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Soldiers: Arena
Best Way Developer
Best Way Soft Publisher
To be announced Release
Game News Posts: 122
🎹🖱️Keyboard + Mouse
( reviews)
The Game includes VR Support
It’s a time for some April Fools jokes.

Hello everyone! It is gratifying to know that our subscribers have caught our pre-April Fool's joke. But we feel that some clarifications needed anyway. Yes, we really thinking about f2p model, but in yesterday's blog, we wanted to show the worst of all possible variants of its use. There are a lot of pessimists among our subscribers, who believe that everything that is done is always done in even worse way than they imagine. We wanted to test are we meet their expectations? :) To make people believe in the joke it should carry a charge of truth, is not it? Something from what was written yesterday we will actually put in the game, if we dwell on f2p-model, but of course not in such a terribly exaggerated and close to stupidity form. Of course, we will not create a marked imbalance in the game giving the opportunity to buy for real money the maximum level or units directly in combat. This would have undermined our efforts and killed the gameplay. And we don’t want to do this, so as you, judging by yesterday's comments. It’s April, 1 today, so we offer you a few more "features", which will be in the game. Or maybe not :)

  • Support for Steam controller and adaptationof the game interface for it. No more complicated and cumbersome panels. You will be able to manage your units quickly and easily, using only a half of your fingers!
  • Direct control is now even more direct! We have long thought over the main feature of the series - direct control, and have decided not to stop on achieved. Now the player can take control of one soldier and switch to first-person view, bind its equipment on the hotkeys and purchase weapons specifically for this fighter at any moment! In first-person mode reinforcements points can now be spent not only for buying new units, but for the revival of old ones. Animators are already working hard on animations for hands holding, aiming and reloading different types of weapons, and modelers making more detailed types of weapons especially for this purpose. We were inspired by Battlefield, Heroes and Generals etc. When we tested the new camera ( we have wrote about it earlier), we tested the game in the first person mode, and we all were delighted. Thereis an idea to throw out all the tactical component fro, the game and give our players a whole new experience. We are confident that by doing so we can increase the online and go beyond the audience of strategies.
  • Soldiers: Arena has always been planned as a skills-oriented action strategy, but we want to deepen further the action-component, so now during the battle you can periodically see key combinations on the screen pressing properly and sufficiently quick on which you can add reinforcements points, run Slow Mo mode, or even get the charge of "KillEmAll" skill!
  • Open World and non-linear plot. Yes, we add a global map into the game on which you will be able to travel completing quests from your command or neutral fractions. The outcome of the war now depends on each of your decision!
  • We often read that the gameplay of a series has not changed since 2004, so we want to add some innovations. Now, during the battle you will be able to take the quests from your command.You can now enhance the experience rate or open the desired units by completing them. We spent some money and hired as a screenwriter one famous writer, whose first name we are not yet ready to name, but his last name is Martin and he will be ready to start in the near future, immediately after the close end of his own project. So we promise you a lot of interesting and bloody quests in the shortest possible time. Destroy, come and talk, collect, break down…
All this and much much more!


[ 2016-04-01 18:16:49 CET ] [ Original post ]

Soldiers: Arena will take you to the battlefields driven by the largest and bloodiest conflict of all time - World War II. This is the height of war, this is the time for real heroes.

Both new and already battle-proven multiplayer gamemodes to the original tactical gameplay are waiting for you. Interactive destructible environments and the ability to direct-control any combat unit. Steam support: matchmaking, workshop, steamcloud. Redesigned graphics, models and special effects. Conceptual new interface and convenient control, new battlefields and new opportunities.

Features:

