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Now Available on Steam - Fourtex Jugo, 20% off!

Fourtex Jugo is Now Available on Steam and is 20% off!*

A challenging single-player strategy puzzler with rule-based mechanics and hand-crafted levels.

*Offer ends April 20 at 10AM Pacific Time


[ 2017-04-13 18:06:35 CET ] [ Original post ]

Fourtex Jugo full release!

Today is launch day. Five new levels added along with polish. That is a total of 40 handcrafted, brain-teasing puzzles plus 3 random dailies. Jugo is one of the more challenging puzzle games around. Do you fancy a challenge? If so, give Jugo a try. https://youtu.be/JkdB4xEz1t4


[ 2017-04-13 17:39:38 CET ] [ Original post ]

Fourtex Jugo full release!

Today is launch day. Five new levels added along with polish. That is a total of 40 handcrafted, brain-teasing puzzles plus 3 random dailies. Jugo is one of the more challenging puzzle games around. Do you fancy a challenge? If so, give Jugo a try. https://youtu.be/JkdB4xEz1t4


[ 2017-04-13 17:39:38 CET ] [ Original post ]

Fourtex Jugo launches April 13th!


We are truly excited to announce that Fourtex Jugo will be leaving Early Access, and launching fully and in its complete form on April 13th! Fourtex Jugo is unlike any puzzle game you've played before: - Various play modes allow self-selection of difficulty on a particular level. On each level, you can shoot for 1, 2 or 3 stars, each getting increasingly more difficult, or you can just shoot for the high score. - The AI is, along with every other aspect of play, 100% deterministic. So, you can plan accordingly, but plan you must, or risk your pie getting eaten. - The rules are simple combine the particles to achieve the highest score possible. But, doing so while avoiding the claws will be a satisfying challenge. Lorin has put together a pair of developer Let's Play videos for players to reference ahead of next week's release as well: https://youtu.be/20lQ2N0YJE4 https://youtu.be/Jm6t2SbMBKI While Fourtex Jugo will be essentially complete after next week's launch, this will be far from the end. The game will keep on getting better and richer for as long as possible. There are many new ideas, and puzzles that we hope to bring about in later updates. Look out for more info over the coming weeks -- thank you so much for your support and feedback during early access!


[ 2017-04-07 14:13:33 CET ] [ Original post ]

Fourtex Jugo launches April 13th!


We are truly excited to announce that Fourtex Jugo will be leaving Early Access, and launching fully and in its complete form on April 13th! Fourtex Jugo is unlike any puzzle game you've played before: - Various play modes allow self-selection of difficulty on a particular level. On each level, you can shoot for 1, 2 or 3 stars, each getting increasingly more difficult, or you can just shoot for the high score. - The AI is, along with every other aspect of play, 100% deterministic. So, you can plan accordingly, but plan you must, or risk your pie getting eaten. - The rules are simple combine the particles to achieve the highest score possible. But, doing so while avoiding the claws will be a satisfying challenge. Lorin has put together a pair of developer Let's Play videos for players to reference ahead of next week's release as well: https://youtu.be/20lQ2N0YJE4 https://youtu.be/Jm6t2SbMBKI While Fourtex Jugo will be essentially complete after next week's launch, this will be far from the end. The game will keep on getting better and richer for as long as possible. There are many new ideas, and puzzles that we hope to bring about in later updates. Look out for more info over the coming weeks -- thank you so much for your support and feedback during early access!


[ 2017-04-07 14:13:33 CET ] [ Original post ]

Rank and File Update (v0.9.34)

Rank and File is one of the 5 new advanced levels in update 0.9.34. We are getting close to full release!


[ 2017-02-22 16:28:28 CET ] [ Original post ]

Rank and File Update (v0.9.34)

Rank and File is one of the 5 new advanced levels in update 0.9.34. We are getting close to full release!


[ 2017-02-22 16:18:03 CET ] [ Original post ]

The Purple Haze Update (v0.9.33)

Purple Haze is the first in a handful of new updates building up to the full release of Fourtex Jugo! We've added five new levels, and have reworked the Purple Haze tutorial to make it quicker, easier to follow, and skippable for those looking to jump right in. Expect another update soon!


[ 2017-02-13 16:35:00 CET ] [ Original post ]

The Purple Haze Update (v0.9.33)

Purple Haze is the first in a handful of new updates building up to the full release of Fourtex Jugo! We've added five new levels, and have reworked the Purple Haze tutorial to make it quicker, easier to follow, and skippable for those looking to jump right in. Expect another update soon!


