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DEV Diary 4/10/16

The next Dev Video Diary is still coming but we wanted to do a normal dev diary for a status update today. We are in the process of finishing up a first build for the new patch to release in the beta channel for testing and feedback. We are working on a rewrite of the AI in the game, polishing up the first 3 levels available, polishing up the UI, polishing up the weapons/equipment, and ironing out any major bugs. This first release will allow you the players to try out the new patch in a pre-release state as well as provide feedback to us. It also helps us find major bugs we missed out on our systems as well as better testing on linux and mac clients. We took the game to GDC 2016 and it was received well by those who saw the new patch content. We are excited to release it to you guys as well as soon as we can. We however do not have a release date for it yet, but will update with more information once we get closer to release. That is it for the update today, if you have any questions feel free to leave them in the comments section. We will end this post with some updated screenshots of the game in Ubuntu Linux.



To join the conversation hit the forums: http://steamcommunity.com/app/266470/discussions To keep up to date join the official game group: http://steamcommunity.com/games/dhmc


[ 2016-04-10 17:16:38 CET ] [ Original post ]

Dark Horizons: Mechanized Corps
Max Gaming Technologies, LLC Developer
Max Gaming Technologies, LLC Publisher
2014-07-22 Release
Game News Posts: 53
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mixed (66 reviews)
The Game includes VR Support
Public Linux Depots:
  • DH: Mechanized Corps Linux Beta [24.52 M]
WARNING: THIS GAME IS CURRENTLY IN EARLY ACCESS AND IS CONSIDERED IN ALPHA. IF YOU DO NOT WISH TO PARTICIPATE IN ACTIVE DEVELOPMENT OF A GAME, PLEASE DO NOT PURCHASE THIS ITEM. YOU WILL EXPERIENCE POSSIBLE BUGS, GAME RE-BALANCING AND PERSISTENT STAT RESETS DURING THE DEVELOPMENT PERIOD OF THIS GAME.

In the year 2210, fifty years after the start of the machine wars, the battle mech is the premier weapon of war. Standing over 35 feet tall and weighing up to 40 tons, these hulking behemoths are walking arsenals of firepower and armor that have no other rival in a theatre of war. As part of your factions Mechanized Corps, you will need to utilize your intellect to custom configure battle mechs that suits both your play style and the mission parameters as well as hone your skills and cunning as a pilot to survive

Play on your own or join the action online in a persistent warzone called “Faction Wars” that enables you to not only fight for domination over mission zones to earn unique unlocks and achievements, but also create and manage squadrons, and tracks player and squadron stats.

Dark Horizons : Mechanized Corps is the sequel to the 2005 Independent Games Festival Finalist “Dark Horizons Lore” reviewed on The Junkyard http://legacy.the-junkyard.net/reviews.php?action=viewreview&id=46.

Currently Implemented Features:

  • Intense mech based combat. Unleash your firepower and tactics on your opponents. focus your attacks to localize damage to destroy weapons, equipment or even cripple and more readily destroy enemy mechs.
  • Customize multiple mechs to suit different styles of play or mission types. Choose from 4 different mech classes, 41 different weapons and pieces of equipment, custom paint styles and colors and more. You can employ any of these saved configurations in-game as you play.
  • Play any mission offline versus bots, in instant action mode.
  • Or get into the action online against up to 16 other players (per mission)! NOTE: 32 players being worked on.
  • Earn stats for leaderboards and achievement unlocks in a persistent game environment.
  • Faction Wars, persistent online battle.
  • Multiple mission environments, with 6 zones currently available.
  • 4 games modes including Attrition, Team Death Match, Free for All, and Mini-nuke.
  • Create or join a squad and fight together to take control of various mission zones online.
  • Pilot progression through military ranks that also unlock faction bonuses.
  • Implementation of 3 main factions (Federated States, Eastern Confederation, Overload Mercenary Guild).

NOTE: The Faction Wars system is currently still in development, but out first order of business after EA launch is to work on getting the persistent stats feeding into the online war map system.

Features that are in development
  • 32 players for online missions.
  • Addition of dozens of new and unique weapons and equipment to configure your mech with.
  • More mechs for each class, providing additional unique configuration options to try out.
  • Faction Wars, the persistent online war component will be implemented on a ongoing basis with features like:
    • Variable spawn points per mission based on which faction has control over that mission online and other factors.
    • Contract missions for mercenaries and faction pilots.
    • Co-op missions with special raid and recon missions.
  • Deploy equipment in-game at various locations throughout each mission to construct bases that will help secure key locations and enable your team to take control of the mission against your opponents.
  • Additional Game play modes like Siege, Raids, and Arena mode.
  • Addition of new missions through out Early Access.
  • Support for additional platforms (Linux/SteamOS/Mac).

GAMEBILLET

[ 6085 ]

22.25$ (55%)
16.99$ (15%)
3.00$ (80%)
17.19$ (14%)
14.49$ (42%)
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35.99$ (10%)
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31.87$ (20%)
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26.99$ (10%)
33.95$ (15%)
7.84$ (87%)
8.49$ (15%)
4.93$ (67%)
0.90$ (82%)
8.39$ (16%)
3.51$ (79%)
GAMERSGATE

[ 3241 ]

6.02$ (67%)
10.19$ (32%)
10.87$ (57%)
3.0$ (70%)
5.76$ (71%)
9.35$ (22%)
25.0$ (50%)
5.0$ (75%)
16.0$ (60%)
27.49$ (45%)
0.88$ (91%)
3.0$ (80%)
31.99$ (20%)
17.99$ (40%)
0.88$ (82%)
3.19$ (79%)
14.29$ (43%)
4.0$ (80%)
26.99$ (10%)
9.71$ (46%)
4.0$ (80%)
6.0$ (90%)
0.37$ (63%)
0.64$ (87%)
14.4$ (64%)
10.49$ (48%)
4.25$ (79%)
5.63$ (62%)
0.68$ (83%)
1.88$ (81%)

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