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Arma 3
Bohemia Interactive Developer
Bohemia Interactive Publisher
2013-09-12 Release
Game News Posts: 419
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive (215351 reviews)
The Game includes VR Support
Public Linux Depots:
  • Arma 3 Tools Experiment - Shared Content [14.34 G]
  • Arma 3 Tools Experiment - Language Content [19.71 M]
  • Arma 3 Port - Apex Expansion [5.11 G]
Available DLCs:
  • Arma 3 Zeus
  • Arma 3 Karts
  • Arma 3 Helicopters
  • Arma 3 Marksmen
  • Arma 3 Apex
  • Arma 3 Laws of War
  • Arma 3 Jets
  • Arma 3 Malden
  • Arma 3 Tac-Ops Mission Pack
  • Arma 3 Tanks
  • Arma 3 Contact
  • Arma 3 Creator DLC: Global Mobilization - Cold War Germany
  • Arma 3 Creator DLC: Spearhead 1944
  • Arma 3 Creator DLC: S.O.G. Prairie Fire
  • Arma 3 Creator DLC: CSLA Iron Curtain
  • Arma 3 Art of War
  • Arma 3 Creator DLC: Western Sahara
  • Arma 3 Creator DLC: Reaction Forces
  • Arma 3 Creator DLC: Expeditionary Forces
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
Creator SPOTREP: Global Mobilization #009

FROM: Vertexmacht TO: Arma 3 Creator DLC Users UNIT: Global Mobilization - Cold War Germany ACTIVITY: Update 1.6 SIZE: ~36 GB


https://store.steampowered.com/app/1042220/Arma_3_Creator_DLC_Global_Mobilization__Cold_War_Germany/

