Caption: the devlog we've all been waiting for: number 69.
Hello, dear reader! Its finally here.
People come to game development from every imaginable direction, and with all kinds of genres, platforms, and stories as their vision. But what unites us all is the dream that one day, well be able to publish a silly blog based on a 69 joke. After all these years, after a facelift for our protagonist, after changes to the dialogue system and several in-person events, the special day has come for us too!
https://store.steampowered.com/app/433370/Freeborn/
Caption: Our hero Mark, head lovingly photoshopped onto a tuxedo model.
It's a special occasion! Mark has even swapped out his trademark Protagonist jacket for a more appropriate tux!
What weve been up to.
For the most part, weve been working to welcome others onboard the Freeborn train. You may have noticed our Twitter being more active in the last couple months than it has been for a while. I know its been a big focus on my side.
Caption: In a recent, internal demo update, the boat buoyancy settings came out... a bit overtuned. Whats going on behind the scenes is Jesse delivering a purpose-built demo version that allows me to toggle the UI on and off, and my dedicating time to recording gameplay, and clipping things out for sharing on social media. Between the technical details and delegating roles within the team, weve gotten pretty efficient recently. We can now bang out clips of dialogue, Ekosi, and Arithian exploration easily. Which is freeing up time for us to be more social, and active. It will also allow us to move into more advanced content creation, showing off the world we and hopefully you have come to love. If you dont believe us, have a look at this handsome GIF!
Whats next? UI and Next Fest Demo soon.
We talked in a previous post about a pending UI update. Weve been a bit bottlenecked with some of the marketing/content engine work. But the UI overhaul IS coming. And to prove it, weve constructed the numeral of 69 by cobbling together some work-in-progress UI elements. Can you guess which UI system is first?
Caption: WIP UI elements come together to form the numeral 69. (Nice.) Were excited to share more of the UI progress as it comes. And were hoping to push out some of those changes ahead of Steams Next Fest, coming in October. Were excited about the opportunity to put Freeborn in front of more players, and let them dive into the Mind Lounge, and Patrida, and Neropolis. And we want your help in growing the Freeborn following!
Caption: Mark approaches a bikini-clad Neropolis NPC with a certain energy.
Giving and receiving.
We want to celebrate the spirit of 69 with you. We want to deliver you daily views of the game in progress, interaction with the team, and even just a friendly place to say howdy! So, whether youve been with us for a while or were new friends:
- Say hello over in the Discord!
- Follow us on Twitter and Instagram!
- Join the mailing list for updates right to your inbox.
Caption: Mark stands outside the Ekosi card shop in Neropolis at dusk. I love this town. Thanks, and see you at the 169th devlog! Tyler https://store.steampowered.com/app/433370/Freeborn/
Luckless Seven
Deckpoint Studio
Deckpoint Studio
Coming Soon
Indie Strategy RPG Singleplayer
Game News Posts 40
🎹🖱️Keyboard + Mouse
No user reviews
(0 reviews)
https://www.freeborngame.com/
https://store.steampowered.com/app/433370 
The Game includes VR Support
Luckless Seven is the story of Mark Vesco’s coming of age. Once an inspired youngster, Mark finds himself living a listless, dutiful existence just two years out of high school. When a group of old friends contacts Mark about reuniting with them, the stars align to allow him to join his old friends in a nationwide competitive tournament.
Take control of Mark as he and six friends set out to compete in Arithia’s most popular game, Ekosi. This fast and fun card game is inspired by KOTOR’s Pazaak, and the stakes couldn’t be higher. With a little experience, money, and luck, take Mark from a modest amateur to an Ekosi champion!
Which card to play won’t be the only difficult choice for Mark, though. Along his journey, Mark will have to make several decisions that will challenge him morally, ethically, and socially. More than just a card game, Luckless Seven invites you to take control of the whole person. Who will Mark be on his quest for glory?
- A story-rich experience that uses choice to explore identity formation and social relationships.
- An intuitive, straight-forward quest structure that offers a wealth of enriching sidequests for the player to discover.
- Exciting, strategic gameplay in a fast-paced card battle system inspired by Pazaak.
- Customize your deck! Visit card shops to turn match victories into new cards as you upgrade your deck.
- Complex dialogue trees that allow you to control the direction of dialogues both serious and playful.
- An immersive 3D world - explore a diverse set of isometric environments, both in urban and natural settings
- Original Soundtrack full of energetic battle music and ambient world music.
- Processor: i3Memory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: GeForce GT 635M
- Storage: 8 GB available spaceAdditional Notes: Minimum Screen Resolution 720x480
- Processor: i5Memory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: GeForce GT 740
- Storage: 8 GB available spaceAdditional Notes: Recommended Screen Resolution 1920x1080
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