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This should resolve a missing dependency that caused the game to fail to load on macOS. Other than that, there are no other changes. You should see "1.8.1 steam" on the configuration dialogue that pops up when the game first starts.
Enjoy and thanks Glyph for the feedback/testing!
I've spent some time over the last year cleaning up the code base, updating libraries and so on. It's not that it was a year's worth of work, just that I took my sweet time :) Anyways-- a new Windows 64 bit build will be incoming (I have to wait 72 hours as I had to do an account recovery, it's fine, it's fine...) After that, I'll get the Linux 64 bit build up. Finally, I'll get the macOS build up. The macOS build is *not signed* because I don't have an Apple Developer account. I don't know if it will be accepted by Steam, and if it is, I'm not sure if it will run. But the current version definitely does not work with modern macOS's. My intent here is to keep things a bit more maintainable and to try to keep it playable.
Hey Everyone!
It's hard to believe but The Real Texas was out five years ago last week. I'm still incredibly proud of it; I can't really put it words how fulfilling it is to hear from people who enjoyed it in the past or are still discovering it now.
To celebrate, I'm putting it on sale:
Hey Everyone!
It's hard to believe but The Real Texas was out five years ago last week. I'm still incredibly proud of it; I can't really put it words how fulfilling it is to hear from people who enjoyed it in the past or are still discovering it now.
To celebrate, I'm putting it on sale:
You'll get a Steam key as soon as you buy it.
Grab it here:
https://www.humblebundle.com/store/the-real-texas-dusty-skies-edition
You can also buy them separately there for a discount, in case you just need the DLC it's 10% off:
https://www.humblebundle.com/store/the-real-texas-cellpop-goes-out-at-night
In other news, I absolutely have not forgotten about the 1.7 update. I worked a bit on it yesterday. This will be a bugfix update that also improves compatibility on Linux, and in particular fixes some achievements.
It's been on the back-burner for a few weeks now as I've been working intensely on Paradise Never. But I'd like to wrap 1.7 up soon so I don't have it sitting there in the back of my mind, taunting me :) Stay tuned!
As always, thanks for your support!
You'll get a Steam key as soon as you buy it.
Grab it here:
https://www.humblebundle.com/store/the-real-texas-dusty-skies-edition
You can also buy them separately there for a discount, in case you just need the DLC it's 10% off:
https://www.humblebundle.com/store/the-real-texas-cellpop-goes-out-at-night
In other news, I absolutely have not forgotten about the 1.7 update. I worked a bit on it yesterday. This will be a bugfix update that also improves compatibility on Linux, and in particular fixes some achievements.
It's been on the back-burner for a few weeks now as I've been working intensely on Paradise Never. But I'd like to wrap 1.7 up soon so I don't have it sitting there in the back of my mind, taunting me :) Stay tuned!
As always, thanks for your support!
Hooray! I've released a patch, called version 1.6, this evening.
It fixes a fairly bad crash bug that would have happened to everyone after a long enough play session.
Incredibly sorry about this, especially everyone who lost progress in the game.. Losing progress is a major bummer and something I work hard to avoid.
Other changes include:
Hooray! I've released a patch, called version 1.6, this evening.
It fixes a fairly bad crash bug that would have happened to everyone after a long enough play session.
Incredibly sorry about this, especially everyone who lost progress in the game.. Losing progress is a major bummer and something I work hard to avoid.
Other changes include:
Brendan Caldwell over at RPS posted a news story on the release:
The Real Texas Gets Mini-Sequel And Steam Release - Rock, Paper, Shotgun
Cool! Really made my morning. :)
I've sent out review copies to a number of sites-- it would be amazing to see Cellpop reviewed. I didn't send press releases or otherwise announce the game until it was out, so it may be a little while before (and if) it's able to be reviewed by any sites.
I'll post reviews (good and bad) as they come in. Meanwhile it's nice to see the game getting some press!
Brendan Caldwell over at RPS posted a news story on the release:
The Real Texas Gets “Mini-Sequel” And Steam Release - Rock, Paper, Shotgun
Cool! Really made my morning. :)
I've sent out review copies to a number of sites-- it would be amazing to see Cellpop reviewed. I didn't send press releases or otherwise announce the game until it was out, so it may be a little while before (and if) it's able to be reviewed by any sites.
I'll post reviews (good and bad) as they come in. Meanwhile it's nice to see the game getting some press!
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