Newsletter #11 January 2019
If you happen to be in New York this weekend, you'll have the chance to try out Seers Isle at the Animation First Festival, organized by the French Institute / Alliance Franaise (FIAF), as our game made it into the official selection along with other video games from Bordeaux, France. It takes place on Saturday 26th and Sunday 27th, and you can get all the information you may need directly on their website, over here.
We're very proud to announce that Seers Isle has been nominated for the Independent Game Festival Award, for the category "Excellence in Narrative. It was chosen as one of the six finalists in a panel of over 500 entries. We're very proud and grateful for this distinction. The consequence of that is that Nico and I (Geoffroy) will be in San Francisco from March 18th to March 22th to attend the awards ceremony that takes place during the Game Developer Conference. We will also have a kiosk on the expo floor, so don't hesitate to come meet us and try our games if you're going to this event. Once again, you'll find all the information you need on the Game Developer Conference website. We also answered some questions from Joel Couture for GamaSutra as a part of the "Road to the IGF 2019" series on GamaSutra: Read Nova-box's interview on GamaSutra
We added new prints from Seers Isle on Society6! You can check them out over there: Seers Isle Prints
Well, January is always a month with a lot of administrative stuff to work through, and this year was no different. So it's been "paperwork, paperwork, and more paperwork" for me (Geoffroy). I'm putting the final touches to the funding files for our next game that are due by the end of the month, and I've also turned into a small travel agency to get ready to come over to the USA for the Game Developer Conference in March. In spite of all that, Nico, Raph and I found the time to build a first prototype of the next game, and it's coming along quite nicely. Julien and Camille (our musicians) will begin recording some music next month, and we're all eager to see what they will come up with impatiently, music being one of the main themes of this next project. Speaking of this, here's an image of Alice with the headphones on for your viewing pleasure:
And if you want to hear from us more often, you can also follow us on social networks: twitter.com/novabox facebook.com/novabox.studio See you next month! Best, Geoffroy, on behalf on the team.
[ 2019-01-25 09:46:11 CET ] [ Original post ]
Hello everyone!
We wish you all a happy new year!
This month, we will talk about San Francisco and New York with two events coming up for Nova-box.
Animation First Festival in New-York this weekend
If you happen to be in New York this weekend, you'll have the chance to try out Seers Isle at the Animation First Festival, organized by the French Institute / Alliance Franaise (FIAF), as our game made it into the official selection along with other video games from Bordeaux, France. It takes place on Saturday 26th and Sunday 27th, and you can get all the information you may need directly on their website, over here.
Seers Isle got a nomination for the IGF Awards!
We're very proud to announce that Seers Isle has been nominated for the Independent Game Festival Award, for the category "Excellence in Narrative. It was chosen as one of the six finalists in a panel of over 500 entries. We're very proud and grateful for this distinction. The consequence of that is that Nico and I (Geoffroy) will be in San Francisco from March 18th to March 22th to attend the awards ceremony that takes place during the Game Developer Conference. We will also have a kiosk on the expo floor, so don't hesitate to come meet us and try our games if you're going to this event. Once again, you'll find all the information you need on the Game Developer Conference website. We also answered some questions from Joel Couture for GamaSutra as a part of the "Road to the IGF 2019" series on GamaSutra: Read Nova-box's interview on GamaSutra
New Prints on Society 6
We added new prints from Seers Isle on Society6! You can check them out over there: Seers Isle Prints
What have we been up to?
Well, January is always a month with a lot of administrative stuff to work through, and this year was no different. So it's been "paperwork, paperwork, and more paperwork" for me (Geoffroy). I'm putting the final touches to the funding files for our next game that are due by the end of the month, and I've also turned into a small travel agency to get ready to come over to the USA for the Game Developer Conference in March. In spite of all that, Nico, Raph and I found the time to build a first prototype of the next game, and it's coming along quite nicely. Julien and Camille (our musicians) will begin recording some music next month, and we're all eager to see what they will come up with impatiently, music being one of the main themes of this next project. Speaking of this, here's an image of Alice with the headphones on for your viewing pleasure:
And if you want to hear from us more often, you can also follow us on social networks: twitter.com/novabox facebook.com/novabox.studio See you next month! Best, Geoffroy, on behalf on the team.
Along the Edge
Nova-box
Nova-box
2016-10-12
Singleplayer
Game News Posts 51
🎹🖱️Keyboard + Mouse
Very Positive
(308 reviews)
http://alongtheedge-game.com
https://store.steampowered.com/app/504390 
The Game includes VR Support
Along the Edge Linux [518.33 M]
Along the Edge is a visual novel set in the European countryside, where your choices impact the main character's personality and appearance.
Daphné is at a dead-end. She's unsatisfied by her personal and professional life. So, when she inherits an old family house in a remote part of the country, she jumps at the opportunity to start anew.
Does she decide to embrace her legacy or does she hang on to her old way of life?
Story
Daphné is at a dead-end. She's unsatisfied by her personal and professional life. So, when she inherits an old family house in a remote part of the country, she jumps at the opportunity to start anew.
Does she decide to embrace her legacy or does she hang on to her old way of life?
Features
- An adult and slightly occult universe painted with the vibrant colors of the European countryside.
- Each of your choices impact the main character personality, mood and appearance.
- A huge amount of content, enough to fill a two years compendium of a comic-book series:
— Over 450 hand-made full-screen illustrations and 20 characters with over 400 different variants and attitudes (including 38 possible appearance evolutions of the main character, Daphné),
— 80.000 words in English and in French (which would translate into a 400 pages novel).
- 60 different endings, 28 achievements to unlock. Throughout the story, your choices will impact:
— how the plot ends (6 possibilities),
— the destiny of the main character (4 possibilities),
— the romantic relationships of the main character (3 possibilities),
— several smaller plot points (such as the life or death of some supporting characters).
MINIMAL SETUP
- OS: Ubuntu 16.04 and later (64bits only)
- Processor: 2.0 Ghz (with SSE2 instruction set support)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Integrated or dedicated graphic card with 512MB of VRAM
- Storage: 1 GB available space
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