  • Revival of the “Men of War/Soldiers” game series. This multiplayer tactical RTS absorbed the best of the original series, favourite of players all over the world.
  • Huge roster of units. Within a single game session, players will have access to a large number of unique units for every nation: tanks, vehicles, infantry and artillery of various types.
  • The “Direct Control” mode. This mode provides the ability to play from the third person for any unit in the player’s army. The movement of the unit, firing the various guns, control of ammunition types, etc. all relying and directly controlled by player and thus the game conveys tactical action in it’s very essence.
  • Destructible interactive environments. During the battle almost any object of the game can be destroyed or set on fire. Furthermore, all objects, including craters from explosions, may be used as cover.
  • Atmosphere and realism. Even in large-scale game battles, it is necessary to take into account factors such as the supply of fuel and ammunition of each single unit. The precense of inventories for each unit limits the number and size of transported objects. Guns’ accuracy and penetration decreases with distance. Tired soldiers reduce the movement speed during long crossings. The influence of these and many other factors makes possible to reproduce the battles of World War II with a adequate degree of realism, most involving the player into the atmosphere of heated battles of the past.
  • Modular realistic damage system. Any vehicle, regardless of its type, is composed of a set of modules that can be broken or destroyed. Types of ammunition, characteristics of guns, shooting distance, angle of armor, armor plate thickness and the threshold of material fatigue are taken into account, when calculating the piercing capability and damage caused to each of the component. Additionally, there are calculations of the probability of detonation of ammunition, engine fires, damage to wheels or tracks (which leads to immobilization of combat units). If a component is not destroyed, it can be repaired.
  • Wide range of opportunities for infantry. Intelligence, combat, capture and repair of equipment, installation of anti-personnel and anti-tank obstacules of different types, construction of protective structures, health treatment, cover usage, ability to change through primary and secondary weapons, capture of buildings and territories.
  • Great number of different types of weapons and ammunition. Pistols, submachine guns, machine guns, rifles and carbines, various types of grenades, dynamite, mines, knives and other items of equipment that are unique to each nation.
  • Advanced Artificial Intelligence (Advanced AI). Infantry’s behaviour based on the feedback information from their own sensors (vision and acoustics), as well as allies’ signals. This allows the use of diversionary tactics, sending scouts into the enemy's rear, as well as to open the visibility with the help of special devices - observation towers, binoculars, telescopic tubes and sniper scopes. The morale of the infantry depends on the balance of forces on the battlefield - the soldiers may decide to advance or to withdraw from the fight.
  • Conceptual new interface for convenient control.
  • Enhanced game engine Gem2. Reworking of the game engine allows to provide a new level of graphics, the implementation of new and improvement already familiar to users game mechanics.
  • OSX, Mac. Linux support.
  • Full Steam support. Matchmaking, workshop, steamcloud, tradecards, achievments, steamstats, inventoryitems.

MINIMAL SETUP
  • OS: Ubuntu 12.04
  • Processor: 2 GHz Intel Dual CoreMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: 3D Hardware Accelerator Card Required - OpenGL 3.0 compatibleNetwork: Broadband Internet connection
  • Storage: 5 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 15.04
  • Processor: Intel Core i5-2.5GHzMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 560 or AMD Radeon HD 7750 with 1 GB VRAM or betterNetwork: Broadband Internet connection
  • Storage: 5 GB available space

GAMEBILLET

[ 5417 ]

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13.34$ (11%)
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10.26$ (66%)
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28.69$ (18%)
10.76$ (17%)
7.44$ (17%)
GAMERSGATE

[ 1294 ]

1.58$ (77%)
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0.85$ (91%)
3.4$ (83%)
1.53$ (87%)
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0.64$ (91%)
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0.34$ (91%)
2.21$ (83%)
0.58$ (92%)
1.58$ (77%)
1.28$ (91%)
0.58$ (92%)
1.7$ (79%)
1.28$ (87%)
0.45$ (85%)
0.64$ (87%)
8.49$ (58%)
2.03$ (89%)
1.58$ (77%)
2.09$ (87%)
7.73$ (45%)
2.48$ (77%)
8.5$ (66%)
1.7$ (91%)
6.6$ (74%)
8.8$ (78%)
2.25$ (77%)
MacGamestore

[ 4061 ]

1.99$ (87%)
0.89$ (87%)
1.99$ (89%)
0.99$ (75%)
2.49$ (88%)
0.98$ (95%)
1.99$ (80%)
23.96$ (20%)
7.48$ (75%)
8.99$ (10%)
17.49$ (12%)
3.49$ (88%)
1.19$ (88%)
2.99$ (93%)
1.24$ (75%)
14.29$ (76%)
9.99$ (75%)
8.99$ (10%)
17.49$ (13%)
51.49$ (26%)
3.74$ (75%)
15.99$ (20%)
1.19$ (88%)
1.98$ (80%)
1.09$ (78%)
2.99$ (75%)
2.98$ (80%)
8.99$ (82%)
7.49$ (85%)
1.49$ (85%)

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