Clockwork Empires
Gaslamp Games, Inc. Developer
Gaslamp Games, Inc. Publisher
2016-10-26 Release
🎹🖱️Keyboard + Mouse
Mixed
(790 reviews)
The Game includes VR Support
Public Linux Depots:- Clockwork Empires Linux [1.4 G]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
CLOCKWORK EMPIRES ALPHA 50D NOW ON EXPERIEMNTAL BRANCH ON STEAM
Alpha 50D of Clockwork Empires has now been posted to the experimental test branch on Steam. Actually, we posted it last night and forgot to put up the Steam post. We are blaming this oversight on... uh, Eurovision.
Major Changes for 50D:
- workshop jobs are now queued per-module and are much more clear about what is going on
- added first pass of advanced machines; these are useful
- added event arcs; things can go Terrifically Wrong in fun new ways
- added first take on Quality of Life emotion effects for characters
- lots of UI improvements
Consolidated 50D Changelog:
- all workshop code rewritten to queue jobs per module rather than per workshop
- did first pass of UI for module based recipe selection
- added building upgrade ability: create the required modules per building, and upgrade your building
- added ability for characters doing certain workshop jobs to pick up stacks of materials as opposed to dragging logs to their workshop one at a time (currently only Power Saw, Iron Charcoal Kiln)
- character info panel now has images for skills and skill levels
- added framework for Quality of Life system
- added sleep, crowdedness to Quality of Life system
- added event director system
- added The Fishy Idol event arc
- added Foreign Invasion event arc
- added Meteor Shower event arc
- added advanced machine modules to relevant buildings (costs/recipes are heavily WIP)
- updated all building recipes to work with the new recipe system
- replaced outdated/nonexistent Stone Charcoal Kiln in the smithing loadout with a mineshaft module
- a bunch of workshop jobs can now haul stacks of things if they are being requested by a batching module
- character health now represented in the character info panel as hearts because who doesn't love hearts
- scroll speed controls exposed to the config file for internal testing reasons, but players can now mess with this too if they want (100 is default, 50 for half, 200 for 2x, etc.)
- removed redundant or unused code from lower class character info panels
- tooltips now have an actual style applied to them
- balance: all mines will produce some stone
- balance: rebalanced sleep job requirements & effects
- balance: minor emotion balance edits
- balance: middle class characters now start with one level of a random skill because it's just more fun.
- FIXED: scripterror in immigration event
- FIXED: raw cabbage will no longer be treated as a cooked meal when eaten
- FIXED: several bugs with preaching
- FIXED: lingonberry crop scripterror
- FIXED: Planets Align event scripterror
- FIXED: glow shader
- FIXED: a few crash bugs
- FIXED: game crash manually switching to module placement mode after creating a building
- FIXED: afternoon icon was very slightly misaligned
- FIXED: broken art in "find artifact" event
- FIXED: people getting stuck trying to talk to fishpeople
- FIXED: people will no longer pray at unbuilt wall shrines
- FIXED: bandits_amnesty scripterror
- FIXED: tooltip text on crop destruction alert
- FIXED: grapes couldn't be made into stew
- FIXED: scripterror when bandits (or any agent) attacks buildings w/o a weapon
- FIXED: pub wouldn't serve booze
- FIXED: rare error when agent attempts to drop stuff
- FIXED: another rare error when selenians die
- FIXED: report spectre scripterror
- FIXED: mine in mineshaft item drop logic
- FIXED: can't spam missions in Foreign Office by mashing button
- FIXED: added protections against scripterror in drop_item_for_trade_mission
- FIXED: expand buttons for individual work crews weren't responsive when the entire work crew UI window was short enough that it wouldn't scroll
- FIXED: FYI and choice alert windows inside event arcs wouldn't expand properly
-- Gaslamp Games
[ 2016-05-15 00:05:35 CET ] [ Original post ] Take on the role of a Junior Bureaucrat (Colonial Grade), sent forth to seek fame, promotions, and natural resources to feed the ravenous maw of Imperial Industry & Commerce. Build a prosperous colony, fill it with magnificent factories worked by oppressed labourers, and harness the awesome power of steam through fearsome machines invented by determined men and women of Science! History is yours to seize for fame and fortune, for Science, and for the Queen and the glory of the Clockwork Empires!
Features
- Colonists are simulated with individual personalities, memories, and will be happy or miserable depending on your management.
- Free-form building: Design your own floorplans & arrange machines, furniture, and decorations as you see fit. (Or stuff everyone into bunkhouses.)
- Mine ore, chop trees, farm cabbage, brew beer, tin weird caviar and try to keep your people from eating one another!
- Weird horrible things: Menacing Fishpeople, cults, cannibalism, and more await your colonists.
5.87$ (16%)
2.40$ (84%)
4.95$ (17%)
52.19$ (13%)
5.00$ (50%)
24.87$ (17%)
24.87$ (17%)
8.78$ (12%)
4.24$ (79%)
13.02$ (13%)
8.54$ (79%)
12.59$ (16%)
16.57$ (17%)
24.87$ (17%)
28.69$ (18%)
16.96$ (15%)
4.00$ (50%)
6.00$ (80%)
16.97$ (15%)
15.11$ (16%)
3.71$ (91%)
16.57$ (17%)
17.59$ (12%)
10.76$ (17%)
8.27$ (17%)
25.47$ (15%)
7.44$ (17%)
8.19$ (18%)
20.74$ (17%)
12.42$ (17%)
1.0$ (90%)
10.0$ (75%)
1.8$ (77%)
8.0$ (60%)
5.0$ (75%)
10.0$ (60%)
1.13$ (96%)
2.1$ (79%)
0.68$ (91%)
11.24$ (55%)
3.0$ (85%)
9.4$ (53%)
2.55$ (85%)
1.88$ (92%)
10.0$ (60%)
2.25$ (89%)
15.0$ (70%)
14.0$ (60%)
0.75$ (92%)
1.5$ (70%)
8.0$ (60%)
3.0$ (85%)
5.0$ (75%)
2.85$ (81%)
0.68$ (89%)
1.0$ (90%)
0.9$ (92%)
2.48$ (77%)
10.0$ (75%)
2.0$ (90%)
7.48$ (75%)
1.99$ (89%)
2.98$ (85%)
21.99$ (27%)
0.98$ (95%)
3.99$ (73%)
1.99$ (80%)
2.98$ (85%)
17.99$ (10%)
4.99$ (83%)
2.98$ (90%)
13.49$ (10%)
0.99$ (80%)
2.99$ (93%)
1.99$ (80%)
1.69$ (83%)
21.99$ (12%)
53.99$ (10%)
1.19$ (88%)
2.48$ (83%)
1.19$ (92%)
2.24$ (85%)
7.49$ (85%)
15.99$ (20%)
1.19$ (91%)
1.19$ (76%)
1.19$ (94%)
1.09$ (93%)
3.99$ (90%)
3.99$ (90%)
FANATICAL BUNDLES