[ 2017-02-13 16:35:00 CET ] [ Original post ]

First major update "Cloverleaf" (v 0.9.30)

What's new


Features:
  • Five new levels
  • New play screen layout with board centered
  • Faster particle pickup after a combination has been made
  • Added a replay button to the play screen (hotkey "F", controller "X")
  • Target score indicator turns player score blue when enough bonus particles to reach target are in play
  • Added a basic on-screen quick reference guide (hotkey "V", controller is mapped to "RT"). This guide will be improved to include all basic aspects of game play
  • Perfect (3-star) game highest score stays on leaderboard even after getting a higher 2-star score (use the toggle button with 3 stars in leaderboard menu to switch between highest scores and just highest 3-star scores) Note: this starts now, so unfortunately any existing 3-star scores will still be overwritten by higher 2-star scores
  • Tips and invalid move messages are simpler and use more graphics and less text
Tweaks and Bug Fixes:
  • Minor UI tweaks and bug fixes
  • The highest value particles are now called "Noms" as in "Nominal Particles"
  • Always return to the Leaderboard menu after a playing a recorded leaderboad game
  • Play screen hotkey for level select is "R", the controller is mapped to "LT"
  • Changed the look of high value particles by using abstract symbols instead of text
  • Fixed bug in Jugo Master achievement, all achievements should now pop correctly


[ 2016-12-17 20:28:38 CET ] [ Original post ]

First major update "Cloverleaf" (v 0.9.30)

What's new


Features:
  • Five new levels
  • New play screen layout with board centered
  • Faster particle pickup after a combination has been made
  • Added a replay button to the play screen (hotkey "F", controller "X")
  • Target score indicator turns player score blue when enough bonus particles to reach target are in play
  • Added a basic on-screen quick reference guide (hotkey "V", controller is mapped to "RT"). This guide will be improved to include all basic aspects of game play
  • Perfect (3-star) game highest score stays on leaderboard even after getting a higher 2-star score (use the toggle button with 3 stars in leaderboard menu to switch between highest scores and just highest 3-star scores) Note: this starts now, so unfortunately any existing 3-star scores will still be overwritten by higher 2-star scores
  • Tips and invalid move messages are simpler and use more graphics and less text
Tweaks and Bug Fixes:
  • Minor UI tweaks and bug fixes
  • The highest value particles are now called "Noms" as in "Nominal Particles"
  • Always return to the Leaderboard menu after a playing a recorded leaderboad game
  • Play screen hotkey for level select is "R", the controller is mapped to "LT"
  • Changed the look of high value particles by using abstract symbols instead of text
  • Fixed bug in Jugo Master achievement, all achievements should now pop correctly


[ 2016-12-17 20:28:38 CET ] [ Original post ]

Now Available on Steam Early Access - Fourtex Jugo, 20% off!

Fourtex Jugo is Now Available on Steam Early Access and is 20% off!*

A strategy-based single-player puzzler with two players, because Jugo is always there, watching and waiting for your mistake.

*Offer ends November 14 at 10AM Pacific Time


[ 2016-11-07 18:07:27 CET ] [ Original post ]

??? FAQ -- a simple graphical guide to Jugo mechanics

Jugo == "15"



(and 4 + 4 = 5, 5 + 5 = 6, ..., 12 + 12 = 13, 13 + 13 = 14)
(and 2 + 13 = 3 + 12 = 4 + 11 = 5 + 10 = 6 + 9 = 7 + 8 = 8 + 7 = 15)

We plan to get some language localization done soon. We'll try to get a better pictorial guide out on the website soon...SaltyDog.digital


[ 2016-11-07 17:57:22 CET ] [ Original post ]

??? FAQ -- a simple graphical guide to Jugo mechanics

Jugo == "15"



(and 4 + 4 = 5, 5 + 5 = 6, ..., 12 + 12 = 13, 13 + 13 = 14)
(and 2 + 13 = 3 + 12 = 4 + 11 = 5 + 10 = 6 + 9 = 7 + 8 = 8 + 7 = 15)

We plan to get some language localization done soon. We'll try to get a better pictorial guide out on the website soon...SaltyDog.digital


[ 2016-11-07 17:57:22 CET ] [ Original post ]

Jugo Early Access Launch on 7 Nov 2016

Greetings, gamers! We at http://saltydog.digital are a small multi-national team (US and UK) and excited to introduce our first launch on Steam. We're looking forward to your feedback, comments, and reports of any issues on the Community hub. We hope you'll forgive any delays in responses but be assured we'll review every post.


