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Dear players,
I have updated the resident block sprite so that it will show it's current population and quality of life level.
If a block population is below 9, or if it's not powered or without jobs, smog stains will appear.
If population is between 9 and 10, the block will show clean, as it always did.
And if the population is over 10, nice little plants will appear on the balconies meaning that block can upgrade to a Mega Block.
I also increased the trees effect, so that you won't need so many of them for blocks to rise over 10 residents.
Finally, a quick fix on "Power to the people" mission, now you will not lose if a power plant falls off the screen.
Hope you enjoy these changes!
Have fun!
Fernando
ps. If you have a vote to spare for BalanCity at IndieDB's Top 100 Indies of 2016, please support the game at:
www.indiedb.com/games/balancity
Thanks!
Dear players,
I have updated the resident block sprite so that it will show it's current population and quality of life level.
If a block population is below 9, or if it's not powered or without jobs, smog stains will appear.
If population is between 9 and 10, the block will show clean, as it always did.
And if the population is over 10, nice little plants will appear on the balconies meaning that block can upgrade to a Mega Block.
I also increased the trees effect, so that you won't need so many of them for blocks to rise over 10 residents.
Finally, a quick fix on "Power to the people" mission, now you will not lose if a power plant falls off the screen.
Hope you enjoy these changes!
Have fun!
Fernando
ps. If you have a vote to spare for BalanCity at IndieDB's Top 100 Indies of 2016, please support the game at:
www.indiedb.com/games/balancity
Thanks!
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