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Newsletter #27 December 2022
So, last month, we had the chance to take part in Indie X, the biggest indie games festival in Portugal, where End of Lines received a nomination for "Best Art Direction" and won the award for "Games for Good". We're very proud to have received both those distinctions. And if you missed it, our IndieX livestream is available for replay on Youtube, where we go in depth into the artistic statement and game development of End of Lines. Big thanks to Patricia Casaca who was a wonderful host! https://www.youtube.com/watch?v=tWaHn6uI3RA
Let's do the classic "I have good news and bad news" routine, shall we? Let's get the "bad" news out of the way first: Steam adjusted the recommended prices conversion earlier this year, and we haven't applied them on our catalogue yet, but we're planning on doing it early next year, once the current Winter Sale ends. That means that the prices of our games will go up in certain regions. Also, as you may have noticed, two-digits inflation has made a nasty comeback in Europe. That means each sale we make returns less value than it did in the past. To give you an example, if we only needed to sell six copies of Across the Grooves to pay for a kebab for each member of our team in the past (these are not real-life numbers, just an example), we willnow need to sell seven or even eight copies of the game for same number of kebabs, because the price of kebabs went up with inflation, while the price of our games did not (yet). That's why we're also planning on updating the base price of our games from 12.99/$ to 13.99/$ on Steam and other resellers. We know that this may seem like a very peculiar decision, but we really hope you'll understand why we're trying to approach things differently.
I can hear you asking me "okay, we get it" (and we really hope you do), "but what's the good news, then?" Well, the good news is that we're making our the biggest discount to date on our full back catalogue, with 35% off on all our titles. So if you're on the fence about diving into a Nova-box game, now would be a great time to do so. On top of that, you can get an extra 10% off with our permanent "complete your collection" bundle on Steam. Follow the nifty link here below, it will point you in the right direction: https://store.steampowered.com/bundle/15195/Novabox_Collection/
So, to sum it up: the base price of our games will go up 1/$ next month to counter inflation, but: we're currently running our biggest sale to date, with 35% off across the catalogue.
We're currently in the midst of our "friends & family" closed beta, and the first waves of feedback we've received are quite encouraging. We're very grateful to our testers for their time. Thanks to them we will have a lot of adjustments and improvements to implement into the game next month, once the beta session is concluded. On the art side, Nico and Julie are still upgrading all the illustrations from placeholders to finished art pieces, and they will be doing that for the next couple of months, since there's a lot of images to behold in End of Lines (we've passed the 1000 visual assets for the first time, and by a good margin). All in all, we're still on track for an early-ish 2023 release, and we'll keep you posted once we know more, of course. Thats all for now, see you next month! Please consider adding End of Lines to your wishlist if you haven't done so yet! https://store.steampowered.com/app/1658960/End_of_Lines/ If you want to subscribe to our mailing list, you can register here: http://www.nova-box.com/signup You'll get extra-fresh updates about our projects and our whereabouts once a month, nestled in the coziness of your own inbox (we'll never send spam, and you can unsubscribe anytime). And if you want to hear from us more often, you can also follow us on social networks: http://twitter.com/novabox http://facebook.com/novabox.studio https://instagram.com/novabox Best, Geoffroy, on behalf of the team.
[ 2022-12-23 11:08:03 CET ] [ Original post ]
Hello everyone!
First of all, we would like extend our best holiday wishes to all of you, dear readers.
In this month's issue, we're talking about the awards received at Indie X, our ongoing winter sale and the price adjustments that are coming up early next year.
As always, we'll finish with an update on End of Lines production, along with a new illustration from the game, so keep on scrolling!
End of Lines won an award at Indie X 2022!
So, last month, we had the chance to take part in Indie X, the biggest indie games festival in Portugal, where End of Lines received a nomination for "Best Art Direction" and won the award for "Games for Good". We're very proud to have received both those distinctions. And if you missed it, our IndieX livestream is available for replay on Youtube, where we go in depth into the artistic statement and game development of End of Lines. Big thanks to Patricia Casaca who was a wonderful host! https://www.youtube.com/watch?v=tWaHn6uI3RA
Price adjustments are coming in January
Let's do the classic "I have good news and bad news" routine, shall we? Let's get the "bad" news out of the way first: Steam adjusted the recommended prices conversion earlier this year, and we haven't applied them on our catalogue yet, but we're planning on doing it early next year, once the current Winter Sale ends. That means that the prices of our games will go up in certain regions. Also, as you may have noticed, two-digits inflation has made a nasty comeback in Europe. That means each sale we make returns less value than it did in the past. To give you an example, if we only needed to sell six copies of Across the Grooves to pay for a kebab for each member of our team in the past (these are not real-life numbers, just an example), we willnow need to sell seven or even eight copies of the game for same number of kebabs, because the price of kebabs went up with inflation, while the price of our games did not (yet). That's why we're also planning on updating the base price of our games from 12.99/$ to 13.99/$ on Steam and other resellers. We know that this may seem like a very peculiar decision, but we really hope you'll understand why we're trying to approach things differently.
