





Take up arms against the unending hordes of bugs and viruses determined to take over your system. Experience a challenge only limited by your ability to keep on playing through a combination of procedurally generated arenas and thousands upon thousands of enemy units hell bent on destroying everything you stand for.
Steal precious Data and use it to unlock up to 33 unique Items that can be combined in up to 25,920 different ways allowing you to customize your loadout for each of the 6 game modes.
Brought to you by the developer of the highly successful Waves, Waves² takes everything that made Waves great and multiplies it by a factor of 10. This is a pure shooter through and through.
Grab a hold of those twin sticks to pull off big fat combos, skillful swift kills, and cleverly timed burst attacks to survive each onslaught. This is never-ending fun with the ultimate pay-off of a place on that all important high score table.
Steal precious Data and use it to unlock up to 33 unique Items that can be combined in up to 25,920 different ways allowing you to customize your loadout for each of the 6 game modes.
Brought to you by the developer of the highly successful Waves, Waves² takes everything that made Waves great and multiplies it by a factor of 10. This is a pure shooter through and through.
Grab a hold of those twin sticks to pull off big fat combos, skillful swift kills, and cleverly timed burst attacks to survive each onslaught. This is never-ending fun with the ultimate pay-off of a place on that all important high score table.
Alpha 3.3 Patch Notes
Direct Damage and AoE Damage was a little too high compared to the other primaries. This change also makes the weapon worth overdriving for dealing with the smaller bugs where it wasn't worthwhile before.
Beam Laser
Having no other utility than just doing damage the Beam Laser was suffering compared to the Machine Gun as they shared the same maximum DPS.
Arc Thrower
The maximum range on the Arc Thrower now benefits from being leveled up with the Overdrive increasing range by 50% over level one.
Plasma Caster
The Plasma Caster was out-performing all other weapons due to it's ability to hit a huge number of enemies with each projectile.
Storm Cloud
The Storm Cloud rains lightning bolts upon nearby enemies starting with those that have lots of health and hitting up to 3 targets.
I went through all of the audio and tried to balance everything a little better as well as add spatialization and attenuation to a bunch of sounds that were missing it. Music shouldn't clip and voices should be easier to hear. Be aware your volume settings might need to be changed after this patch.
3.3 brings with it the last Burst Weapon in the form of the Storm Cloud (Better names on a postcard) as well as a Primary weapon balance pass and some changes to the Audio levels.
Primary Weapons
Gauss RifleDirect Damage and AoE Damage was a little too high compared to the other primaries. This change also makes the weapon worth overdriving for dealing with the smaller bugs where it wasn't worthwhile before.
- Damage: 160 / 240 / 304 / 352 / 384 / 480
- Splash Damage: 80 / 120 / 152 / 176 / 192 / 240
Beam Laser
Having no other utility than just doing damage the Beam Laser was suffering compared to the Machine Gun as they shared the same maximum DPS.
- DPS: 3.5k / 5.25k / 6.65k / 7.7k / 8.4k / 10.5k
Arc Thrower
The maximum range on the Arc Thrower now benefits from being leveled up with the Overdrive increasing range by 50% over level one.
- Max Range: 400 / 450 / 490 / 520 / 540 / 600
Plasma Caster
The Plasma Caster was out-performing all other weapons due to it's ability to hit a huge number of enemies with each projectile.
- DPS: 450 / 675 / 855 / 990 / 1080 / 1350
- Burn DPS: 250 / 375 / 475 / 550 / 600 / 750
- Max Burn Stacks: 10
- Burn Duration: 0.5s
- All Burn stacks now refresh on application of a new stack.
- Burn stacks cannot be applied faster than 5 every 2 seconds.
- Direct Damage now scales to mimic the intensity of the flames. More damage is done where the flame is brightest and almost no damage is done where it's darkest.
Burst Attacks
Storm Cloud
The Storm Cloud rains lightning bolts upon nearby enemies starting with those that have lots of health and hitting up to 3 targets.
- Adrenaline Cost: 180/s
- Damage: 1000 / 1500 / 1900 / 2200 / 2400 / 3000
- Rate of Fire: 0.1-0.3s
- Max Targets: 3
Audio
I went through all of the audio and tried to balance everything a little better as well as add spatialization and attenuation to a bunch of sounds that were missing it. Music shouldn't clip and voices should be easier to hear. Be aware your volume settings might need to be changed after this patch.
- Balanced volume multipliers accross all sound cues.
[ 2016-06-04 20:54:52 CET ] [Original Post]
Minimum Setup
- Processor: 2GHz Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: SM 5.0Network: Broadband Internet connection
- Storage: 600 MB available spaceAdditional Notes: Requires up to date proprietary graphics drivers.
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