Hello! I'm still here working on this game.
I'll admit I've been a bit lax on the updates recently but there is a whole thread about that on the forums. Short version is that I ran out of money.
I am however back to working full time on the game and I fully plan for it to leave Early Access this year.
I've update the Trello with a roadmap to shipping the game and I've started some threads in the Suggestion Box asking for your feedback on specific topics.
I need your help to finish this game and make sure it's the best it can be! I encourage you to get involved on the forums and to share your opinions.
I'm planning an update for the start of March which will introduce several new enemies to Arcade mode and kick off a new Season on the leaderboards.
Thankyou for your support during this incredibly long Early Access period. I hope to reward your patience with an excellent game at the end of it!
- Rob
Take up arms against the unending hordes of bugs and viruses determined to take over your system. Experience a challenge only limited by your ability to keep on playing through a combination of procedurally generated arenas and thousands upon thousands of enemy units hell bent on destroying everything you stand for.
Steal precious Data and use it to unlock up to 33 unique Items that can be combined in up to 25,920 different ways allowing you to customize your loadout for each of the 6 game modes.
Brought to you by the developer of the highly successful Waves, Waves² takes everything that made Waves great and multiplies it by a factor of 10. This is a pure shooter through and through.
Grab a hold of those twin sticks to pull off big fat combos, skillful swift kills, and cleverly timed burst attacks to survive each onslaught. This is never-ending fun with the ultimate pay-off of a place on that all important high score table.
MINIMAL SETUP
Processor: 2GHz Dual CoreMemory: 4 GB RAM
Memory: 4 GB RAM
Graphics: SM 5.0Network: Broadband Internet connection
Storage: 600 MB available spaceAdditional Notes: Requires up to date proprietary graphics drivers.