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Alpha 3 Patch Notes
Machine Gun An old favorite. It's undergone some minor tweaks to balance it with the new weapons but it's largely the same.
Note: Adrenaline costs and gains have all been increased by a factor of ten since Alpha 2. Smartbomb It cleared the arena too effectively at high levels
Slowmo Slowmo is the original Utility item but was missing it's speed boost from the original Waves.
Battery Batteries store energy they don't generate it.
Regulator The regulator ensures you can store all the Adrenaline you generate.
The bulk of this update consists of 27 new Items that can be unlocked and added to your Loadouts. The 3 remaining Items will be added over the next few weeks bringing the total number of Items to 36.
Primary Weapons
Machine Gun An old favorite. It's undergone some minor tweaks to balance it with the new weapons but it's largely the same.
- Damage: 100 / 100 / 110 / 110 / 120 / 150
- Rate of Fire: 0.067
- Shots Fired: 2 / 3 / 3-4 / 3-5 / 3-5 / 3-5
- Damage Per Second: 3000 / 4500 / 5750 / 6500 / 7250 / 9000
- Damage Per Second: 1000 / 1500 / 1900 / 2200 / 2400 / 3000
- Shots Fired: 3
- Max Range: 400
- Energy Steal: 0.05%
- Damage Per Second: 900 / 1650 / 1700 / 2000 / 2200 / 2700
- Burn DPS: 500 / 750 / 950 / 1100 / 1200 / 1500
- Max Burn Stacks: 5
- Burn Duration: 2.5s
Burst Attacks
Note: Adrenaline costs and gains have all been increased by a factor of ten since Alpha 2. Smartbomb It cleared the arena too effectively at high levels
- Adrenaline Cost: 180
- Damage: 500 / 750 / 950 / 1100 / 1200 / 1500
- Radius: 500
- Adrenaline Cost: 120/s
- Damage Per Second: 15k / 22.5k / 28.5k / 33k / 36k / 45k
- Adrenaline Cost: 180/s
- Damage Per Second Per Laser: 9k / 13.5k / 17.1k / 19.8k / 21.6k / 27k
- Adrenaline Cost: 36
- Missiles Per Salvo: 3
- Rate of Fire: 0.15s
- Maximum Lock Range: 800
- Direct Damage: 500 / 750 / 950 / 1100 / 1200 / 1500
- Splash Damage: 250 / 375 / 475 / 550 / 600 / 750
- Explosion Radius: 180
- Adrenaline Cost: 180
- Range: 800
- Damage: 1000 / 1500 / 1900 / 2200 / 2400 / 3000
- Wind Up Time: 0.25s
Utility Items
Slowmo Slowmo is the original Utility item but was missing it's speed boost from the original Waves.
- Speed Boost: 250 / 375 / 475 / 550 / 600 / 750
- Energy Cost: 200
- Cooldown: 60 / 45 / 35 / 30 / 25 / 20
- Energy Cost: 120 / 80 / 65 / 55 / 50 / 30
- Cooldown: 12 / 8 / 6.5 / 5.5 / 5 / 3
- Radius: 500
- Energy Cost: 200 (Minimum)
- Stun Efficiency: 50 / 75 / 95 / 110 / 120 / 150
- Base Stun Duration: 1s (Minimum)
- Cooldown: 22 / 15 / 12 / 10 / 9 / 7.5
- Energy Cost: 100 / 110 / 120 / 130 / 140 / 150
- Shield HP: 200 / 330 / 456 / 572 / 672 / 900
- Cooldown: 18
- Energy Cost: 145 / 146 / 147 / 148 / 149 / 150
- Weapon Power: 65 / 100 / 125 / 145 / 155 / 200*
Buffers
Battery Batteries store energy they don't generate it.
