Hey folks! The hotfix that we tested has passed inspection and has been pushed to the main branch. It resolves almost all of the instabilities that we've been running into for Beta 51, but we're going to take a bit of a break for the rest of the evening and catch our breath.
As before, if you are having a crash on startup and have an AMD graphics card, please check to make sure your video card drivers are up to date!
FIXED: Make Copper Plates job
FIXED: Make Wooden Altar job
FIXED: memories and emotions hanging midair, predominantly for people with multi-monitor setups
FIXED: hitting esc to back out of a module recipe selection screen would leave the UI in a state of purgatory where literally anything you did next would crash the game.
FIXED: clicking on the trade depot crashes the game
FIXED (hopefully): phantom items occasionally left on the ground during stacking, building workshop transformation operations
FIXED: q and e are now bound hotkeys for camera moving left and right, rather than hardcoded
FIXED: Make chemistry workbench job
added "-opengldebug" command flag to return additional OpenGL debug information; please use this and send us the results if you are experiencing crashes on startup!
Thanks for all of your help, support and patience, we really appreciate it. If you still have issues other than those listed above, please tell us either here on Steam, on our forums at http://www.gaslampgames.com/ or by e-mail at contact 'at' gaslampgames dot com.
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
Take on the role of a Junior Bureaucrat (Colonial Grade), sent forth to seek fame, promotions, and natural resources to feed the ravenous maw of Imperial Industry & Commerce. Build a prosperous colony, fill it with magnificent factories worked by oppressed labourers, and harness the awesome power of steam through fearsome machines invented by determined men and women of Science! History is yours to seize for fame and fortune, for Science, and for the Queen and the glory of the Clockwork Empires!
Features
Colonists are simulated with individual personalities, memories, and will be happy or miserable depending on your management.
Free-form building: Design your own floorplans & arrange machines, furniture, and decorations as you see fit. (Or stuff everyone into bunkhouses.)
Mine ore, chop trees, farm cabbage, brew beer, tin weird caviar and try to keep your people from eating one another!
Weird horrible things: Menacing Fishpeople, cults, cannibalism, and more await your colonists.