TUXDB - LINUX GAMING AGGREGATE
by NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 10 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam ImageSteam Image
Alpha 54 - New NPC Behaviors

First off - To anyone who missed my dev stream last Sunday, you can view a replay of it on youtube. It was a lot of fun, and I'd like to do more of these when I get the chance. Maybe not for 6 hours straight, that might've been a bit excessive. But it was a really useful experience, and I found a whole bunch of new bugs in the process, many of which I've fixed for Alpha 54. Also new to this build: New NPC behaviors, which I've gone over in the Artificial Intelligence section below. There was a Fortnight Discussion about this topic last July, and I FINALLY got around to implementing some of the behaviors that people suggested. There were a lot of great suggestions, and still plenty I'd like to add when I get another block of time for this. This week's Fortnight Discussion: How did you first learn about Streets of Rogue?

Alpha 54


Artificial Intelligence
  • Unarmed NPCs are capable of picking up weapons dropped on the ground during combat
  • Thief NPCs are capable of randomly pickpocketing the player and other NPCs
  • Thief NPCs can be hired to lockpick doors
  • Thief NPCs can be hired to break into windows
  • Hacker NPCs can be hired to hack objects
  • Slum Dwellers will sometimes run to pick up money that they see on the ground
  • Vampire NPCs are capable of biting other people
  • Cannibal NPCs are capable of Cannibalizing dead people
  • Gorilla NPCs can use the Lunge ability during combat
  • Jock NPCs can use the Charge ability during combat
  • Drug Dealers may take drugs during combat
  • Shapeshifters may pop out of an NPC that you kill
  • Fix for NPCs saying lines of dialog if they are simultaneously rescued from prison and blown up at the same time
  • Fix for certain cases where NPCs’ crimes were ignored
  • Fix for general weirdness if more than one NPC transforms into a Werewolf at the same time
Graphics
  • Potential fix for NPCs sometimes appearing to walk backwards or sideways
  • Fix for white weapon outline sometimes flashing across the screen
  • Fix for held weapon not flashing white when a person is hit
UI / Controls
  • Name of current disaster can be found at the bottom of the Missions screen
  • When prompted to leave the level, text appears in different colors (green or orange) indicating whether you’ve completed your Big Quests or not, as an extra reminder for players
  • Fix for scroll bar on Stats interface being in the incorrect position if the player scrolled down and restarted the game with a different character
  • Fix for items on Missions screen appearing too dark
  • Fix for inventory “flashes” from client players sometimes appearing on server player
  • Fix for Big Quest markers not disappearing when Thief steals from chests
  • Fix for soft lock in local coop mode if players have for some insidious reason created a custom character that already has all of the available traits, and then gain a trait at the end of the level
Playfield Objects
  • Elevator will not prompt the player if they want to exit unless all main missions on the floor have been cleared
  • “ATM Machine” changed to just “ATM” because I’m tired of getting bug reports about this
  • Well has properly sized Mouseover box
  • Fix for cursor text appearing when the player mouses over mines
Items
  • Fix for player being able to use Pickpocket to steal Slave Helmet off slaves’ heads
  • Potential fix for player losing control sometimes after Quick-Escape Teleporter is used
  • Water Pistol can no longer have Infinite Ammo when this mutator is on, since the interface requires the gun to be empty in order to change ammo types
Status Effects / Traits / Special Abilities
  • Fix for NPCs retaining status effects that they are not supposed to between levels
Big Quests
  • Fix for data not being carried over to next game properly all the time when using the leftmost elevator in Home Base
  • Fix for instances where certain characters like Wrestler could automatically fail Big Quest at the start of the level if no options for quest targets were available to them
Mutators
  • Potential fix for saved games not always being invalidated properly in Continue mode when the player returns to Home Base
Level Generation
  • Fix for Cops sometimes sleeping in prison cells
  • Thief appears more often in levels
  • Vampire appears wandering around sometimes in Park and Downtown
Multiplayer
  • Fixed some multiplayer connection and load errors
Saved Games
  • Added better error handling for when a user’s system fails to save the game due to permissions issues
Other
  • Created new Demo version of the game for itch.io and GameJolt

Alpha 54b (June 29)


  • Fix for Thief NPC attempting to mug people by reaching in the wrong direction
  • Fix for Thief NPC sometimes failing to lockpick or break into windows facing certain angles
  • Fix for Thief NPC not wanting to break into certain windows
  • Fix for Thief NPC being capable of lockpicking things that are not doors
  • Fix for Thief NPC lockpick targeting not working with gamepad
  • Fix for Hacker NPC leaving the player’s party after completing task while enslaved
  • Fix for weirdness when Shapeshifter falls down holes while inhabiting someone’s body
  • Fix for NPC gorillas sometimes appearing to shake after death
  • Fix for NPCs attempting to pick up guns with no ammo
  • Fix for Ghosts being able to pick up weapons
  • Fix for NPC Vampire attempting to bite Cop Bots, Ghosts, etc.
  • Fix for not always being able to assign Toolbar items properly with gamepad after the first level
  • Another fix for being able to steal the Slave Helmet off Slaves’ heads
  • When the hacker is hired, Tech Expert choices for the object being hacked are available to the player
  • Fix for Bouncer picking up Baseball Bat during tutorial
  • Fix for NPCs attempting to pick up live Bear Traps
  • Fix for certain objects not being internally “recycled” properly
  • Fix for orange Big Quest arrows not appearing on a map when the target was part of an optional quest
  • Fix for NPC images not appearing on Missions screen
  • When NPC Shapeshifter pops out of people’s bodies, they will always flee instead of attacking, and will be initially hostile toward the player