- Energy Capacity: 400 / 450 / 490 / 520 / 540 / 600
- Energy Regen: 25
- Regen Delay: 3
- Energy Capacity: 200
- Energy Regen: 40 / 47.5 / 53.5 / 58 / 61 / 70
- Regen Delay: 2 / 1.8 / 1.6 / 1.5 / 1.4 / 1.15
- Energy Capacity: 300
- Energy Regen: 25
- Regen Delay: 3
- Cooldown Speed: 20 / 35 / 45 / 60 / 70 / 100
- Energy Efficiency: 20 / 30 / 40 / 50 / 60 / 70
- Energy Capacity: 200
- Energy Regen: 25
- Regen Delay: 3
- Armour: 100 / 125 / 145 / 160 / 170 / 200
- Energy Capacity: 300
- Energy Regen: 25
- Regen Delay: 3
- Cooldown: 18 / 12 / 9 / 8 / 7.5 / 6
- Burst Energy: 60 / 70 / 72 / 74 / 76 / 80
- Energy Over Time: 30 / 35 / 36 / 37 / 38 / 40
- Duration: 3
- Energy Capacity: 300
- Energy Regen: 25
- Regen Delay: 3
- Conversion Efficiency: 50 / 75 / 95 / 110 / 120 / 150
Caches
Regulator The regulator ensures you can store all the Adrenaline you generate.
- Adrenaline Capacity: 240 / 270 / 300 / 330 / 360 / 480
- Decay Rate: 100
- Decay Delay: 2
- Adrenaline Gain: 10
- Adrenaline Capacity: 180
- Decay Rate: 60 / 54.5 / 51.5 / 48 / 45 / 40
- Decay Delay: 2.8 / 3.2 / 3.5 / 3.75 / 3.8 / 4
- Adrenaline Gain: 10
- Adrenaline Capacity: 180 / 190 / 200 / 210 / 220 / 240
- Decay Rate: 66.67
- Decay Delay: 2
- Adrenaline Gain: 10
- Resting Point: 20 / 30 / 40 / 50 / 60 / 80
- Adrenaline Capacity: 240
- Decay Rate: 120
- Decay Delay: 2.4
- Adrenaline Gain: 12 / 13.37 / 15 / 16 / 17.15 / 20
- Adrenaline Capacity: 180
- Decay Rate: 75
- Decay Delay: 2
- Conversion Effeciency: 50 / 75 / 95 / 110 / 120 / 150
Overclocker
An Overclocker provides you with added Burst Power multiplying the damage your Burst attacks do.
- Adrenaline Capacity: 180
- Decay Rate: 75
- Decay Delay: 2
- Burst Power: 30 / 45 / 55 / 65 / 75 / 100
Chassis
Jackal The Jackal does a little bit of everything and is the Chassis you start off with.- Speed: 520 / 530 / 538 / 544 / 548 / 560
- Weapon Power: 7 / 10 / 12.5 / 15 / 16 / 20
- Burst Power: 7 / 10 / 12.5 / 15 / 16 / 20
- Energy Capacity: 20 / 30 / 38 / 44 / 48 / 60
- Adrenaline Capacity: 12 / 18 / 22 / 26 / 28 / 36
- Speed: 550 / 600 / 620 / 630 / 638 / 650
- Sprint Speed Boost (Per Stack): 20 / 30 / 38 / 44 / 48 / 60
- Speed: 500
- Weapon Power: 20 / 30 / 38 / 44 / 48 / 60
- Burst Power: 20 / 30 / 38 / 44 / 48 / 60
- Adrenaline Chance: 30 / 45 / 57 / 66 / 72 / 90
- Adrenaline Gain: 10
- Speed: 500
- Energy Capacity: 40 / 60 / 76 / 88 / 96 / 120
- Energy Regen: 5 / 7.5 / 9.5 / 11 / 12 / 15
- Damage Reflection Chance: 30 / 45 / 57 / 66 / 72 / 90
- Speed: 480
- Armour: 15 / 22 / 28 / 33 / 36 / 45
- Energy: 30 / 45 / 57 / 66 / 72 / 90
- Regen Percentage: 2 / 3 / 3.8 / 4.4 / 4.8 / 6
- Speed: 500
- Bonus Pickup Range: 15 / 22.5 / 28.5 / 33 / 36 / 45
- Bonus XP Threshold: 90 / 60 / 45 / 40 / 35 / 30
- Bonus XP Amount: 10 (30 @150 seconds)
Data Vaults
With all the new items being added you needed a way to unlock them. Data Vaults now spawn during all game modes and can be destroyed to reveal Data Streams. Sitting on a Data Stream will download Data and once you've completed a file it will be automatically sold on the black market in exchange for credits which can be used to unlock items.- Data Vaults spawn every 30-60 seconds (closer to 60 than 30).