Changelog


ADDED


  • ADDED: GC Army 2B11 120mm Mortar
  • ADDED: GC Army BMP-1P
  • ADDED: GC Army BRDM2 ATGM SF 9P133
  • ADDED: GE Army TPz 1 VHF Jammer
  • ADDED: GE Army RakJPz 2
  • ADDED: GE Army KPz 1A4
  • ADDED: GE Army M113A1G 120mm Mortar Carrier
  • ADDED: GE Army M120 120mm Mortar
  • ADDED: GE Army PzBtl 293 Insignia added
  • ADDED: GE Army TPz 1 Fuchs Medic
  • ADDED: DK Army KPz1A5DK1
  • ADDED: DK Army KPz1A5DK1 with dozer blade
  • ADDED: PL Army BRDM-2RS (pl version of the BRDM-2RCH)
  • ADDED: PL Army BRDM2 ATGM 9P133
  • ADDED: Red Hornet paint variant of Bo105 PAH
  • ADDED: DK Smokegrenade M/77
  • ADDED: DK Handgrenade M/56
  • ADDED: GC Army 40x47mm ammunition
  • ADDED: DE Army 40x46mm ammunition
  • ADDED: 40 Round Magazines for AKM Rifles
  • ADDED: SS.11 atgm weapon (RakJPz2)
  • ADDED: GC 90 Infantry
  • ADDED: GC 90 Motorized Infantry Groups (BMP-1P, SPW-60, Truck gel. 5 Transport)
  • ADDED: GC BESPA UTV Vest (Belt)
  • ADDED: GC BESPA UTV Vest (Leader)
  • ADDED: GC BESPA UTV Vest (Machinegunner)
  • ADDED: GC BESPA UTV Vest (Officer)
  • ADDED: GC BESPA UTV Vest (Rifleman)
  • ADDED: GC BESPA UTV Vest (Specialist)
  • ADDED: GC BESPA UTV Vest (Winter, Belt)
  • ADDED: GC BESPA UTV Vest (Winter, Leader)
  • ADDED: GC BESPA UTV Vest (Winter, Machinegunner)
  • ADDED: GC BESPA UTV Vest (Winter, Officer)
  • ADDED: GC BESPA UTV Vest (Winter, Rifleman)
  • ADDED: GC BESPA UTV Vest (Winter, Specialist)
  • ADDED: GC BESPA Vest
  • ADDED: GC BESPA Vest (Belt)
  • ADDED: GC BESPA Vest (Leader)
  • ADDED: GC BESPA Vest (Machinegunner)
  • ADDED: GC BESPA Vest (Rifleman)
  • ADDED: GC BESPA Vest (Specialist)
  • ADDED: GC M86 Helmet
  • ADDED: GC M86 Helmet (Blue)
  • ADDED: GC M86 Helmet (Mesh)
  • ADDED: GC M86 Helmet (Strichtarn)
  • ADDED: GC M86 Helmet (Winter)
  • ADDED: GC UTV Hat (Beige)
  • ADDED: GC UTV Hat (Strichtarn)
  • ADDED: GC UTV Hat (Strichtarn-Green)
  • ADDED: GC UTV Rank Insignia
  • ADDED: GC UTV Rig (Belt)
  • ADDED: GC UTV Rig (Leader)
  • ADDED: GC UTV Rig (Machinegunner)
  • ADDED: GC UTV Rig (Officer)
  • ADDED: GC UTV Rig (Rifleman)
  • ADDED: GC UTV Rig (Specialist)
  • ADDED: GC UTV Uniform (Strichtarn)
  • ADDED: GC UTV Uniform (Strichtarn, Rolled Sleeve)
  • ADDED: GC UTV Uniform (Strichtarn-Green)
  • ADDED: GC UTV Uniform (Strichtarn-Green, Rolled Sleeve)
  • ADDED: PL Vest Ochra AKM (Winter)
  • ADDED: PL Vest Ochra AKM (5 color variants)
  • ADDED: GE Dust Glasses (Relaxed) variant
  • ADDED: Ability for commanders to override Turret control (take full control of the turret)
  • ADDED: Ability to cycle between light modes, Normal Lights, Blackout Lights, IR Lights, Marker Lights, Convoy Lights (where available)
  • ADDED: Ability to raise and lower Dozer Blades via key input
  • ADDED: Ability to toggle beacon lights via key toggle
  • ADDED: Ability for Do-28D2 to take off doors, enables FFV door gunner position
  • ADDED: Ability for L-410T to take off doors, enables FFV door gunner position
  • ADDED: 100mm Ammo Boxes
  • ADDED: 100mm Shell models
  • ADDED: 100mm Static ammo objects added
  • ADDED: 105mm Ammo Boxes
  • ADDED: 105mm DM512 HESH-T
  • ADDED: 105mm Shell models
  • ADDED: 105mm Static ammo objects added
  • ADDED: 122mm Ammo Boxes
  • ADDED: Additional 122x447mm shell models
  • ADDED: Additional Ammo pallets added
  • ADDED: Ammobox Type 8 (122mm, 100mm)
  • ADDED: Box pallet
  • ADDED: Fuel Canister Pallet Object
  • ADDED: Static 120mm Mortar round objects
  • ADDED: Wooden Ammo Box Type 7 (DM1202 120mm Mortar Round Ammo Box)