Time left:
356357 days, 2 hours, 29 minutes

Time left:
13 days, 9 hours, 29 minutes

Time left:
23 days, 9 hours, 29 minutes

Time left:
28 days, 9 hours, 29 minutes

Time left:
12 days, 9 hours, 29 minutes

Time left:
34 days, 9 hours, 29 minutes

Time left:
8 days, 9 hours, 29 minutes

Time left:
8 days, 9 hours, 29 minutes

Time left:
42 days, 9 hours, 29 minutes

Time left:
57 days, 9 hours, 29 minutes
HUMBLE BUNDLES

Time left:
1 days, 3 hours, 29 minutes

Time left:
3 days, 3 hours, 29 minutes

Time left:
10 days, 3 hours, 29 minutes

Time left:
11 days, 3 hours, 29 minutes

Time left:
20 days, 3 hours, 29 minutes
by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE
sphaerophoria
Makers & Crafting
Printing my own xbox controller, it needs some work
cyburdial
Marbles on Stream
Marbles Grind -:- !mystats | !list | 18+
boldviking
Factorio
Factorio SA! Diagonal Disaster! Finally we try to get cliff explosives...
Radvil
Ghost of Tsushima: ACT II on Nobara Linux| Gaming on Linux Ep: 44
drivemeca
Marvel Rivals
Marvel Rivals - Temporada 2 - Super monas anti stress
smuggz
World of Warcraft
Turtle-WoW - Drops Enabled
d4rkace_
Science & Technology
Resolviendo HTB RoadToOSCP - Ciberseguridad Ofensiva Consultoria !re...
espiritup
OpenTTD
Wir beschrnken uns (fast) nur auf Schiffe und Zge
myriadminds
Split Fiction
One dragon egg delivery, coming right up! @yuniiee
y4spr
Alien: Rogue Incursion
Let's talk Reverse Engineering - REN
gamesnolinux
Dota 2
DOTA 2 RODANDO EM UMA RX 9070 XT - ALGO NICO - META DA RX 9070 XT !pix...
bigfatmrcat
Art
Just chilling, and chatting and animating!
nicetwink
Kingdom Come: Deliverance
Kingdom Come . 15
dolphde
Last Epoch
[GER] Flitzebogen -> Pew, pew!
black_m0nster
DARK SOULS III
Playing Dark Souls 3 for the first time (sort of) with Death counter
thelaluka
Just Chatting
OffenSkill - Techno-Watch April Ft. @Maltemo & @KharaTheOne