81%)
    0.53$ (95%)
    3.0$ (81%)
    1.13$ (89%)
    4.19$ (30%)
    2.36$ (66%)
    3.75$ (92%)
    0.68$ (83%)
    9.0$ (77%)
    0.75$ (92%)
    1.69$ (89%)
    1.19$ (83%)

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