Thank You.

As of the 31st of July 2022, Underworld Dungeon is officially five years old. It's hard to believe that time has gone so quickly, and I wouldn't be making this post if I didn't still think of the game every now and then. I want to thank those who had supported the game over the years, and to welcome those who had found the game since it became free to play earlier this year. I plan on doing a larger writeup later this year discussing the game's development, and what happened post-release, but that can wait. There are a few other things to discuss first after all.
1.0.4

A few months after the original release of Underworld Dungeon, I wished to work on updates to the game to add some of the additional items and QOL features which were promised in the Kickstarter. However with no access to the game's source post-release, I had no ability to do so, and the idea had slipped from my mind. However in the past few months Projects such as
Asset Ripper have popped up, allowing those without the original source to games to convert them back into their original Unity native source.
Underworld Dungeon was originally built through a cracked version of Unity 5.0.2 to bypass the splash screen upon launch, so it took a large amount of tinkering to get it compiling or even launching the project on more recent versions, let alone legitimate ones. However through some trial and error, the game now compiles through Unity 2021.3. As this is recent, do not expect anything soon, but by the end of this fifth year, I hope that those playing will enjoy.

Stay tuned, and until next time,
Equilius Fromjaf
[ 2022-07-31 19:43:03 CET ] [ Original post ]