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On March 10th, Streets of Rogue celebrated its second birthday in Early Access, and to celebrate, I have for you. another batch of bug fixes! :p I also spent a decent chunk of time this update on performance work as well, which will hopefully benefit those of you with low-spec machines -- particularly when theres a lot of action going on in a crowded level. Still no release date for 1.0 just yet. I will be keeping you all in the loop on this, believe me I am super eager to report on progress in that area just as soon as I have something solid to tell you. I posted the following as a comment on the previous patch notes: Step 1: Weed out every remaining console-specific bug. Getting dangerously close to this. Step 2: Get through certification on all consoles. Step 3: Announce release date. Step 4: Rejoice. This updates Fortnight Discussion: Things that have changed during Early Access that you dont like. Go on, let me have em.
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