
I’ll take the category “Tanks over 30t”
Hi, friends. In the first diary of this year, we will talk about the role of the heavy tanks on the battlefields of Soldiers: Arena. How, where, and why you can use them. Do you think that size matters? Do you like when the enemy is separated from you by the biggest distances and by thicker armor? Would you like to have a guarantee, that you’ll have enough time to shoot after the enemy noticed you? My friend, this evening is my gift to you! In the capable hands heavy tanks take a place of honor at the top of the hierarchy of combat vehicles. In incapable hands - useless knocks with gunfire on the bottom of the cesspool of life, a magical place where all unrealized opportunities find their rest.
Try to joke about Freud NOW!
As we said earlier, the units in Soldiers: Arena performed on the battlefield roles as close as possible to the real ones. The basic tasks of the heavy tank in the Second World War, as well as in the game are: breakthrough the fortified defensive positions of the enemy, fire support of medium tanks, fight the enemy tank forces at long range. In other words, these heavy guys can annihilate everything in their path both movable and stationary. Heavy Tank, as a Swiss army knife - has a tool for every situation. A pair of machine guns to stack the enemy infantry in sheaves. The main weapon of serious caliber to open enemy tin cans from a safe distance. Perfect armor to hide, when laughing at the enemy.
Heavy tanks are available near the end the fighting. They are, though similar to each other in the game style, not the same. They have different speed, weight, caliber, armor, and methods of use. For example, a Tiger is more convenient to place it as a rhombus so to ricochet projectiles, because of its “square” armor. In addition, it is one of the few heavy tanks available in the middle of the game, and when used properly, it could destroy half of the enemy forces before they could understand what is happening. Heavy tank has armor so it is perfectly suited for the role, even if it sounds punning, of the "tank" on the battlefield. As long as you distract the enemy with your tracked monster, destroying along the way the entrenchments and squashing with caterpillars their resistance and pride, your comrades could capture another part of the map or destroy the enemy, while hiding behind your armor. They are simply more tenacious and give you a chance to catch a couple of shells and not die. But...
We have the Red Flower for this tiger too!
Hey Hey! Soldiers: Arena is not only about tanks! - you might say. And you're damn right. There are quite enough games about tanks. You will always have something to counter any units in the game. So purchased KV-2 or Pershing couldn’t guarantee the victory. And heavy tanks have enough minuses. They are less maneuverable and more visible than lighter tanks. They are extremely expensive to manufacture and appear in the late game mostly. And purchasing T-29 or so, you need to be more careful than usual. If it is destroyed - you probably can’t compensate the loss. Even worse, if the tank crew will be killed and the tank will be stolen - such an advantage may turn the tide of battle. And, you know… the women with the bell shouting “SHAME!” and so on. Those who focuses on heavy tanks should not forget that when it comes to their turn - the game can already be played.
Heavy, as well as other tanks are vulnerable against the artillery. The only difference is that you need one hell of a cannon to correctly ‘scratch the paint’ off the Tiger. Howitzers, minefields and other heavy tanks ( and even some medium ones with the proper game style ) can leave you in tears over the broken toy. And we should not forget about the infantry. A couple of at-grenades, bazooka shots or a casual Panzerfaust squad will argue that they are not invulnerable.
Action? Give me two!
By the way. We have added a first-person mode for some units ( so far only for tanks and self-propelled guns ) and the level of enjoyment from the tank gameplay has increased enormously.

Smoke, soot, and the sailors with grenades running out of the corner became even livelier. Of course standard direct control mode has remained. We will not write a lot about this. You’d better look at our cool super-serious graph with the results of the research on this topic. Everything is very clearly described there.

And in the end a couple of interesting facts about Tiger, render a new model which you can see just above.
- The 56-calibre long 8.8 cm KwK 36 was one of the most successful models of tank guns of its time. In British wartime firing trials, five successive hits were scored on a 410 by 460 mm (16 by 18 in) target at a range of 1,100 metres (3,600 ft).
- In terms of money "Tiger-I” tank cost was more than 800,000 Reichsmarks ( a monthly salary of about 7,000 workers ). Labor intensity of the production of one tank was near 300 000 working hours, which is equivalent to a week's work of 6000 workers. These figures were known by the tank crew because they were carefully placed in the manual.
- The manual for Pz.VI was a bit unusual. To interest the tank team to read the it ( in fact no one likes to read boring tutorials, huh? ), Guderian gave the green light to the creation of Tigerfibel. This manual contains in addition to the boring diagrams funny diagrams too, interleaved by erotic illustrations and jokes. It is good soulful guide, as we think! You can see the full Tigerfibel here . Have a nice day and happy reading!
[ 2017-01-12 18:35:07 CET ] [ Original post ]