[ 2016-11-03 18:02:18 CET ] [ Original post ]

Jugo Early Access Launch on 7 Nov 2016

Greetings, gamers! We at http://saltydog.digital are a small multi-national team (US and UK) and excited to introduce our first launch on Steam. We're looking forward to your feedback, comments, and reports of any issues on the Community hub. We hope you'll forgive any delays in responses but be assured we'll review every post.


[ 2016-11-03 18:02:18 CET ] [ Original post ]

Play Jugo at SIEGE October 7-9, 2016

Salty Dog Digital (that's us!) are going to SIEGE. It's in Atlanta, GA (USA), from Oct. 7 – 9. We'll have some space in the Indie Cluster. We're really excited at the prospect of meeting folks and getting helpful feedback on our game Jugo (which is coming soon!). We hope you can come and see us there. More info at https://siegecon.net/ We're also attending Steam Dev Days in Seattle, WA (USA). That's Oct. 12-13. We're hoping this will also help make our Early Access release as good as it can be. More info at http://steamcommunity.com/devdays/


[ 2016-09-26 15:34:44 CET ] [ Original post ]

Play Jugo at SIEGE October 7-9, 2016

Salty Dog Digital (that's us!) are going to SIEGE. It's in Atlanta, GA (USA), from Oct. 7 9. We'll have some space in the Indie Cluster. We're really excited at the prospect of meeting folks and getting helpful feedback on our game Jugo (which is coming soon!). We hope you can come and see us there. More info at https://siegecon.net/ We're also attending Steam Dev Days in Seattle, WA (USA). That's Oct. 12-13. We're hoping this will also help make our Early Access release as good as it can be. More info at http://steamcommunity.com/devdays/


[ 2016-09-26 15:34:44 CET ] [ Original post ]

Fourtex Jugo
Salty Dog Digital Developer
Salty Dog Digital Publisher
2017-04-13 Release
Game News Posts: 18
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
3 user reviews (3 reviews)
The Game includes VR Support
Public Linux Depots:
  • Fourtex Jugo Linux [101.45 M]

Strategy-based Puzzler

A strategy-based single-player puzzler with two players, because Jugo is always there, watching and waiting for your mistake.


Each level has a design score which may be relatively easy to beat, or not. Some are quite difficult. Can you beat them all? Can you play a perfect game, when Jugo is always ready to capitalize on any opportunity to ruin your perfect game?

Jugo likes pretty things, and in Jugo's universe pretty things are pie, and cake.

Pie and Cake

Your job is to make pie particles, which are marked with an old symbol that means pie, and omega particles, which we call cake. Omega particles are marked with an old symbol that means we are about to run out of cake.

Jugo doesn't do Math

The number particles are there to make the game look pretty smart, as if we understand math. Any particular number particle always has the same color. You can therefore use colors (instead of numbers) to make more particles, pie, and cake, and also to make the empty void which Jugo will use to access your pie and cake, if you thoughtfully or carelessly allow this. The point is to fight back against math, new or old.

How do you Win?

There is no losing in Jugo. When you fail to complete a level . . . Jugo wins! When you complete a level but don't have more points than Jugo . . . Jugo wins! And of course there is a chance you will have more points and, like, win.

Each designed level is unique and so each level has a leaderboard for allowing the humans to compete against each other. You can even step through leaderboard games move by move. Jugo himself also has a leaderboard. Don't think of it as a hall of shame, even though that is what it is.

A number of badges await your achievement.

Fourtex Jugo has controller support as well as keyboard or mouse support, and has simple configuration menus for adjusting audio and other parameters.

Bullet Points

  • Shape, color, and sound work together for you ... or against you
  • Play to complete a level, to achieve design score, or to get a perfect game
  • Higher scores require better strategy
  • Balance score against the claw
  • Levels are handcrafted by humans
  • Original art and audio
  • Leaderboards (with game playback), achievements, trading cards, pie and cake


MINIMAL SETUP
  • OS: SteamOS / Ubuntu 12.04+
  • Processor: 2.0 GHz Dual Core CPUMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: Shader Model 2.0
  • Storage: 500 MB available space
RECOMMENDED SETUP
  • Memory: 2 GB RAM
  • Storage: 500 MB available space
GAMEBILLET

[ 5944 ]

16.99$ (15%)
17.19$ (14%)
16.79$ (16%)
50.39$ (16%)
8.39$ (16%)
12.89$ (14%)
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GAMERSGATE

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8.0$ (60%)
4.0$ (80%)
1.2$ (60%)
3.75$ (62%)
MacGamestore

[ 1755 ]

20.99$ (16%)
7.49$ (81%)
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28.99$ (28%)

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