- Data Vault health scales with enemy level.
- Data Vaults can be destroyed to reveal a Data Stream (purple trigger).
- Data Streams reward more Data the longer you touch them (up to 5 seconds).
- Data Streams de-spawn after 10 seconds or once you stop touching them.
- The amount of Data needed for each File Download increases the more files you complete.
- The amount of credits you receive for each File Download increases the more files you complete.
- Restarting or quitting a round will lose all progress made during that round. Data is only "Banked" once the Reward Screen appears.
GRID
The GRID wasn't the focus of this update but it did need some tweaks to keep it in line with the changes to Items as well as a few balance and bug fixes.- Pacifist objectives removed from Rush and Crunch Time game modes.
- Adrenaline objectives increased in size by a factor of ten.
- Data Vaults now spawn in GRID games.
UI Changes
Main Menu- Added a status bar that displays misc information to the bottom of the main menu.
- From Left to Right - Arena Seed, Hacking Level, Hacking Progress, Credits, Time
- Added a button to set your current Loadout from the available slots.
- Clicking a game mode will open it's sub-menu
- Clicking a game mode with it's sub-menu open will start the game
- Game Mode sub-menus have a loadout button that can be used to set the loadout for this game mode.
- Starting a game mode causes a countdown before the game begins.
- Loadouts can be saved and loaded from up to 8 slots.
- Items can be changed by clicking on their icon bringing up a selection menu. Clicking unlocked items will swap the item in that slot.
- Locked items can be unlocked from the Item selection menu. Locked Items cost Credits to unlock which can be earned in all game modes.
- Fixed a bug where buttons would get stuck in an activated state.
- Added a line indicating your aim direction when using the mouse to aim.
- Added a status bar displaying misc information to the bottom of the HUD.
- From Left to Right - Downloaded Data, Hacking Progress, Arena Seed
- Added status Icons for Utility, Buffer and Burst Items.
- Icon Normal - Item is ready for use
- Flashing Battery - Not enough energy/adrenaline to use Item
- Clockwise Arrow - Item is on cooldown
- Resuming or Restarting a game causes a countdown before returning to the game.
- A Reward screen is now shown before the game over screen that summarizes your progress.
- Reward Screen shows how much Data you downloaded in the last round, progress on your Hacking Level and how many credits your earned.
- Pressing anything on the rewards screen will skip past it to the game over screen.
- Pressing Play Again will cause a countdown before the game begins and generate a new arena.
[ 2016-05-20 21:22:22 CET ] [ Original post ]
Waves²
Squid In A Box Ltd
Developer
Squid In A Box Ltd
Publisher
2015-12-16
Release
Game News Posts:
70
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(304 reviews)
The Game includes VR Support
Public Linux Depots:
- Waves² Linux [716.52 M]
Take up arms against the unending hordes of bugs and viruses determined to take over your system. Experience a challenge only limited by your ability to keep on playing through a combination of procedurally generated arenas and thousands upon thousands of enemy units hell bent on destroying everything you stand for.
Steal precious Data and use it to unlock up to 33 unique Items that can be combined in up to 25,920 different ways allowing you to customize your loadout for each of the 6 game modes.
Brought to you by the developer of the highly successful Waves, Waves² takes everything that made Waves great and multiplies it by a factor of 10. This is a pure shooter through and through.
Grab a hold of those twin sticks to pull off big fat combos, skillful swift kills, and cleverly timed burst attacks to survive each onslaught. This is never-ending fun with the ultimate pay-off of a place on that all important high score table.
Steal precious Data and use it to unlock up to 33 unique Items that can be combined in up to 25,920 different ways allowing you to customize your loadout for each of the 6 game modes.
Brought to you by the developer of the highly successful Waves, Waves² takes everything that made Waves great and multiplies it by a factor of 10. This is a pure shooter through and through.
Grab a hold of those twin sticks to pull off big fat combos, skillful swift kills, and cleverly timed burst attacks to survive each onslaught. This is never-ending fun with the ultimate pay-off of a place on that all important high score table.
MINIMAL SETUP
- Processor: 2GHz Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: SM 5.0Network: Broadband Internet connection
- Storage: 600 MB available spaceAdditional Notes: Requires up to date proprietary graphics drivers.
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