After a bunch of obstacles, the Mac version of The Last Tapestry arrives. Sorry for the delay. Changes:
- Fixed a few bugs.
- Hardened the level 'Enchant' in The Oobleck Conundrum. Try it again if you thought it was too easy.
[ 2017-12-27 22:04:02 CET ] [ Original post ]
After a bunch of obstacles, the Mac version of The Last Tapestry arrives. Sorry for the delay. Changes:
- Fixed a few bugs.
- Hardened the level 'Enchant' in The Oobleck Conundrum. Try it again if you thought it was too easy.
[ 2017-12-27 22:04:02 CET ] [ Original post ]
The second free update to Recursed is here! The changelog:
- Added new mission pack, ‘The Last Tapestry’, available in the Nexus once the Ruins is unlocked.
- 20 new missions, new mechanics, bizarre hidden areas and new achievements.
- Numerous minor fixes to levels.
- Fixed level ‘Pillar’, try it again if you thought it was too easy.
- Brightened the paradox zone backgrounds a little.
- Fixed fan behaviour when stacked on boxes.
- Fix bug that caused a black screen when certain chests were thrown off the side of a room.
- Fixed persistent and obscure bug with Steam Overlay / OBS capture. This should now work correctly and the Steam Overlay can be reactivated if you disabled it before.
- Fixed bug where subtitle language would sometimes not change for the narrator / bird.
- Added educational-specific content, ask me for details if you are interested in using this game academically.
- Updated localization files.
[ 2017-09-30 17:08:11 CET ] [ Original post ]
The second free update to Recursed is here! The changelog:
- Added new mission pack, The Last Tapestry, available in the Nexus once the Ruins is unlocked.
- 20 new missions, new mechanics, bizarre hidden areas and new achievements.
- Numerous minor fixes to levels.
- Fixed level Pillar, try it again if you thought it was too easy.
- Brightened the paradox zone backgrounds a little.
- Fixed fan behaviour when stacked on boxes.
- Fix bug that caused a black screen when certain chests were thrown off the side of a room.
- Fixed persistent and obscure bug with Steam Overlay / OBS capture. This should now work correctly and the Steam Overlay can be reactivated if you disabled it before.
- Fixed bug where subtitle language would sometimes not change for the narrator / bird.
- Added educational-specific content, ask me for details if you are interested in using this game academically.
- Updated localization files.
[ 2017-09-30 17:04:26 CET ] [ Original post ]
To celebrate six months of recursion, the game is now around 20% cheaper for everyone, forever. That's great! There are plans for another free mission pack in the future, so get recursing now.
[ 2017-03-20 17:11:14 CET ] [ Original post ]
To celebrate six months of recursion, the game is now around 20% cheaper for everyone, forever. That's great! There are plans for another free mission pack in the future, so get recursing now.
[ 2017-03-20 17:11:14 CET ] [ Original post ]
- Added a custom level loader. It detects missions in the custom/missions/ folder.
- Fix unfloodable chest in level 'Feedback'. (Thanks to Max W Chase)
- Fix difficult throws in levels 'Sinkhole', 'Clasp' and 'Escalate'. (Thanks to salty-horse and quad341)
- Minor redesign of 'Clasp'.
- Fix player spawn points in a few Oobleck Conundrum levels.
- Redesign 'Altar' level to avoid a messy jump which players kept attempting.
- Add support for multiple joysticks. (Thanks to Nezumi)
[ 2017-01-04 22:21:47 CET ] [ Original post ]
- Added a custom level loader. It detects missions in the custom/missions/ folder.
- Fix unfloodable chest in level 'Feedback'. (Thanks to Max W Chase)
- Fix difficult throws in levels 'Sinkhole', 'Clasp' and 'Escalate'. (Thanks to salty-horse and quad341)
- Minor redesign of 'Clasp'.
- Fix player spawn points in a few Oobleck Conundrum levels.
- Redesign 'Altar' level to avoid a messy jump which players kept attempting.
- Add support for multiple joysticks. (Thanks to Nezumi)
[ 2017-01-04 22:21:47 CET ] [ Original post ]
- Fix Oobleck Conundrum paradox zone tile error. (Thanks to Newstone)
- Fix various level positioning issues.
- Fix room which did not respond to flooding correctly. (Thanks to kronos)
[ 2016-12-19 17:41:21 CET ] [ Original post ]
- Fix Oobleck Conundrum paradox zone tile error. (Thanks to Newstone)
- Fix various level positioning issues.
