Greetings Gamers! While we're a little behind on this update, we wanted to get some additional testing time. Thank you for your patience and hopefully, this will fix up some of our longer standing issues as well as add some requested functionality.
Fixes and Updates:
- After accessing the menu, if the controller(s) are pointed to the menu the beams will stay enabled until the first teleport has been fixed - Added rotation abilities when using trackpad movement, along with the ability to swap which hand controls rotate. - Reworked the achievement system to be more robust. Upon logging in for the first time, you should receive any missing achievements. - KB/M we've attempted to make the rooms a little less glitchy by providing some more substance to some objects, while removing substance from others. - KB/M fixed an issue where players were getting stuck on held objects. - Room 6 Trophy Room - Glitch where the blocks behind the moving walls stayed after the wall moved. Caused some issues with teleporting and KB/M movement. These block now get removed properly. Thank you all for your feedback and as always, post any questions, comments, or concerns in the forum.
Greetings Gamers! While we're a little behind on this update, we wanted to get some additional testing time. Thank you for your patience and hopefully, this will fix up some of our longer standing issues as well as add some requested functionality.
Fixes and Updates:
- After accessing the menu, if the controller(s) are pointed to the menu the beams will stay enabled until the first teleport has been fixed - Added rotation abilities when using trackpad movement, along with the ability to swap which hand controls rotate. - Reworked the achievement system to be more robust. Upon logging in for the first time, you should receive any missing achievements. - KB/M we've attempted to make the rooms a little less glitchy by providing some more substance to some objects, while removing substance from others. - KB/M fixed an issue where players were getting stuck on held objects. - Room 6 Trophy Room - Glitch where the blocks behind the moving walls stayed after the wall moved. Caused some issues with teleporting and KB/M movement. These block now get removed properly. Thank you all for your feedback and as always, post any questions, comments, or concerns in the forum.
The Unwelcomed
The Unwelcomed Studios
The Unwelcomed Studios
2018-01-30
Indie Simulation Singleplayer
Game News Posts 46
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mixed
(32 reviews)
http://www.theunwelcomed.com
https://store.steampowered.com/app/504560 
The Game includes VR Support
Oculus
 1 
SteamVR
 1 
Room width requirement
 2 
Room depth requirement
 1.5 
360-degree sensors required
 1 
Standing
 1 
The Unwelcomed Depot - LINUX [1.38 G]
The Unwelcomed is an escape the room (EtR) type game created for VR and was inspired by such classics as Crimson Room. The Unwelcomed starts by inviting you to come to your late uncle's mansion to claim it as your own. Once you arrive, however, it's going to be hard to leave...
- OS: Ubuntu 14.04.2 64-bit or Steam OS
- Processor: Intel i3-3225 3.3ghzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA 650 (1GB)
- Storage: 3 GB available spaceAdditional Notes: Keyboard and Mouse Only
- OS: Ubuntu 14.04.2 64-bit or Steam OS
- Processor: Intel i7 seriesMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA 960 (2GB)
- Storage: 3 GB available spaceAdditional Notes: Keyboard and Mouse Only
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