Experience true combat gameplay in a massive military sandbox. Deploying a wide variety of single- and multiplayer content, over 20 vehicles and 40 weapons, and limitless opportunities for content creation, this is the PC’s premier military game. Authentic, diverse, open - Arma 3 sends you to war.
Key Features in Arma 3
- Altis & Stratis
Defeat your enemy on a richly detailed, open-world battlefield – stretching over 290 km² of Mediterranean island terrain. From expansive cities to rolling hills, whether steamrolling your tank across the dusty plains, flying a transport helicopter over the dense forests, or waging asymmetric warfare from the rocky hills, the islands of Altis and Stratis are dynamic worlds, which lend themselves to the most varied engagements in gaming.
- Weapons & Vehicles
Head into combat on foot, drive armored vehicles, or take to the skies in helicopters and jets. Conduct a combined arms attack over air, land, and sea, with over 20 vehicles to drive and pilot, 40+ weapons to pick from, customizable loadouts with short- and long-distance attachments, and various types of gear to suit your needs on the battlefield. With a massive arsenal at your disposal, Arma 3 moves you into a world of tactical opportunities.
- Singleplayer
Follow the story of Ben Kerry, a soldier who gets caught up in a Mediterranean flashpoint, across three gameplay-driven campaign episodes: Survive, Adapt, Win. Immerse yourself in Arma 3’s diverse gameplay by completing the focused showcase scenarios. Run through the competitive firing drills to hone your shooting and movement skills, and complete your training by signing up to Arma 3 Bootcamp, which features SP and MP tutorials, and a dedicated Virtual Reality practice environment.
- Multiplayer
Fight online in the massive military sandbox that is Arma 3. Form a squad and team up against your enemy in the official Defend and Seize multiplayer scenarios. Or jump into one of the many popular unofficial game modes developed by the Arma 3 community. Experience a new form of multiplayer in Arma 3 Zeus, where Game Masters have the ability to influence the battlefield of other players in real-time.
- Content Creation
Start creating your own experiences with Arma 3’s intuitive scenario editor and powerful modding tools. Enjoy a platform filled with player-created content, ranging from custom weapons and vehicles, to intense singleplayer scenarios and entirely new multiplayer game modes. Share and discover content on the Arma 3 Steam Workshop, which lets you install player-created content with a click of a button.
- Revamped Engine
Navigate the battlefield with fluid new animations; feel the devastating power of combat with the upgraded sound engine, new ragdoll simulation and PhysX™-supported vehicles. Pushed forward by game-changing innovations, the highly moddable Real Virtuality™ 4 engine powers a new generation of Arma with even more stunning graphics, broad simulation gameplay, and massive sandbox terrains.
Creator SPOTREP: Reaction Forces #005
ADDED: Astra-themed livery for the pickup\n FIXED: FIA repair pickup variant would not actually repair\n FIXED: Pickup damage model improvements (engine could only get damaged by high caliber weapons)\n FIXED: Pickup (RCWS) would spawn an error message when selecting the white livery\n FIXED: Wildfire/Hit Marker Zeus module could cause synchronization issues in multiplayer\n FIXED: Protector Helmet (Shape Breaker, Urban) was missing in 3den editor\n FIXED: Mk26 .50 AE (Stripes) was missing in 3den editor\n FIXED: Tactical Vest (Olive) had a wrong string in 3den editor\n FIXED: The VRCO optics glass material would cause issues with certain weapons\n FIXED: The zoom level of the 2D map inside the H235C Transport cockpit would vary depending on the current terrain size\n FIXED: DAGR x19 missiles pods are now available on the UH-80 Ghost Hawk (Stub Wings) variant\n FIXED: Wound materials on the hands of the leather jacket uniforms wouldn\'t show correctly\n\n[u] ADDED: UH-80 Ghost Hawk (Stub Wings) and AH-99 Blackfoot (Stub Wings) are now available in the Motor Pool\n ADDED: Various smaller QoL improvements\n FIXED: Various potential script errors\n FIXED: Wrong predefined attack points were selected, causing vehicles to spawn in the middle of the map\n FIXED: When losing the fight over an enemy base and being ordered to retreat, hostile tanks would spawn instantly in the players vicinity\n FIXED: Occasional script error when Nightmare-1 delivered supplies \n FIXED: Nightmare-1 speed is a little reduced now when doing supply runs, to prevent collisions with slingloaded cargo\n FIXED: Script error when Nightmare-1 was tasked to do a supply run and supplies were already loaded by a player\n FIXED: Prevention of calling Nightmare-1 functions multiple times\n FIXED: Position of hospital landing spot, to prevent clipping with nearby buildings\n\n[u]QRF[/u]\n FIXED: Completing QRF in singleplayer would not mark it as completed in the scenario list
FROM: Rotators Collective \nTO: Arma 3 Creator DLC Users\nUNIT: Reaction Forces\nACTIVITY: Update 1.0.4\nSIZE: ~ 3.3 GB\n \nhttps://store.steampowered.com/app/2647760/Arma_3_Creator_DLC_Reaction_Forces/\n\n[u]
Changelog
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[/u]\n[u]AIR CONTROL[/u]\n[ 2025-07-22 13:45:56 CET ] [Original Post]
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