Yeaaaa, that's right, it's FINALLY possible to create your very own characters! Just click on the bottom slots in the Character Select screen to get started! This is still very much a work in progress, so there are a few caveats: - Saved characters may be deleted next build (August 10) - Unlocks are disabled while playing as user-created characters.. for now. - User-created characters do not work in online multiplayer mode. - Many abilities and traits are not available right now. - Point values were added very hastily and might end up getting changed a lot. Not a whole lot of balancing has been done. There's also a new Fortnight Discussion up right now: What is the final challenge/boss/whatever?
Alpha 30
New Feature
- Character Creation
- Fix for NPC icons remaining on the minimap after they are transformed into Zombies
- In 2-player local coop, switched color of split-screen transition effect from white to black so that it would appear less jarring
- Players can now rebind many controls that were not available for rebinding before
- Controller rebinding can be done from the initial setup screen before the game begins for the first time
- Loadout menu includes the number of items that the player will receive
- Fix for thrown items sometimes dropping beneath the player instead of actually being thrown
- Jock no longer loses 5 Health when using his Charge ability
- Fix for error occurring when Jock landed on the ground after charging into a wall, preventing sound effect
- Flesh Feast cannot be used on Killer Robot
- Player cannot receive “Big Bullets” when they are unable to use guns
- Player cannot receive “Durabilitacious” when they are unable to use melee weapons
- Zombies are seen as “Guilty” by Cops
- Fix for players not falling into holes if they were running at extremely high speeds due to “I’m Outtie”
- Can no longer receive missions where you need to kill someone of the same class when you have the Class Solidarity trait
- Adjusted positioning of various Tubes in Factories to avoid instances where the objects they spew out miss the conveyor belt
- Cops get angry when the player hits Fire Hydrants and makes them spew water
- Cops no longer try to whack Fire Hydrants to death when they get sprayed
- Ghosts and non-party-member Zombies are less careful when walking into dangerous situations
- Fix for Cops not being initially Hostile toward Shapeshifters
- Jock has (temporary) dialogue in Home Base
- Optimizations made to Zombie
- Fix for multiplayer having major issues with level transitions
- Proper support for generic USB gamepads
Alpha 30b
- Increased player name character limit to 32 characters
- Fix for custom characters saying “E_
” when given certain traits - Adjusted some cost values
- Fix for Loneliness Killer followers spawning weird
- Fix for Toss ability not working properly with Pacifist
- Fix for custom characters not being able to unlock things in Home Base
- Custom characters are given the correct number of items when starting a new game
- Fixed “Art of the Deal” not functioning for custom characters
- Fix for Primal Lunge on custom characters not doing proper damage
- When you have Loneliness Killer, people will not spawn with you when you return to Home Base
[ 2017-07-28 02:45:09 CET ] [ Original post ]
🎮 Full Controller Support
- Streets of Rogue Content Linux [239.42 M]
- The Making of Streets of Rogue
- Streets of Rogue - Character Pack
Rather than taking place in a dungeon, the game is set in a functioning, procedurally generated city, where complex AI informs denizens from all walks of life, who are just trying to get by in their daily activities.
In order to progress, the player will need to accomplish specific mission goals in any way they see fit through use of their special character traits, items, and the environment.
- Will you play as a soldier who shoots first and asks questions later?
- A stealthy scientist who uses chloroform and tranquilizer darts to silently take down the opposition?
- A genial bartender who can talk his way past the most intimidating of guards?
- Or how about a hyper-intelligent gorilla, rescuing other caged gorillas to form a small mobilized gorilla army?
The Mighty Feature-List
- Play the game YOUR way! Don’t want to kill anybody? That’s cool! Want to hack computers? Got ya covered!
- Random world generation and TOTALLY EXTREME gameplay variety means you can play for 600 hours and not get bored! Seriously though, go outside!!!
- Super-advanced artificial intelligence that won’t put up with your crap! Outsmart these virtual humans and feel superior to your computer!
- Play as over 40 types of characters (in the final version)! Bartender, scientist, hacker, gorilla — hey, your job is probably in there too!
- Stupidly huge number of items (in the final version)! Shrink rays, hypnotizing devices, boomboxes, bear traps, food processors.. Oh, and guns too.
- 2-Player cooperative mode lets you brutalize goons AND loneliness!
- Lead a gang, free slaves, drink beer, gib ghosts, become a vampire, shrink people and stomp on them. The most insanely varied game ever made.
- OS: Ubuntu 12.04+
- Processor: Intel Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities
- Storage: 350 MB available space
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