Winter Sales
I can hear you asking me "okay, we get it" (and we really hope you do), "but what's the good news, then?" Well, the good news is that we're making our the biggest discount to date on our full back catalogue, with 35% off on all our titles. So if you're on the fence about diving into a Nova-box game, now would be a great time to do so. On top of that, you can get an extra 10% off with our permanent "complete your collection" bundle on Steam. Follow the nifty link here below, it will point you in the right direction: https://store.steampowered.com/bundle/15195/Novabox_Collection/
TL;DR
So, to sum it up: the base price of our games will go up 1/$ next month to counter inflation, but: we're currently running our biggest sale to date, with 35% off across the catalogue.
What have we been up to?
We're currently in the midst of our "friends & family" closed beta, and the first waves of feedback we've received are quite encouraging. We're very grateful to our testers for their time. Thanks to them we will have a lot of adjustments and improvements to implement into the game next month, once the beta session is concluded. On the art side, Nico and Julie are still upgrading all the illustrations from placeholders to finished art pieces, and they will be doing that for the next couple of months, since there's a lot of images to behold in End of Lines (we've passed the 1000 visual assets for the first time, and by a good margin). All in all, we're still on track for an early-ish 2023 release, and we'll keep you posted once we know more, of course. Thats all for now, see you next month! Please consider adding End of Lines to your wishlist if you haven't done so yet! https://store.steampowered.com/app/1658960/End_of_Lines/ If you want to subscribe to our mailing list, you can register here: http://www.nova-box.com/signup You'll get extra-fresh updates about our projects and our whereabouts once a month, nestled in the coziness of your own inbox (we'll never send spam, and you can unsubscribe anytime). And if you want to hear from us more often, you can also follow us on social networks: http://twitter.com/novabox http://facebook.com/novabox.studio https://instagram.com/novabox Best, Geoffroy, on behalf of the team.
[ 2022-12-23 11:08:03 CET ] [ Original post ]
Along the Edge
Nova-box
Developer
Nova-box
Publisher
2016-10-12
Release
Singleplayer Tags
Game News Posts:
52
🎹🖱️Keyboard + Mouse
Very Positive
(308 reviews)
The Game includes VR Support
Public Linux Depots:
- Along the Edge Linux [518.33 M]
Along the Edge is a visual novel set in the European countryside, where your choices impact the main character's personality and appearance.
Daphné is at a dead-end. She's unsatisfied by her personal and professional life. So, when she inherits an old family house in a remote part of the country, she jumps at the opportunity to start anew.
Does she decide to embrace her legacy or does she hang on to her old way of life?
Story
Daphné is at a dead-end. She's unsatisfied by her personal and professional life. So, when she inherits an old family house in a remote part of the country, she jumps at the opportunity to start anew.
Does she decide to embrace her legacy or does she hang on to her old way of life?
Features
- An adult and slightly occult universe painted with the vibrant colors of the European countryside.
- Each of your choices impact the main character personality, mood and appearance.
- A huge amount of content, enough to fill a two years compendium of a comic-book series:
— Over 450 hand-made full-screen illustrations and 20 characters with over 400 different variants and attitudes (including 38 possible appearance evolutions of the main character, Daphné),
— 80.000 words in English and in French (which would translate into a 400 pages novel).
- 60 different endings, 28 achievements to unlock. Throughout the story, your choices will impact:
— how the plot ends (6 possibilities),
— the destiny of the main character (4 possibilities),
— the romantic relationships of the main character (3 possibilities),
— several smaller plot points (such as the life or death of some supporting characters).
MINIMAL SETUP
- OS: Ubuntu 16.04 and later (64bits only)
- Processor: 2.0 Ghz (with SSE2 instruction set support)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Integrated or dedicated graphic card with 512MB of VRAM
- Storage: 1 GB available space
GAMEBILLET
[ 6138 ]
GAMERSGATE
[ 3458 ]
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