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0.71 Patch Notes

As is normal immediately after a big update there are smaller patches to address issue that the community has found. I'm very grateful to everybody who submitted bug reports and gave feedback on the forums and in the Discord. There were some bugs that were causing the game to be much harder than intended plus a few minor balance changes. EDIT: I've also switched from Unreals default Deferred Renderer to their Forward Renderer because in my tests it gives a massive performance increase.

BugFixes


  • Bugfix: Administrator AI was getting 1 mana a turn too much (Rounding error).
  • Bugfix: Red Slimes killed by a Cubes death explosion were harming the player with their resulting explosion and not awarding credit for any kills to the player.
  • Bugfix: Followers were starting off at maximum speed when they first spawned (this has actually been around for 3 years)
  • Bugfix: Datavaults should no longer spawn outside the arena.
It's amazing the havoc a simple rounding error can cause and how much difference 1 extra mana a turn can make to the Administrator. Small changes over time add up to huge imbalances.

Changes


  • Changed: Some Ambush Tactics have been re-costed to better reflect how difficult they are.
  • Changed: Shard speeds reduced slightly.
  • Changed: Boids are now brighter.
  • Changed: Losing your last shield no longer kills you. The next hit from any enemy while your shields are down will.
  • Changed: Added "Shields Lost" voice line to announcers.
  • Changed: Reduced intensity of near-death glitch effect.
  • Changed: Moved and re-coloured the Energy and Adrenaline bars on the HUD to be more obvious.
  • Changed: Made the Burst Ready effect to be easier to see.


[ 2019-07-03 19:09:42 CET ] [ Original post ]

Waves²
Squid In A Box Ltd Developer
Squid In A Box Ltd Publisher
2015-12-16 Release
Game News Posts: 70
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (306 reviews)
The Game includes VR Support
Public Linux Depots:
  • Waves² Linux [716.52 M]
Take up arms against the unending hordes of bugs and viruses determined to take over your system. Experience a challenge only limited by your ability to keep on playing through a combination of procedurally generated arenas and thousands upon thousands of enemy units hell bent on destroying everything you stand for.

Steal precious Data and use it to unlock up to 33 unique Items that can be combined in up to 25,920 different ways allowing you to customize your loadout for each of the 6 game modes.

Brought to you by the developer of the highly successful Waves, Waves² takes everything that made Waves great and multiplies it by a factor of 10. This is a pure shooter through and through.

Grab a hold of those twin sticks to pull off big fat combos, skillful swift kills, and cleverly timed burst attacks to survive each onslaught. This is never-ending fun with the ultimate pay-off of a place on that all important high score table.

MINIMAL SETUP
  • Processor: 2GHz Dual CoreMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: SM 5.0Network: Broadband Internet connection
  • Storage: 600 MB available spaceAdditional Notes: Requires up to date proprietary graphics drivers.
GAMEBILLET

[ 6043 ]

12.74$ (15%)
17.54$ (12%)
12.42$ (17%)
7.28$ (64%)
8.25$ (17%)
6.79$ (15%)
2.82$ (78%)
16.99$ (15%)
33.96$ (15%)
6.63$ (17%)
16.98$ (58%)
35.14$ (12%)
16.52$ (17%)
16.97$ (15%)
7.54$ (16%)
17.19$ (14%)
8.39$ (16%)
14.42$ (15%)
8.39$ (16%)
49.58$ (17%)
12.74$ (-28%)
12.71$ (15%)
4.44$ (11%)
13.14$ (12%)
12.59$ (16%)
19.79$ (1%)
16.96$ (15%)
3.41$ (77%)
16.90$ (11%)
4.44$ (11%)
GAMERSGATE

[ 687 ]

31.99$ (20%)
3.0$ (80%)
2.7$ (91%)
8.99$ (10%)
7.5$ (70%)
3.5$ (65%)
0.56$ (81%)
0.68$ (89%)
1.5$ (81%)
4.95$ (67%)
8.0$ (60%)
0.56$ (81%)
4.05$ (73%)
1.74$ (91%)
0.56$ (81%)
9.99$ (50%)
23.99$ (20%)
11.99$ (20%)
2.25$ (89%)
3.75$ (75%)
0.9$ (92%)
1.9$ (36%)
7.99$ (20%)
3.75$ (62%)
0.37$ (63%)
0.94$ (81%)
1.8$ (90%)
0.75$ (85%)
10.79$ (10%)
5.0$ (75%)

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