    CHANGED


  • CHANGED: Library entries for all Binocular-type weapons added
  • CHANGED: 20x139 AP ammo muzzle velocity decreased from 1175 to 1100 and HE ammo from 1175 to 1040
  • CHANGED: 20x139 AP DM43 penetration capabilities reduced
  • CHANGED: Adding illuminated reticle to c79 optic
  • CHANGED: illuminated reticles now have a glowing Aura
  • CHANGED: AI precision multipliers adjusted for all weapons (handheld and mounted)
  • CHANGED: Ammoboxes converted to MCA texture layer method
  • CHANGED: armorStructural of all vehicles lowered, to lower the threshold of ammo that can cause damage on vehicles
  • CHANGED: Artillery Ammunition setup adjusted to cause more direct damage for direct vehicle hits
  • CHANGED: Beacon useraction unified and beacon icon added
  • CHANGED: BPz2 dozer blade animation added
  • CHANGED: BRDM2, BTR60, 0.5t truck, Truck 5t gl,Truck 7t gl,Truck 10t gl, SpPz2 Adding towing points
  • CHANGED: Cost and threat value adjustment
  • CHANGED: Danish M2 renamed to TMG M/50
  • CHANGED: DK soldiers now use danish M\77 smoke grenade
  • CHANGED: DK soldiers now use danish M\56 hand grenade
  • CHANGED: Fuel trucks fuelexplosionpower increased to 3, ammo truck fuelexplosionpower increased to 5, base value set to 1
  • CHANGED: HK69 reload animation adjusted to support longer grenades
  • CHANGED: Increased deflection potential for AP ammunition
  • CHANGED: M113 customization option to remove side skirts added
  • CHANGED: PNMK customization option to remove side skirts added
  • CHANGED: SG series rifles cartridge ejection improved
  • CHANGED: SPz1 Shot deflectors added to fire geometry
  • CHANGED: T55AM2, SPz1, M113 side skirt armor simulation added
  • CHANGED: 2 single round Bastion missile magazines on T55AM2B switched to a single 2 round magazine to make ammo UI counter consistent
  • CHANGED: Explosion shielding set to 1 on all vehicles
  • CHANGED: Turret override functionality added to SPz1
  • CHANGED: Turret override functionality added to SpPz2
  • CHANGED: Turret override functionality added to FlkPz1
  • CHANGED: 762x54mmR AP 7n1 indirectHit damage removed
  • CHANGED: AI dispersion coefficients adjusted
  • CHANGED: all characters to armorStructural = 3; as they have always had the short-rod Geometry lod collider. This should make people generally a bit more resilient.
  • CHANGED: all GM Characters to new View Geometry LOD mesh
  • CHANGED: BMP1 driver no longer uses PIP periscopes
  • CHANGED: GM's street lamps now are visible at any distance in the night, creating unique visuals.
  • CHANGED: gm_core_fnc_buildGroupTemplate to allow blacklisting of items (per individual item)
  • CHANGED: Increased Plane door animation speed for faster entering as pilot
  • CHANGED: LATGM missile emissive material on rear end increased in size for better visibility beyond 1000m range
  • CHANGED: Plane door opening/closing sounds
  • CHANGED: SKOT now able to set license plate and tactical signs
  • CHANGED: T55 and variants now able to set tactical signs
  • CHANGED: T55 floating geometry bugs fixes
  • CHANGED: Dshkm tripod can be disassembled
  • CHANGED: SPG9 tripod can be loaded on vehicles
  • CHANGED: PL Special forces now use Ochra AKM Vest
  • CHANGED: RakJPz2 added to MP Mission Missile Safari
  • CHANGED: KPz 1A1A1 replaced by KPz 1A4 in MP Mission Fat Cats

    FIXED


  • FIXED: Fixed: 0.5t truck LATGM tubes textures fixed
  • FIXED: 4x20 scope and RV scope now properly use the scope mode as primary and the ironsight as secondary optics mode
  • FIXED: BMP1 and PT76 now engage armoured targets with their main gun
  • FIXED: BrPz1 fire geometry Fixed
  • FIXED: Dshkm tripod garage icon had wrong proportions
  • FIXED: Fero Z-24 - reticle clips outside scope
  • FIXED: Fero51 optic model naming
  • FIXED: GE Airforce white rank insignias were not preloaded
  • FIXED: Rank insignia now adapt to the current uniform class, not soldier class.
  • FIXED: LockSystems and LockDetection systems removed from all vehicles except Pah1A1, CH53GS, T55AM2
  • FIXED: M113 driver position now has night and day vision
  • FIXED: Missing warheads name added to ammo
  • FIXED: Penetration capabilities of 14.5 mm ammo reduced,
  • FIXED: Script error when adding MG3 to tripod
  • FIXED: Shilka wreck gun UVs
  • FIXED: Smoke grenades no longer reignite on JIP
  • FIXED: SPz1A+ and SPz1A1 searchlight not following turret rotation
  • FIXED: Static weapon assembly was causing popups in certain situations
  • FIXED: T55 Base armor thickness increased (Hull front from 90mm to 100mm, Turret from 75mm all around to front 200mm ,side 150mm, back 75mm)
  • FIXED: T55 front armor fire geometry fixed
  • FIXED: Typ 1200 - LOD mesh glitch (https://gitlab-public.bistudio.com/publishing/global-mobilization/-/issues/458)
  • FIXED: Typ247,251,253 siren light effect was too low
  • FIXED: Ural Reammo truck was using wrong wreck proxy
  • FIXED: Ural Refuel wreck material was using wrong textures
  • FIXED: KAT1 Library entry
  • FIXED: Typ 1 Siren was not working
  • FIXED: misaligned 122mm shell
  • FIXED: Arsenal now offers Empty versions of East German Backpacks
  • FIXED: BRDM-2 had BRDM2CH arm mounts visible in lower lods
  • FIXED: BTR60PB gun selection in lower lods
  • FIXED: Coffee Mug hit FX
  • FIXED: Dshkm and M2 weaponclasses now set to "hardmounted"
  • FIXED: FlkPz 1 proxy positions for all crew members was too low
  • FIXED: Ghost doors in gm_euro_barracks_02_destruct (and winter)
  • FIXED: gm_ge_ff_u1300l_medic not zeusable
  • FIXED: Gunners of M109, 2S1, and T55 would get stuck in the ground when they exit the vehicle without a weapon
  • FIXED: K125 texturesource inheritance
  • FIXED: LAW M72 and RPG18 AI was engaging at over 3000m
  • FIXED: Mi2 fueltank shadow bug
  • FIXED: Misaligned chairs in pub insets
  • FIXED: Occluders for gm_euro_office_01 could hide too much in certain angles
  • FIXED: RPK uses wrong flashlight attachment type
  • FIXED: RPK74 bipod visible inside of barrel
  • FIXED: Screw on suppressors no longer make make regular ammo go sub sonic
  • FIXED: SG551 SWAT Optic attachment proxy is 9mm too low
  • FIXED: Some Weapon baseclasses were missing Display Names
  • FIXED: Some wooden shelves were bulletproof.
  • FIXED: U1300L Cfg Patches Units array
  • FIXED: FlkPz1 driver Lod visibility bug fixed