- Fix room which did not respond to flooding correctly. (Thanks to kronos)
[ 2016-12-19 17:41:21 CET ] [ Original post ]
I've put a puzzle game I created a few years ago onto Steam Greenlight. http://steamcommunity.com/sharedfiles/filedetails/?id=817410272 I'm currently working on something new and mindbending, like Recursed, but that won't be ready for a few months. In the meantime, I thought it might be good to add this older project with the view to releasing it as a budget title with some Steam integration features. Puzzle One is a permutation puzzle sandbox that's quite difficult and quite addictive. If you like Rubik's cubes or other twisty puzzles, you will enjoy it. Please check it out.
[ 2016-12-15 19:13:25 CET ] [ Original post ]
I've put a puzzle game I created a few years ago onto Steam Greenlight. http://steamcommunity.com/sharedfiles/filedetails/?id=817410272 I'm currently working on something new and mindbending, like Recursed, but that won't be ready for a few months. In the meantime, I thought it might be good to add this older project with the view to releasing it as a budget title with some Steam integration features. Puzzle One is a permutation puzzle sandbox that's quite difficult and quite addictive. If you like Rubik's cubes or other twisty puzzles, you will enjoy it. Please check it out.
[ 2016-12-15 19:13:25 CET ] [ Original post ]
- Add support for Korean language. (Huge thanks to choongmyoung and JiminP)
- Update MacOS build to latest version.
[ 2016-12-13 00:50:09 CET ] [ Original post ]
- Add support for Korean language. (Huge thanks to choongmyoung and JiminP)
- Update MacOS build to latest version.
[ 2016-12-13 00:50:09 CET ] [ Original post ]
- Fix unintuitive paradox caused by entering an enchanted jar whilst in an instance of the same type as the contents of the jar. (Thanks to Ouroboros)
- Fix enchanted objects falling off edges during room transition. (Thanks to choongmyoung)
[ 2016-12-04 23:46:53 CET ] [ Original post ]
- Fix unintuitive paradox caused by entering an enchanted jar whilst in an instance of the same type as the contents of the jar. (Thanks to Ouroboros)
- Fix enchanted objects falling off edges during room transition. (Thanks to choongmyoung)
[ 2016-12-04 23:46:53 CET ] [ Original post ]
- Fix 'Dump' oobleck mission to remove even more chest duplication tactics which made it easier than intended. (Thanks to cococanvas)
- Fix an uncommon crash when exiting through fissures in certain situations. (Thanks to jspenguin)
[ 2016-11-17 01:28:29 CET ] [ Original post ]
- Fix 'Dump' oobleck mission to remove even more chest duplication tactics which made it easier than intended. (Thanks to cococanvas)
- Fix an uncommon crash when exiting through fissures in certain situations. (Thanks to jspenguin)
[ 2016-11-17 01:28:29 CET ] [ Original post ]
- Fix 'Dump' oobleck mission to remove chest duplication tactics which made it easier than intended.
[ 2016-11-16 01:21:55 CET ] [ Original post ]
- Fix 'Dump' oobleck mission to remove chest duplication tactics which made it easier than intended.
[ 2016-11-16 01:21:55 CET ] [ Original post ]
The first free update to Recursed is here! The changelog:
- Added a new 16-level mission, "The Oobleck Conundrum". It can be accessed through the Nexus once the Sewers are complete.
- Added a new object, Oobleck.
- Added four new Achievements.
- Fixed levels which had jumping exploits (thanks to herb41279).
- Fixed rooms which lacked a flooded state (thanks to snowyowl0).
- Updated localization files.
[ 2016-11-08 21:56:33 CET ] [ Original post ]
- Only draw widescreen BG when necessary to limit Windows 10 rendering problems.
- Game starts with a larger screen area.
- Add button to cycle through perfect window sizes (Shift + F1).
- Add more pitch range to jump sounds.
- Prevent player leaving room directly after entering it, to prevent common issue where players would exit when trying to throwing item.
[ 2016-10-04 00:47:07 CET ] [ Original post ]
- Fix jump exploit that allowed player to jump objects at full height.
- Fix unintended shortcut in 'Pillar' level of Ruins.
[ 2016-10-01 22:45:53 CET ] [ Original post ]
🎮 Full Controller Support
- Recursed Linux [72.99 M]
There's no way to die, no enemies to fight and no holes to fall in or spikes to hit. The only tool you need is logic.
Features
- Over 60 levels with hundreds of rooms.
- Hidden bonus puzzles.
- An extensive, atmospheric soundtrack.
- Large amounts of acid.
- Several sound effects.
- Graphics.
- OS: Debian 8 / Ubuntu 14.04 or above
- Processor: 64 bitMemory: 100 MB RAM
- Memory: 100 MB RAM
- Graphics: OpenGL 3.1
- Storage: 80 MB available space
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