[ 2018-06-28 20:36:15 CET ] [ Original post ]

Streets of Rogue
Matt Dabrowski Developer
tinyBuild Publisher
2017-03-10 Release
GameBillet: 16.96 €
Game News Posts: 127
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Overwhelmingly Positive (15974 reviews)
The Game includes VR Support
Public Linux Depots:
  • Streets of Rogue Content Linux [239.42 M]
Available DLCs:
  • The Making of Streets of Rogue
  • Streets of Rogue - Character Pack
Streets of Rogue is a rogue-lite about player choice, freedom, and anarchic fun. The game takes inspiration from fast-paced top-down rogue-lites like Binding of Isaac and Nuclear Throne, and adds free-form, experimentation-driven, emergent gameplay elements of RPGs like Deus Ex.

Rather than taking place in a dungeon, the game is set in a functioning, procedurally generated city, where complex AI informs denizens from all walks of life, who are just trying to get by in their daily activities.

In order to progress, the player will need to accomplish specific mission goals in any way they see fit through use of their special character traits, items, and the environment.

  • Will you play as a soldier who shoots first and asks questions later?
  • A stealthy scientist who uses chloroform and tranquilizer darts to silently take down the opposition?
  • A genial bartender who can talk his way past the most intimidating of guards?
  • Or how about a hyper-intelligent gorilla, rescuing other caged gorillas to form a small mobilized gorilla army?

The Mighty Feature-List


  • Play the game YOUR way! Don’t want to kill anybody? That’s cool! Want to hack computers? Got ya covered!
  • Random world generation and TOTALLY EXTREME gameplay variety means you can play for 600 hours and not get bored! Seriously though, go outside!!!
  • Super-advanced artificial intelligence that won’t put up with your crap! Outsmart these virtual humans and feel superior to your computer!
  • Play as over 40 types of characters (in the final version)! Bartender, scientist, hacker, gorilla — hey, your job is probably in there too!
  • Stupidly huge number of items (in the final version)! Shrink rays, hypnotizing devices, boomboxes, bear traps, food processors.. Oh, and guns too.
  • 2-Player cooperative mode lets you brutalize goons AND loneliness!
  • Lead a gang, free slaves, drink beer, gib ghosts, become a vampire, shrink people and stomp on them. The most insanely varied game ever made.

MINIMAL SETUP
  • OS: Ubuntu 12.04+
  • Processor: Intel Dual CoreMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities
  • Storage: 350 MB available space
GAMEBILLET

[ 6130 ]

8.39$ (16%)
10.78$ (17%)
5.77$ (17%)
12.74$ (15%)
3.32$ (92%)
4.19$ (16%)
16.97$ (15%)
4.12$ (17%)
5.03$ (16%)
21.24$ (15%)
26.69$ (11%)
42.49$ (15%)
12.59$ (16%)
17.79$ (11%)
23.95$ (20%)
4.24$ (-42%)
6.92$ (77%)
8.27$ (17%)
8.46$ (15%)
5.77$ (17%)
7.43$ (17%)
12.71$ (15%)
8.00$ (47%)
8.59$ (14%)
8.39$ (16%)
20.99$ (16%)
6.76$ (15%)
11.30$ (13%)
32.19$ (46%)
4.29$ (14%)
GAMERSGATE

[ 1449 ]

6.8$ (83%)
13.12$ (47%)
0.6$ (91%)
6.8$ (83%)
0.92$ (95%)
0.87$ (91%)
5.78$ (66%)
1.9$ (81%)
5.63$ (81%)
3.0$ (70%)
13.49$ (55%)
4.5$ (77%)
4.35$ (78%)
9.37$ (63%)
0.43$ (91%)
14.4$ (64%)
0.64$ (87%)
5.1$ (57%)
7.22$ (58%)
1.7$ (83%)
1.69$ (81%)
2.85$ (81%)
2.0$ (90%)
26.99$ (46%)
7.5$ (75%)
7.49$ (63%)
16.5$ (67%)
7.92$ (74%)
0.85$ (91%)
0.26$ (91%)

FANATICAL BUNDLES

Time left:

0 days, 13 hours, 4 minutes


Time left:

17 days, 13 hours, 4 minutes


Time left:

356442 days, 5 hours, 4 minutes


Time left:

28 days, 13 hours, 4 minutes


Time left:

14 days, 13 hours, 4 minutes


Time left:

24 days, 13 hours, 4 minutes


Time left:

23 days, 13 hours, 4 minutes


Time left:

30 days, 13 hours, 4 minutes


HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE