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Alpha 24 - Park Level v1
Levels
[ 2017-05-13 21:42:19 CET ] [ Original post ]
Yayy, the first iteration of the Park level has finally been added to the game! Bear in mind, it's still very much a work in progress, and and I have more new elements in the works. Not sure people will find the balance of this level in its current state (too easy/hard?), but I'm sure I'll find out soon! If you have suggestions for stuff you'd like me to add, feel free to post them in this thread. And as always, let me know if anything is buggy/broken!
Alpha 23
Levels
- Park Levels 3-1, 3-2, and 3-3 added
- 3 New tracks added (mp3s are available to soundtrack owners)
- Floor 3-1 Ace of La Boots
- Floor 3-2 Do the Gorilla
- Floor 3-3 Don't Stop Movin'! Like Really! Killer Robot is After You!
- Lots of small and large changes made to level generation for Park levels.
- Lamps and Trash Cans are now placed at random instead of being tied to specific level chunks
- Fix for some issues where objects could be spawned in narrow passages that blocked the player’s path
- Fixed a couple instances where fire pits could block the player from achieving objectives
- Water Bodies
- Frozen Water Bodies
- Cabin
- Farm
- Military Outpost
- Hedge Maze
- Cave
- Cannibal NPC
- Soldiers may now appear as NPCs
- Free-roaming Gorillas
- Cave
- Hedge
- Tree
- Bush
- Boulder
- Small Boulder
- Water Pump (needs art)
- Barbed Wire Fence
- Mine
- Fixed issue where Overclocked Generator could not be destroyed after being hit with EMP Grenade
- Added measures to prevent certain things like Fire from damaging the player multiple times within a short timespan
- Active Bear Traps may appear in the environment
- Fix for a change in the previous build, where Rocket Launcher was supposed to have a lower monetary value in Rocket Launcher Chaos, but this instead occurred in Everyone Hates You
- Park President
- Unlock Elevator Access (Park)
- Fix for dark bar sometimes appearing over Win screen
- Fix for human eyes appearing on gorilla faces
- "Slow" reduced from 30 seconds to 20 seconds
- Lots of modifications to allow the AI to deal with new terrain types and objects
- Non-owners will no longer try to walk through owned property, even if the walls have been destroyed
- Game now pauses when minimized
[ 2017-05-13 21:42:19 CET ] [ Original post ]
Streets of Rogue
Matt Dabrowski
Developer
tinyBuild
Publisher
2017-03-10
Release
GameBillet:
16.96 €
Game News Posts:
127
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Overwhelmingly Positive
(15974 reviews)
The Game includes VR Support
Public Linux Depots:
- Streets of Rogue Content Linux [239.42 M]
Available DLCs:
- The Making of Streets of Rogue
- Streets of Rogue - Character Pack
Streets of Rogue is a rogue-lite about player choice, freedom, and anarchic fun. The game takes inspiration from fast-paced top-down rogue-lites like Binding of Isaac and Nuclear Throne, and adds free-form, experimentation-driven, emergent gameplay elements of RPGs like Deus Ex.
Rather than taking place in a dungeon, the game is set in a functioning, procedurally generated city, where complex AI informs denizens from all walks of life, who are just trying to get by in their daily activities.
In order to progress, the player will need to accomplish specific mission goals in any way they see fit through use of their special character traits, items, and the environment.
Rather than taking place in a dungeon, the game is set in a functioning, procedurally generated city, where complex AI informs denizens from all walks of life, who are just trying to get by in their daily activities.
In order to progress, the player will need to accomplish specific mission goals in any way they see fit through use of their special character traits, items, and the environment.
- Will you play as a soldier who shoots first and asks questions later?
- A stealthy scientist who uses chloroform and tranquilizer darts to silently take down the opposition?
- A genial bartender who can talk his way past the most intimidating of guards?
- Or how about a hyper-intelligent gorilla, rescuing other caged gorillas to form a small mobilized gorilla army?
The Mighty Feature-List
- Play the game YOUR way! Don’t want to kill anybody? That’s cool! Want to hack computers? Got ya covered!
- Random world generation and TOTALLY EXTREME gameplay variety means you can play for 600 hours and not get bored! Seriously though, go outside!!!
- Super-advanced artificial intelligence that won’t put up with your crap! Outsmart these virtual humans and feel superior to your computer!
- Play as over 40 types of characters (in the final version)! Bartender, scientist, hacker, gorilla — hey, your job is probably in there too!
- Stupidly huge number of items (in the final version)! Shrink rays, hypnotizing devices, boomboxes, bear traps, food processors.. Oh, and guns too.
- 2-Player cooperative mode lets you brutalize goons AND loneliness!
- Lead a gang, free slaves, drink beer, gib ghosts, become a vampire, shrink people and stomp on them. The most insanely varied game ever made.
MINIMAL SETUP
- OS: Ubuntu 12.04+
- Processor: Intel Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities
- Storage: 350 MB available space
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