Hi everyone,
Tyler again from the Deckpoint Studio team. Im writing today to provide an update on a couple of action-packed months for Luckless Seven.
Were well into what has unofficially become expo season for Luckless Seven. Late in August, we attended our first Matsuricon, a Columbus, OH anime convention. Then, last weekend, we attended GDEX, a regional game development expo, for the third consecutive year.
Read on our website for the best formatting experience. Our website will have a gif-ified version of this update!
The approaching expos made a good occasion to review feedback from last years GDEX and measure todays game against the Luckless Seven of a year ago. Were thrilled about our progress over the last year, but we still wanted to make sure wed adequately responded to the player feedback. A common theme amongst players was a desire for context and clarity in the games introduction. Whos this werewolf? Who are these characters? And, even more generally, what kind of game is this?
These concerns melded with our teams recent desire to make the start menu more representative of the in-game world. So, weve taken the first-person, moving/rotating camera, and replaced it with a perspective just like that of the overworld. Throw in a few particle effects, and we think it looks pretty nice! With the start menu adjusted to look just like a scene from gameplay, we got the idea to make it act like a scene from gameplay. Now, when you click to start the story, a short dialogue scene between Krista and Mark plays. We showcase some of the characters and foreshadow some of the story as a way of lending context to new players. And then, after this scene, the werewolf Ekosi battle ensues as normal.
Between Matsuricon and GDEX, we had plenty of player help to identify areas for improvement. A number of players experienced difficulty navigating Kristas house on Day 1. The Mystery Girl at the Library presented a number of Ekosi AI issues. Then, a number of players expressed confusion or disinterest in the post-battle report. Additionally, many players reported a lack of connection between Ekosi matches and the overworld.
From this feedback, weve worked (and are currently working!) on some changes:
- Added collectible items to the overworld.
- Clarifying route to the back of Kristas house
- Closed garage door (a common player misstep).
- Added signage and observation icon to guide the player.
- Made a wall transparent to better reveal the walkway.
- Retooling Mystery Girl with a better-behaving deck
- Changing post-battle report to de-emphasize Ekosi scoring and focus on player rewards.
- Report now shows currency reward.
- Players can now receive Ekosi cards upon victory.
- Adding additional story details to the overworld. [Ongoing]
We were even able to get some feedback on the new opening dialogue. Accordingly, we have plans to make the dialogue more robust to provide additional narrative context. This time of year is a pleasant reminder of the value of playtesting. If you havent played the game in a while, now is a great time to revisit Luckless Seven. Wed love to hear what you think! Were continuing to work on enhancements to the game, and were eager to show it off at other opportunities in the coming months. Download the demo on Steam or IndieDB.
Thanks as always, Tyler Read on our website for the best formatting experience. Our website will have a gif-ified version of this update!
Luckless Seven
Deckpoint Studio
Deckpoint Studio
Coming Soon
Indie Strategy RPG Singleplayer
Game News Posts 40
🎹🖱️Keyboard + Mouse
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https://www.freeborngame.com/
https://store.steampowered.com/app/433370 
The Game includes VR Support
Luckless Seven is the story of Mark Vesco’s coming of age. Once an inspired youngster, Mark finds himself living a listless, dutiful existence just two years out of high school. When a group of old friends contacts Mark about reuniting with them, the stars align to allow him to join his old friends in a nationwide competitive tournament.
Take control of Mark as he and six friends set out to compete in Arithia’s most popular game, Ekosi. This fast and fun card game is inspired by KOTOR’s Pazaak, and the stakes couldn’t be higher. With a little experience, money, and luck, take Mark from a modest amateur to an Ekosi champion!
Which card to play won’t be the only difficult choice for Mark, though. Along his journey, Mark will have to make several decisions that will challenge him morally, ethically, and socially. More than just a card game, Luckless Seven invites you to take control of the whole person. Who will Mark be on his quest for glory?
- A story-rich experience that uses choice to explore identity formation and social relationships.
- An intuitive, straight-forward quest structure that offers a wealth of enriching sidequests for the player to discover.
- Exciting, strategic gameplay in a fast-paced card battle system inspired by Pazaak.
- Customize your deck! Visit card shops to turn match victories into new cards as you upgrade your deck.
- Complex dialogue trees that allow you to control the direction of dialogues both serious and playful.
- An immersive 3D world - explore a diverse set of isometric environments, both in urban and natural settings
- Original Soundtrack full of energetic battle music and ambient world music.
- Processor: i3Memory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: GeForce GT 635M
- Storage: 8 GB available spaceAdditional Notes: Minimum Screen Resolution 720x480
- Processor: i5Memory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: GeForce GT 740
- Storage: 8 GB available spaceAdditional Notes: Recommended Screen Resolution 1920x1080
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