    [ 2025-05-29 14:05:03 CET ] [ Original post ]

  • Experience true combat gameplay in a massive military sandbox. Deploying a wide variety of single- and multiplayer content, over 20 vehicles and 40 weapons, and limitless opportunities for content creation, this is the PC’s premier military game. Authentic, diverse, open - Arma 3 sends you to war.

    Key Features in Arma 3

    • Altis & Stratis
      Defeat your enemy on a richly detailed, open-world battlefield – stretching over 290 km² of Mediterranean island terrain. From expansive cities to rolling hills, whether steamrolling your tank across the dusty plains, flying a transport helicopter over the dense forests, or waging asymmetric warfare from the rocky hills, the islands of Altis and Stratis are dynamic worlds, which lend themselves to the most varied engagements in gaming.
    • Weapons & Vehicles
      Head into combat on foot, drive armored vehicles, or take to the skies in helicopters and jets. Conduct a combined arms attack over air, land, and sea, with over 20 vehicles to drive and pilot, 40+ weapons to pick from, customizable loadouts with short- and long-distance attachments, and various types of gear to suit your needs on the battlefield. With a massive arsenal at your disposal, Arma 3 moves you into a world of tactical opportunities.
    • Singleplayer
      Follow the story of Ben Kerry, a soldier who gets caught up in a Mediterranean flashpoint, across three gameplay-driven campaign episodes: Survive, Adapt, Win. Immerse yourself in Arma 3’s diverse gameplay by completing the focused showcase scenarios. Run through the competitive firing drills to hone your shooting and movement skills, and complete your training by signing up to Arma 3 Bootcamp, which features SP and MP tutorials, and a dedicated Virtual Reality practice environment.
    • Multiplayer
      Fight online in the massive military sandbox that is Arma 3. Form a squad and team up against your enemy in the official Defend and Seize multiplayer scenarios. Or jump into one of the many popular unofficial game modes developed by the Arma 3 community. Experience a new form of multiplayer in Arma 3 Zeus, where Game Masters have the ability to influence the battlefield of other players in real-time.
    • Content Creation
      Start creating your own experiences with Arma 3’s intuitive scenario editor and powerful modding tools. Enjoy a platform filled with player-created content, ranging from custom weapons and vehicles, to intense singleplayer scenarios and entirely new multiplayer game modes. Share and discover content on the Arma 3 Steam Workshop, which lets you install player-created content with a click of a button.
    • Revamped Engine
      Navigate the battlefield with fluid new animations; feel the devastating power of combat with the upgraded sound engine, new ragdoll simulation and PhysX™-supported vehicles. Pushed forward by game-changing innovations, the highly moddable Real Virtuality™ 4 engine powers a new generation of Arma with even more stunning graphics, broad simulation gameplay, and massive sandbox terrains.


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